打包 ARCore Unity 项目以进行分发 [英] Packaging ARCore Unity Projects for distribution

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本文介绍了打包 ARCore Unity 项目以进行分发的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我刚刚拿起了 Unity ARCore 项目,并一直在玩它.Android 设备上的 AR 非常令人兴奋!

I have just picked up the Unity ARCore project and have been having a bit of a play around with it. Very exciting stuff for AR on Android devices!

但是,如果用户还需要安装 arcore-preview.apk,我对 Unity 中的开发人员如何打包应用程序以通过 Play 商店分发感兴趣?

I am interested however in how developers in Unity are meant to package the applications for distribution through the Play store if it is also necessary for users to install the arcore-preview.apk ?

究竟是什么?有没有办法将其内容捆绑在 Unity 构建中?

What is it exactly? And is there a way of bundling its contents in a Unity build?

令人兴奋的东西!

哦.

推荐答案

是的,arcore-preview 必须安装在您的目标设备上(这不仅对于 Unity 导出是必需的,对于其他设备也是必需的).

Yes, the arcore-preview has to be installed on your target device (this is not only necessary for the Unity export but for the others as well).

一旦项目成熟,我相信 ARCore 服务也可以从 Playstore 下载.现在,您可以将 APK 在您自己应用的资产文件夹中 或将其下载为应用程序的第一步,但请注意应用程序安装应用程序的处理有 在 Android O 中更改

As soon as the project matures I am sure the ARCore service will be downloadable from the Playstore as well. For now you could ship the APK in your own app's asset folder or download it as first step in your application but be aware that the handling of apps installing apps has changed in Android O

这篇关于打包 ARCore Unity 项目以进行分发的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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