如何加速垂直滚动条标记的渲染 [英] How to speed up rendering of vertical scrollbar markers

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问题描述

我有一个自定义的垂直滚动条,用于显示 DataGrid 中所选项目的标记.

I have a customized vertical scrollbar which displays markers for selected items in a DataGrid.

我面临的问题是,当有大量项目(例如可能是 5000 到 50000)时,渲染标记会出现延迟.

The problem I'm facing is, when there are a great number of items (e.g. could be 5000 to 50000) there is a lag while it is rendering the markers.

使用以下代码,它基本上按照所选项目索引、项目数量和轨道高度进行渲染.显然这是低效的,正在寻找其他解决方案.

With the following code it basically renders as per the selected items index, number of items and height of the track. Obviously this is inefficient and am looking for other solutions.

这是我自定义的垂直滚动条

This is my customized vertical scrollbar

<helpers:MarkerPositionConverter x:Key="MarkerPositionConverter"/>

<ControlTemplate x:Key="VerticalScrollBar" TargetType="{x:Type ScrollBar}">
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition MaxHeight="18" />
            <RowDefinition Height="0.00001*" />
            <RowDefinition MaxHeight="18" />
        </Grid.RowDefinitions>
        <Border Grid.RowSpan="3"
                        CornerRadius="2"
                        Background="#F0F0F0" />
        <RepeatButton Grid.Row="0"
                              Style="{StaticResource ScrollBarLineButton}"
                              Height="18"
                              Command="ScrollBar.LineUpCommand"
                              Content="M 0 4 L 8 4 L 4 0 Z" />
        <!--START-->
        <ItemsControl VerticalAlignment="Stretch"  x:Name="ItemsSelected"
                                   ItemsSource="{Binding ElementName=GenericDataGrid, Path=SelectedItems}">
            <ItemsControl.ItemTemplate>
                <DataTemplate>
                    <Rectangle Fill="SlateGray" Width="9" Height="4">
                        <Rectangle.RenderTransform>
                            <TranslateTransform>
                                <TranslateTransform.Y>
                                    <MultiBinding Converter="{StaticResource MarkerPositionConverter}" FallbackValue="-1000">
                                        <Binding/>
                                        <Binding RelativeSource="{RelativeSource AncestorType={x:Type DataGrid}}" />
                                        <Binding Path="ActualHeight" ElementName="ItemsSelected"/>
                                        <Binding Path="Items.Count" ElementName="GenericDataGrid"/>
                                    </MultiBinding>
                                </TranslateTransform.Y>
                            </TranslateTransform>
                        </Rectangle.RenderTransform>
                    </Rectangle>
                </DataTemplate>
            </ItemsControl.ItemTemplate>
            <ItemsControl.ItemsPanel>
                <ItemsPanelTemplate>
                    <Canvas ClipToBounds="True"/>
                </ItemsPanelTemplate>
            </ItemsControl.ItemsPanel>
        </ItemsControl>
        <!--END-->
        <Track x:Name="PART_Track" Grid.Row="1" IsDirectionReversed="true">
            <Track.DecreaseRepeatButton>
                <RepeatButton Style="{StaticResource ScrollBarPageButton}"
                                      Command="ScrollBar.PageUpCommand" />
            </Track.DecreaseRepeatButton>
            <Track.Thumb>
                <Thumb Style="{StaticResource ScrollBarThumb}" Margin="1,0,1,0">
                    <Thumb.BorderBrush>
                        <LinearGradientBrush StartPoint="0,0" EndPoint="1,0">
                            <LinearGradientBrush.GradientStops>
                                <GradientStopCollection>
                                    <GradientStop Color="{DynamicResource BorderLightColor}" Offset="0.0" />
                                    <GradientStop Color="{DynamicResource BorderDarkColor}" Offset="1.0" />
                                </GradientStopCollection>
                            </LinearGradientBrush.GradientStops>
                        </LinearGradientBrush>
                    </Thumb.BorderBrush>
                    <Thumb.Background>
                        <LinearGradientBrush StartPoint="0,0"
                                 EndPoint="1,0">
                            <LinearGradientBrush.GradientStops>
                                <GradientStopCollection>
                                    <GradientStop Color="{DynamicResource ControlLightColor}" Offset="0.0" />
                                    <GradientStop Color="{DynamicResource ControlMediumColor}" Offset="1.0" />
                                </GradientStopCollection>
                            </LinearGradientBrush.GradientStops>
                        </LinearGradientBrush>
                    </Thumb.Background>
                </Thumb>
            </Track.Thumb>
            <Track.IncreaseRepeatButton>
                <RepeatButton Style="{StaticResource ScrollBarPageButton}" Command="ScrollBar.PageDownCommand" />
            </Track.IncreaseRepeatButton>
        </Track>
        <RepeatButton Grid.Row="3" Style="{StaticResource ScrollBarLineButton}" Height="18" Command="ScrollBar.LineDownCommand" Content="M 0 0 L 4 4 L 8 0 Z" />
    </Grid>
</ControlTemplate>

这是我的转换器,如果 DataGrid 高度发生变化,它会转换 Y 位置并相应地缩放.

