e.target 和 e.currentTarget 的区别 [英] Difference between e.target and e.currentTarget
问题描述
我不明白其中的区别,它们看起来一样,但我想它们不是.
I don't understand the difference, they both seem the same but I guess they are not.
任何有关何时使用其中之一的示例将不胜感激.
Any examples of when to use one or the other would be appreciated.
推荐答案
Ben 的回答完全正确 - 所以记住他所说的话.我要告诉你的不是一个完整的解释,但这是记住 e.target
、e.currentTarget
如何与鼠标相关的工作的一种非常简单的方法事件和显示列表:
Ben is completely correct in his answer - so keep what he says in mind. What I'm about to tell you isn't a full explanation, but it's a very easy way to remember how e.target
, e.currentTarget
work in relation to mouse events and the display list:
e.target
= 鼠标下的东西(正如本所说……触发事件的东西).e.currentTarget
= 点之前的东西...(见下文)
e.target
= The thing under the mouse (as ben says... the thing that triggers the event).
e.currentTarget
= The thing before the dot... (see below)
因此,如果您的剪辑中有 10 个按钮的实例名称为btns",并且您这样做了:
So if you have 10 buttons inside a clip with an instance name of "btns" and you do:
btns.addEventListener(MouseEvent.MOUSE_OVER, onOver);
// btns = the thing before the dot of an addEventListener call
function onOver(e:MouseEvent):void{
trace(e.target.name, e.currentTarget.name);
}
e.target
将是 10 个按钮之一,e.currentTarget
将始终是btns"剪辑.
e.target
will be one of the 10 buttons and e.currentTarget
will always be the "btns" clip.
值得注意的是,如果您将 MouseEvent 更改为 ROLL_OVER 或将属性 btns.mouseChildren
设置为 false,e.target
和 e.currentTarget
总是btns".
It's worth noting that if you changed the MouseEvent to a ROLL_OVER or set the property btns.mouseChildren
to false, e.target
and e.currentTarget
will both always be "btns".
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