在 UWP Xaml 中创建和填充 NxN 网格 [英] Creating and filling a NxN grid in UWP Xaml

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本文介绍了在 UWP Xaml 中创建和填充 NxN 网格的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在尝试创建一个 UWP 益智游戏,我想将图片切成 n 部分,然后在网格中显示这些部分.

I am trying to create a UWP puzzle game, I want to cut the picture into n parts and then show the pieces in a grid.

我的问题是,如何强制某种 NxN 样式.现在我必须最大化窗口才能看到一个 3x3 的网格,如果我缩小任一侧,它会收敛到一个 2 列、1 列的网格.有没有办法解决这个问题?

My problem is, how to force a certain NxN style. Right now I have to maximize the window in order to see a 3x3 grid, if I shrink either side, it will converge to a 2 column, 1 column grid. Is there a way to handle this?

这就是我所做的,我知道 RowDefinition 现在是手动的,直到我想出更好的方法来做到这一点.

This is what I have done, I know the RowDefinition is manually right now, until I figure out a better way to do that.

<UserControl
    x:Class="PictureSplitter.Views.PictureView"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d"
    d:DesignHeight="300"
    d:DesignWidth="400">


        <GridView ItemsSource="{Binding Splitter.PuzzlePositions}">

            <GridView.ItemTemplate>
                <DataTemplate>
                    <Border BorderBrush="Red" BorderThickness="2">
                    <Grid x:Name="picGrid">
                        <Grid.RowDefinitions>
                            <RowDefinition Height="Auto"></RowDefinition>
                            <RowDefinition Height="Auto"></RowDefinition>
                            <RowDefinition Height="Auto"></RowDefinition>
                        </Grid.RowDefinitions>
                        <Grid.ColumnDefinitions>
                            <ColumnDefinition Width="Auto"></ColumnDefinition>
                            <ColumnDefinition Width="Auto"></ColumnDefinition>
                            <ColumnDefinition Width="Auto"></ColumnDefinition>
                        </Grid.ColumnDefinitions>
                        <Image Source="{Binding Piece.ImageSource}" />
                    </Grid>
                </Border>
                </DataTemplate>
            </GridView.ItemTemplate>

        </GridView>

</UserControl>

这是两个示例图像:

推荐答案

可能有几种方法可以做到这一点,这里是另一种.我修改了 UserControl 以便在页面大小更改和/或集合更改时自动调整项目大小以将它们显示为方形网格.

There are probably couple of ways to do that, here is another one. I've modified the UserControl so that it automatically adjusts items size to show them as square grid, when page size changes and/or collection changes.

UserControl XAML 代码:

The UserControl XAML code:

<UserControl
    x:Class="MyControls.MyUserControl"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:MyControls"
    Name="myControl">

    <GridView Background="{ThemeResource ApplicationPageBackgroundThemeBrush}" ItemsSource="{Binding ElementName=myControl, Path=Items}"
              Width="{Binding ElementName=myControl, Path=CurrentWidth}" HorizontalAlignment="Center"
              Height="{Binding Width, RelativeSource={RelativeSource Self}}">
        <GridView.ItemContainerStyle>
            <Style TargetType="GridViewItem">
                <Setter Property="Margin" Value="0"/>
            </Style>
        </GridView.ItemContainerStyle>
        <GridView.ItemTemplate>
            <DataTemplate>
                <Border Padding="10" Width="{Binding ElementName=myControl, Path=ElementSize}" Height="{Binding ElementName=Width, RelativeSource={RelativeSource Self}}">
                    <Border BorderBrush="Red" BorderThickness="3">
                        <Image Source="ms-appx:///Assets/StoreLogo.png" Stretch="UniformToFill"/>
                    </Border>
                </Border>
            </DataTemplate>
        </GridView.ItemTemplate>
    </GridView>
</UserControl>

背后的用户控制代码:

public sealed partial class MyUserControl : UserControl, INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;
    private void RaiseProperty(string name) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));

    public IList Items
    {
        get { return (IList)GetValue(ItemsProperty); }
        set { SetValue(ItemsProperty, value); }
    }

    public static readonly DependencyProperty ItemsProperty =
        DependencyProperty.Register("Items", typeof(IList), typeof(MyUserControl),
            new PropertyMetadata(0, (s, e) =>
            {
                if (Math.Sqrt((e.NewValue as IList).Count) % 1 != 0)
                    Debug.WriteLine("Bad Collection");
            }));

    public void Items_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
    {
        if (Math.Sqrt(Items.Count) % 1 != 0) Debug.WriteLine("Bad Collection");
        RaiseProperty(nameof(ElementSize));
    }

    private double currentWidth;
    public double CurrentWidth
    {
        get { return currentWidth; }
        set { currentWidth = value; RaiseProperty(nameof(CurrentWidth)); RaiseProperty(nameof(ElementSize)); }
    }

    public double ElementSize => (int)(currentWidth / (int)Math.Sqrt(Items.Count)) - 1;

    public MyUserControl()
    {
        this.InitializeComponent();
    }
}

主页 XAML:

<Grid>
    <local:MyUserControl x:Name="myControl" Items="{Binding MyItems}"/>
    <Button Content="Add" Click="Button_Click"/>
</Grid>

后面的MainPage代码:

MainPage code behind:

public sealed partial class MainPage : Page
{
    private ObservableCollection<int> myItems = new ObservableCollection<int> { 1, 2, 3, 4, 5, 6, 7, 8 };
    public ObservableCollection<int> MyItems
    {
        get { return myItems; }
        set { myItems = value; }
    }

    public MainPage()
    {
        this.InitializeComponent();
        DataContext = this;
        MyItems.CollectionChanged += myControl.Items_CollectionChanged;
    }

    protected override Size MeasureOverride(Size availableSize)
    {
        myControl.CurrentWidth = Math.Min(availableSize.Height, availableSize.Width);
        return base.MeasureOverride(availableSize);
    }

    private void Button_Click(object sender, RoutedEventArgs e) => MyItems.Add(3);
}

程序以Bad Collection"开始 - 有 8 个项目,所以你不能用它们制作方形网格,但是一旦你点击提供的按钮 - 收藏的计数更改为 9,并且网格应该更新自己.

The program starts with "Bad Collection" - there are 8 items, so you can't make a square grid from them, but as soon as you click the provided button - the collection's count changes to 9 and the grid should update itself.

这篇关于在 UWP Xaml 中创建和填充 NxN 网格的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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