如何实现方法 swizzling swift 3.0? [英] How to implement method swizzling swift 3.0?
问题描述
如何在 Swift 3.0 中实现方法 swizzling?
How can I implement method swizzling in Swift 3.0 ?
我已经阅读了关于它的 nshipster 文章,但是在这段代码中
I've read nshipster article about it, but in this code's chunk
struct Static {
static var token: dispatch_once_t = 0
}
编译器给我一个错误
dispatch_once_t 在 Swift 中不可用:使用延迟初始化改为全局变量
dispatch_once_t is unavailable in Swift: Use lazily initialized globals instead
推荐答案
首先 dispatch_once_t
在 Swift 3.0 中不可用.您可以从两个选项中进行选择:
First of all dispatch_once_t
is unavailable in Swift 3.0.
You can choose from two alternatives:
全局变量
Global variable
struct
、enum
或 class
有关更多详细信息,请参阅 Swift 3 中的 dispatch_once一个>
For more details, see that Whither dispatch_once in Swift 3
- Swizzling CocoaTouch 类,例如 UIViewController;
- Swizzling 自定义 Swift 类;
混合 CocoaTouch 类
示例 swizzling viewWillAppear(_:)
的 UIViewController
使用全局变量
Swizzling CocoaTouch class
example swizzling viewWillAppear(_:)
of UIViewController
using global variable
private let swizzling: (UIViewController.Type) -> () = { viewController in
let originalSelector = #selector(viewController.viewWillAppear(_:))
let swizzledSelector = #selector(viewController.proj_viewWillAppear(animated:))
let originalMethod = class_getInstanceMethod(viewController, originalSelector)
let swizzledMethod = class_getInstanceMethod(viewController, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod) }
extension UIViewController {
open override class func initialize() {
// make sure this isn't a subclass
guard self === UIViewController.self else { return }
swizzling(self)
}
// MARK: - Method Swizzling
func proj_viewWillAppear(animated: Bool) {
self.proj_viewWillAppear(animated: animated)
let viewControllerName = NSStringFromClass(type(of: self))
print("viewWillAppear: (viewControllerName)")
}
}
Swizzling 自定义 Swift 类
要在 Swift 类中使用方法 swizzling,您必须遵守两个要求 (了解更多详情):
- 包含要调配的方法的类必须扩展
NSObject
- 你想要 swizzle 的方法必须有
dynamic
属性
以及自定义 Swift 基类的示例 swizzling 方法 Person
class Person: NSObject {
var name = "Person"
dynamic func foo(_ bar: Bool) {
print("Person.foo")
}
}
class Programmer: Person {
override func foo(_ bar: Bool) {
super.foo(bar)
print("Programmer.foo")
}
}
private let swizzling: (Person.Type) -> () = { person in
let originalSelector = #selector(person.foo(_:))
let swizzledSelector = #selector(person.proj_foo(_:))
let originalMethod = class_getInstanceMethod(person, originalSelector)
let swizzledMethod = class_getInstanceMethod(person, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod)
}
extension Person {
open override class func initialize() {
// make sure this isn't a subclass
guard self === Person.self else { return }
swizzling(self)
}
// MARK: - Method Swizzling
func proj_foo(_ bar: Bool) {
self.proj_foo(bar)
let className = NSStringFromClass(type(of: self))
print("class: (className)")
}
}
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