ALAssetsLibrary addAssetsGroupAlbumWithName 不适用于 iOS 9 [英] ALAssetsLibrary addAssetsGroupAlbumWithName is not working on iOS 9

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本文介绍了ALAssetsLibrary addAssetsGroupAlbumWithName 不适用于 iOS 9的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我需要在 ALAssetsLibrary 中添加名为MyGroupName"的组.所以我使用了下面的代码.

I need to add group with name "MyGroupName" in ALAssetsLibrary . So I have used below code.

 ALAssetsLibrary * library = [[ALAssetsLibrary alloc] init];
    __weak ALAssetsLibrary *lib = library;
[library addAssetsGroupAlbumWithName:@"MyGroupName" resultBlock:^(ALAssetsGroup *group) {

        [lib enumerateGroupsWithTypes:ALAssetsGroupAlbum
                           usingBlock:^(ALAssetsGroup *g, BOOL *stop)
         {
             if ([[g valueForProperty:ALAssetsGroupPropertyName] isEqualToString:@"MyGroupName"]) {
                 NSLog(@"group created with name 'MyGroupName'");
             }
         }failureBlock:^(NSError *error){
             NSLog(@"failure %@",error);

         }
         ];

    } failureBlock:^(NSError *error) {
        NSLog(@"failure %@",error);
    }];

但在 "enumerateGroupsWithTypes" 中,组 "g" 在 iOS 9.3.1 (iphone 6) 中始终为零.它工作正常,并在 iOS 9.3.1 iphone 5 上使用名称MyGroupName"创建组.我想知道为什么上面的代码在 iphone 6 上不起作用,是否有任何解决方案可以使其工作?

but inside "enumerateGroupsWithTypes" , group "g" is always nil in iOS 9.3.1 (iphone 6). its working correctly and group created with name "MyGroupName" on iOS 9.3.1 iphone 5. I want to know why above code is not working on iphone 6 and is there any solution to make it work ?

请帮帮我.提前致谢

推荐答案

1) First Import

#import <Photos/Photos.h>
#import <Photos/PHAsset.h>
#import <AssetsLibrary/AssetsLibrary.h>

2) 为 ALAsset 设置属性

@property (nonatomic, strong) ALAssetsLibrary* assetsLibrary;

3) 然后在你的 .m 文件中分配 ALAsset 库

- (ALAssetsLibrary*)assetsLibrary
{
    if (!_assetsLibrary) {
    _assetsLibrary = [[ALAssetsLibrary alloc] init];
    [ALAssetsLibrary disableSharedPhotoStreamsSupport];
}
return _assetsLibrary;
}

4 ) 现在创建将图像保存到自定义相册的方法

- (void)saveImageDatas:(UIImage*)imageDatas toAlbum:(NSString*)album withCompletionBlock:(void(^)(NSError *error))block
{

`    if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) {

    [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
        NSMutableArray* assets = [[NSMutableArray alloc]init];
        PHAssetChangeRequest* assetRequest;
        @autoreleasepool {
            assetRequest = [PHAssetChangeRequest creationRequestForAssetFromImage:imageDatas];
            [assets addObject:assetRequest.placeholderForCreatedAsset];
        }
        __block PHAssetCollectionChangeRequest* assetCollectionRequest = nil;
        PHFetchResult* result = [PHAssetCollection fetchAssetCollectionsWithType:PHAssetCollectionTypeAlbum subtype:PHAssetCollectionSubtypeAlbumRegular options:nil];
        [result enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
            PHAssetCollection* collection = (PHAssetCollection*)obj;
            if ([collection isKindOfClass:[PHAssetCollection class]]) {
                if ([[collection localizedTitle] isEqualToString:album]) {
                    assetCollectionRequest = [PHAssetCollectionChangeRequest changeRequestForAssetCollection:collection];
                    [assetCollectionRequest addAssets:assets];
                    *stop = YES;
                }
            }
        }];
        if (assetCollectionRequest == nil) {
            assetCollectionRequest = [PHAssetCollectionChangeRequest creationRequestForAssetCollectionWithTitle:album];
            [assetCollectionRequest addAssets:assets];
        }
    }
                                      completionHandler:^(BOOL success, NSError *error) {
                                          if (block) {
                                              block(error);
                                          }
                                      }];
}
else {
    __weak ALAssetsLibrary* lib = [self assetsLibrary];

    [[self assetsLibrary] writeImageDataToSavedPhotosAlbum:UIImageJPEGRepresentation(imageDatas, 1.0) metadata:nil completionBlock:^(NSURL* assetURL, NSError* error) {
        if (error != nil) {
            return;
        }
        __block BOOL albumWasFound = NO;
        [lib enumerateGroupsWithTypes:ALAssetsGroupAlbum usingBlock:^(ALAssetsGroup* group, BOOL* stop) {
            if ([[group valueForProperty:ALAssetsGroupPropertyName] isEqualToString:album]) {
                albumWasFound = YES;
                [lib assetForURL:assetURL resultBlock:^(ALAsset* asset){
                    [group addAsset:asset];
                    if (block) {
                        block(nil);
                    }
                }failureBlock:^(NSError* error) {
                    if (block) {
                        block(error);
                    }
                }];
                return;
            }
            if (group == nil && albumWasFound == NO) {
                [lib addAssetsGroupAlbumWithName:album resultBlock:^(ALAssetsGroup* group) {
                } failureBlock:^(NSError* error) {
                    [lib assetForURL:assetURL resultBlock:^(ALAsset* asset){
                        [group addAsset:asset];
                        if (block) {
                            block(nil);
                        }
                    }failureBlock:^(NSError* error) {
                        if (block) {
                            block(error);
                        }
                    }];
                }];
            }
        } failureBlock:^(NSError* error) {
            if (block) {
                block(error);
            }
        }];
    }];
}
}

5 ) 现在调用这个方法来保存图像

    [self saveImageDatas:myimage toAlbum:@"MyGroupName" withCompletionBlock:^(NSError *error) {
    if (!error) {
        NSLog(@"Sucess");
    }
}];

myimage"是您要保存的图像.

这篇关于ALAssetsLibrary addAssetsGroupAlbumWithName 不适用于 iOS 9的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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