APK 50meg+ 扩展包和闪存 [英] APK 50meg+ Expansion Packs and Flash

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本文介绍了APK 50meg+ 扩展包和闪存的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

因此,Google Play 推出了新的扩展包设置,允许应用超过 50meg 的限制.

So Google Play has come out with their new Expansion Pack setup, allowing apps to shoot past the 50meg limit.

我已经设置了一个 42 兆 APK 文件,并通过将我的主要扩展文件放在共享存储中手动测试它,如这个庞大的文档中所述:http://developer.android.com/guide/market/expansion-files.html

I've set up a 42 meg APK file, and tested it manually by placing my main expansion file in shared storage as outlined in this massive document: http://developer.android.com/guide/market/expansion-files.html

测试一切正常,但我遇到的问题是,当您下载应用程序时,Google Play 不会自动下载扩展文件.这意味着我必须在我的应用程序中运行检查,然后在那里下载它.

Everything tests fine, but the problem I'm having is that Google Play won't download the expansion file automatically when you download the application. Meaning I have to run a check inside my application, and download it in there.

现在一切都很好,但我在 AS3 + Air 中工作,我处理许可证检查的本机扩展代码需要更改以允许额外的扩展包 URL 字段通过,但我'我已经无计可施了.

Now that's all well and good, but I'm working in AS3 + Air, and my native extension code that deals with the license checking needs to be altered to allow the extra expansion pack URL field to come through, but I'm at my wit's end.

长话短说,有没有人在 AIR 编译的 AS3 应用程序中下载扩展文件?

Long story short, has anyone had any luck with downloading expansion files in an AS3 application compiled in AIR?

如果没有,我会继续努力.

If not, I'll keep slogging away.

推荐答案

鉴于我的截止日期,我选择在 Amazon 存储桶中托管我自己的文件并以更传统的方式下载它们.

Given my deadline I opted to host my own files in an Amazon bucket and download them in a more traditional way.

已将数据保存到 Android Shared Storage.

Saved the data to the Android Shared Storage.

一切都比预期的要好.

这篇关于APK 50meg+ 扩展包和闪存的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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