游戏开发:Flex 还是 Flash IDE? [英] Game Development: Flex or Flash IDE?

查看:26
本文介绍了游戏开发:Flex 还是 Flash IDE?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

哪个更适合游戏开发?

解决方案

视情况而定.

  • 您是自己工作还是在团队?
  • 你是设计师还是设计师?开发人员?
  • 您的舒适程度如何?动作脚本?

如果您只是从 actionscript 开始,那么您有点对 Flash IDE 感到满意并且您想玩得开心 indy让人们敲击按钮和摧毁鼠标的游戏,请使用 Flash.在这个阶段,外观会更重要,交互会更简单.您总是可以通过非常简单的交互来创建一些令人上瘾的游戏.

如果您更像是一名开发人员,我建议您使用 Flash 来生成您的资产(角色、动画等),或者让你的设计师为你做,但请使用合适的 IDE 来编写代码.正如Flemish Bee Cycle 所提到的,您可以尝试Flex Builder,或者如果您使用的是PCFlash Develop 是一个很棒的 IDE(免费、轻量级、快速)您可以尝试编写自己的迷你游戏引擎,或者使用现有的引擎,例如 PushButtonEngine.>

据我所知,SWF 是在线游戏的主要输出:

HTH

Which would be more comprehensive for game development?

解决方案

It depends.

  • Are you working by yourself or in a team ?
  • Are you more a designer or a developer ?
  • What's your level of comfort with actionscript ?

If you're just starting with actionscript, you're somewhat comfortable with the Flash IDE and you want to make fun indy games for people to bash buttons and destroy mice, go with Flash. The look will weigh more at this stage and interaction will be simpler. Never the less you can create some addictive games with very simple interaction.

If you're more of a developer, I would suggest using Flash to generate your assets (characters, animations, etc.), or have your designer do that for you, but use a proper IDE to write your code. As Flemish Bee Cycle mentioned, you can try Flex Builder or if you're on a PC, Flash Develop is an awesome IDE( free, lightweight, fast ) You could try to write you're own mini game engine, or use an existing one, like the PushButtonEngine.

As far as I can see SWF is the dominant output for online games:

HTH

这篇关于游戏开发:Flex 还是 Flash IDE?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