使用 .NET 框架读取串行端口的正确方法是什么? [英] What is the correct way to read a serial port using .NET framework?
问题描述
我在这里阅读了很多关于如何使用 .NET SerialPort 类从串行端口读取数据的问题,但没有一种推荐的方法对我来说是完全有效的.
I've read a lot of questions here about how to read data from serial ports using the .NET SerialPort class but none of the recommanded approaches have proven completely efficient for me.
这是我现在使用的代码:
Here is the code I am using for now:
SerialPort port = new SerialPort("COM1");
port.DataReceived += new SerialDataReceivedEventHandler(MyDataReceivedHandler);
和事件处理程序:
void MyDataReceivedHandler(object sender, SerialDataReceivedEventArgs e)
{
int count = port.BytesToRead;
byte[] ByteArray = new byte[count];
port.Read(ByteArray, 0, count);
}
但有时我还是会遗漏一些数据.我尝试了不同的方式来读取事件处理程序中的数据,但没有成功.
But I am still missing some data sometimes. I've tried different way of reading the data in the event handler but with no luck.
由于 .NET 4.5 带来了执行一些异步任务的新可能性,例如 ReadAsync 似乎可用于 SerialPort 流的方法,我很想知道处理这些情况的推荐方法是什么.
As the .NET 4.5 brings new possibilities to do some asynchronous tasks, like with the ReadAsync method that seems to be useable on a SerialPort stream, I'm curious to see what would be the recommended approach to handle those cases.
推荐答案
你能不能试试这样的东西,例如我想你想要利用的是 port.ReadExisting() 方法>
Could you try something like this for example I think what you are wanting to utilize is the port.ReadExisting() Method
using System;
using System.IO.Ports;
class SerialPortProgram
{
// Create the serial port with basic settings
private SerialPort port = new SerialPort("COM1",
9600, Parity.None, 8, StopBits.One);
[STAThread]
static void Main(string[] args)
{
// Instatiate this
SerialPortProgram();
}
private static void SerialPortProgram()
{
Console.WriteLine("Incoming Data:");
// Attach a method to be called when there
// is data waiting in the port's buffer
port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived);
// Begin communications
port.Open();
// Enter an application loop to keep this thread alive
Console.ReadLine();
}
private void port_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
// Show all the incoming data in the port's buffer
Console.WriteLine(port.ReadExisting());
}
}
或者你想根据你想做的事情去做,你可以试试这个
Or is you want to do it based on what you were trying to do , you can try this
public class MySerialReader : IDisposable
{
private SerialPort serialPort;
private Queue<byte> recievedData = new Queue<byte>();
public MySerialReader()
{
serialPort = new SerialPort();
serialPort.Open();
serialPort.DataReceived += serialPort_DataReceived;
}
void serialPort_DataReceived(object s, SerialDataReceivedEventArgs e)
{
byte[] data = new byte[serialPort.BytesToRead];
serialPort.Read(data, 0, data.Length);
data.ToList().ForEach(b => recievedData.Enqueue(b));
processData();
}
void processData()
{
// Determine if we have a "packet" in the queue
if (recievedData.Count > 50)
{
var packet = Enumerable.Range(0, 50).Select(i => recievedData.Dequeue());
}
}
public void Dispose()
{
if (serialPort != null)
{
serialPort.Dispose();
}
}
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