用于统一的 Google Firebase 分析插件 [英] Google firebase analytics plugin for unity
问题描述
Google 最近推出了适用于 iOS 和 android 的 firebase 分析,这很棒,我想在我用 unity3d 5.4b19 制作的 android 游戏中使用它.我尝试在 android studio 中为此构建一个插件
我希望这些信息足以让您开始使用.如果您需要任何其他信息,请发表评论.
Google recently launched firebase analytics for iOS and android, which is great and I want to use it in my android game made in unity3d 5.4b19. I tried to build a plugin for this in android studio following this link. I have successfully build the jar, imported in unity, and build an apk file. But when I try to initialize firebase analytics I get following errors
AndroidJavaException: java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/firebase/analytics/FirebaseAnalytics;
java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/firebase/analytics/FirebaseAnalytics;
Here is my main activity class from android studio
import android.content.Intent;
import android.os.Bundle;
import android.view.MenuItem;
import com.unity3d.player.UnityPlayerActivity;
import com.google.firebase.analytics.FirebaseAnalytics;
public class MainActivity extends UnityPlayerActivity {
private FirebaseAnalytics mFirebaseAnalytics;
public void init() {
// [START shared_app_measurement]
// Obtain the FirebaseAnalytics instance.
mFirebaseAnalytics = FirebaseAnalytics.getInstance(this);
// [END shared_app_measurement]
}
public void setUserProperty(String Property, String value) {
// [START user_property]
mFirebaseAnalytics.setUserProperty(Property, value);
// [END user_property]
}
public void logCustomEvent(MenuItem item) {
// [START custom_event]
Bundle params = new Bundle();
params.putString("image_name", "name");
params.putString("full_text", "text");
mFirebaseAnalytics.logEvent("share_image", params);
// [END custom_event]
}
public void logEvent(String id, String name, String type) {
// [START image_view_event]
Bundle bundle = new Bundle();
bundle.putString(FirebaseAnalytics.Param.ITEM_ID, id);
bundle.putString(FirebaseAnalytics.Param.ITEM_NAME, name);
bundle.putString(FirebaseAnalytics.Param.CONTENT_TYPE, type);
mFirebaseAnalytics.logEvent(FirebaseAnalytics.Event.SELECT_CONTENT, bundle);
// [END image_view_event]
}
public void shareText(String subject, String body) {
Intent sharingIntent = new Intent(android.content.Intent.ACTION_SEND);
sharingIntent.setType("text/plain");
sharingIntent.putExtra(android.content.Intent.EXTRA_SUBJECT, subject);
sharingIntent.putExtra(android.content.Intent.EXTRA_TEXT, body);
startActivity(Intent.createChooser(sharingIntent, "Share via"));
}
}
I understand that this is not working because it cannot find the firebase classes. I don't know how to include these files in my project. I have tried to find jar files for firebase analytics, but I couldn't find it.
Update 31/11/16
Now you can do this from this unitypackage
I extracted all required jar file from SDK folder. It is all there inside Extra folder. Now it is working perfectly fine.
Update: Few people have requested me to post the whole process. So here is the overview of how I got firebase working in the unity. These are basically snapshots I have taken during the process for record.
Download jar files from here if have trouble finding them
I hope this much information will be enough for you to get started. If you need any other information then please comment.
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