可能是 Visual Studio 2015 中的 C# 编译器错误 [英] Maybe a C# compiler bug in Visual Studio 2015
问题描述
我认为这是一个编译器错误.
I think this is a compiler bug.
以下控制台应用程序在使用 VS 2015 编译时可以完美地编译和执行:
The following console application compiles und executes flawlessly when compiled with VS 2015:
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
var x = MyStruct.Empty;
}
public struct MyStruct
{
public static readonly MyStruct Empty = new MyStruct();
}
}
}
但现在变得很奇怪:这段代码可以编译,但在执行时会抛出一个TypeLoadException
.
But now it's getting weird: This code compiles, but it throws a TypeLoadException
when executed.
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
var x = MyStruct.Empty;
}
public struct MyStruct
{
public static readonly MyStruct? Empty = null;
}
}
}
您是否遇到过同样的问题?如果是这样,我将向 Microsoft 提交问题.
Do you experience the same issue? If so, I will file an issue at Microsoft.
代码看起来毫无意义,但我用它来提高可读性并消除歧义.
The code looks senseless, but I use it to improve readability and to achieve disambiguation.
我有不同重载的方法,例如
I have methods with different overloads like
void DoSomething(MyStruct?arg1, string arg2)
void DoSomething(string arg1, string arg2)
以这种方式调用方法...
Calling a method this way...
myInstance.DoSomething(null, "Hello world!")
... 无法编译.
打电话
myInstance.DoSomething(default(MyStruct?), "Hello world!")
或
myInstance.DoSomething((MyStruct?)null, "Hello world!")
有效,但看起来很丑.我更喜欢这样:
works, but looks ugly. I prefer it this way:
myInstance.DoSomething(MyStruct.Empty, "Hello world!")
如果我把 Empty
变量放到另一个类中,一切正常:
If I put the Empty
variable into another class, everything works okay:
public static class MyUtility
{
public static readonly MyStruct? Empty = null;
}
奇怪的行为,不是吗?
我在这里开了一张票:http://github.com/dotnet/roslyn/issues/10126
这里开了一张新票:https://github.com/dotnet/coreclr/问题/4049
推荐答案
这不是 2015 年的错误,而是可能是 C# 语言的错误.下面的讨论涉及为什么实例成员不能引入循环,以及为什么 Nullable
会导致这个错误,但不应该适用于静态成员.
This is not a bug in 2015 but a possibly a C# language bug. The discussion below relates to why instance members cannot introduce loops, and why a Nullable<T>
will cause this error, but should not apply to static members.
我会将其作为语言错误提交,而不是编译器错误.
I would submit it as a language bug, not a compiler bug.
在 VS2013 中编译此代码会出现以下编译错误:
Compiling this code in VS2013 gives the following compile error:
System.Nullable"类型的结构成员ConsoleApplication1.Program.MyStruct.Empty"导致结构布局中出现循环
Struct member 'ConsoleApplication1.Program.MyStruct.Empty' of type 'System.Nullable' causes a cycle in the struct layout
快速搜索会出现这个答案,其中指出:
A quick search turns up this answer which states:
将自身包含为成员的结构是不合法的.
It's not legal to have a struct that contains itself as a member.
不幸的是,用于值类型的可为空实例的 System.Nullable
类型也是值类型,因此必须具有固定大小.很容易将 MyStruct?
视为引用类型,但实际上并非如此.MyStruct?
的大小是基于 MyStruct
的大小...这显然在编译器中引入了一个循环.
Unfortunately the System.Nullable<T>
type which is used for nullable instances of value types is also a value type and must therefore have a fixed size. It's tempting to think of MyStruct?
as a reference type, but it really isn't. The size of MyStruct?
is based on the size of MyStruct
... which apparently introduces a loop in the compiler.
举个例子:
public struct Struct1
{
public int a;
public int b;
public int c;
}
public struct Struct2
{
public Struct1? s;
}
使用System.Runtime.InteropServices.Marshal.SizeOf()
你会发现Struct2
有16个字节长,说明Struct1?
不是引用而是比 Struct1
长 4 个字节(标准填充大小)的结构体.
Using System.Runtime.InteropServices.Marshal.SizeOf()
you'll find that Struct2
is 16 bytes long, indicating that Struct1?
is not a reference but a struct that is 4 bytes (standard padding size) longer than Struct1
.
为了回应 Julius Depulla 的回答和评论,以下是当您访问 static Nullable
字段时实际发生的事情.从这个代码:
In response to Julius Depulla's answer and comments, here is what is actually happening when you access a static Nullable<T>
field. From this code:
public struct foo
{
public static int? Empty = null;
}
public void Main()
{
Console.WriteLine(foo.Empty == null);
}
这是从 LINQPad 生成的 IL:
Here is the generated IL from LINQPad:
IL_0000: ldsflda UserQuery+foo.Empty
IL_0005: call System.Nullable<System.Int32>.get_HasValue
IL_000A: ldc.i4.0
IL_000B: ceq
IL_000D: call System.Console.WriteLine
IL_0012: ret
第一条指令获取静态字段foo.Empty
的地址并将其压入堆栈.该地址保证为非空,因为Nullable
是一个结构而不是一个引用类型.
The first instruction gets the address of the static field foo.Empty
and pushes it on the stack. This address is guaranteed to be non-null as Nullable<Int32>
is a structure and not a reference type.
接下来调用 Nullable
隐藏成员函数 get_HasValue
以检索 HasValue
属性值.这不会导致空引用,因为如前所述,值类型字段的地址必须是非空的,无论地址中包含的值如何.
Next the Nullable<Int32>
hidden member function get_HasValue
is called to retrieve the HasValue
property value. This cannot result in a null reference since, as mentioned previously, the address of a value type field must be non-null, regardless of the value contained at the address.
剩下的只是将结果与 0 进行比较并将结果发送到控制台.
The rest is just comparing the result to 0 and sending the result to the console.
在此过程中,任何时候都不能在类型上调用 null",无论这意味着什么.值类型没有空地址,因此对值类型的方法调用不能直接导致空对象引用错误.这就是我们不称它们为引用类型的原因.
At no point in this process is it possible to 'invoke a null on a type' whatever that means. Value types do not have null addresses, so method invocation on value types cannot directly result in a null object reference error. That's why we don't call them reference types.
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