This is my converter that transforms the Y position and scales accordingly if the DataGrid height changes.

public class MarkerPositionConverter: IMultiValueConverter
{
    //Performs the index to translate conversion
    public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        try
        {
            //calculated the transform values based on the following
            object o = (object)values[0];
            DataGrid dg = (DataGrid)values[1];
            double itemIndex = dg.Items.IndexOf(o);
            double trackHeight = (double)values[2];
            int itemCount = (int)values[3];
            double translateDelta = trackHeight / itemCount;
            return itemIndex * translateDelta;
        }
        catch (Exception ex)
        {
            Console.WriteLine("MarkerPositionConverter error : " + ex.Message);
            return false;
        }
    }

    public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
    {
        throw new NotImplementedException();
    }
}


[重新编辑] 我曾尝试为标记画布创建一个单独的类,以便与 ObservableCollection 一起使用.请注意,目前这不起作用.

[RE-EDIT] I have tried to create a separate class for a marker canvas, for use with ObservableCollection's. Note that at present, this does not work.

XAML 仍然和昨天一样:

XAML still the same as yesterday:

<helpers:MarkerCollectionCanvas 
         x:Name="SearchMarkerCanvas" 
         Grid.Row="1" 
         Grid="{Binding RelativeSource={RelativeSource AncestorType={x:Type DataGrid}}}"
         MarkerCollection="{Binding Source={x:Static helpers:MyClass.Instance}, Path=SearchMarkers}"/>

Canvas 类,ObservableCollection 改为使用 object 而不是 double,MarkerCollectionCanvas_CollectionChanged 中有一个 console.writeline 永远不会被调用:

Canvas class, ObservableCollection changed to use object instead of double, there is a console.writeline in MarkerCollectionCanvas_CollectionChanged that never gets called:

class MarkerCollectionCanvas : Canvas
{
    public DataGrid Grid
    {
        get { return (DataGrid)GetValue(GridProperty); }
        set { SetValue(GridProperty, value); }
    }

    public static readonly DependencyProperty GridProperty =
        DependencyProperty.Register("Grid", typeof(DataGrid), typeof(MarkerCollectionCanvas), new PropertyMetadata(null));

    public ObservableCollection<object> MarkerCollection
    {
        get { return (ObservableCollection<object>)GetValue(MarkerCollectionProperty); }
        set { SetValue(MarkerCollectionProperty, value); }
    }

    public static readonly DependencyProperty MarkerCollectionProperty =
        DependencyProperty.Register("MarkerCollection", typeof(ObservableCollection<object>), typeof(MarkerCollectionCanvas), new PropertyMetadata(null, OnCollectionChanged));

    private static void OnCollectionChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
    {
        MarkerCollectionCanvas canvas = d as MarkerCollectionCanvas;

        if (e.NewValue != null)
        {
            (e.NewValue as ObservableCollection<object>).CollectionChanged += canvas.MarkerCollectionCanvas_CollectionChanged;
        }
        if (e.OldValue != null)
        {
            (e.NewValue as ObservableCollection<object>).CollectionChanged -= canvas.MarkerCollectionCanvas_CollectionChanged;
        }
    }

    void MarkerCollectionCanvas_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
    {
        Console.WriteLine("InvalidateVisual");
        InvalidateVisual();
    }

    public Brush MarkerBrush
    {
        get { return (Brush)GetValue(MarkerBrushProperty); }
        set { SetValue(MarkerBrushProperty, value); }
    }

    public static readonly DependencyProperty MarkerBrushProperty =
        DependencyProperty.Register("MarkerBrush", typeof(Brush), typeof(MarkerCollectionCanvas), new PropertyMetadata(Brushes.DarkOrange));

    protected override void OnRender(System.Windows.Media.DrawingContext dc)
    {
        base.OnRender(dc);

        if (Grid == null || MarkerCollection == null)
            return;

        //Get all items
        object[] items = new object[Grid.Items.Count];
        Grid.Items.CopyTo(items, 0);

        //Get all selected items
        object[] selection = new object[MarkerCollection.Count];
        MarkerCollection.CopyTo(selection, 0);

        Dictionary<object, int> indexes = new Dictionary<object, int>();

        for (int i = 0; i < selection.Length; i++)
        {
            indexes.Add(selection[i], 0);
        }

        int itemCounter = 0;
        for (int i = 0; i < items.Length; i++)
        {
            object item = items[i];
            if (indexes.ContainsKey(item))
            {
                indexes[item] = i;
                itemCounter++;
            }
            if (itemCounter >= selection.Length)
                break;
        }

        double translateDelta = ActualHeight / (double)items.Length;
        double width = ActualWidth;
        double height = Math.Max(translateDelta, 4);
        Brush dBrush = MarkerBrush;
        double previous = 0;

        IEnumerable<int> sortedIndex = indexes.Values.OrderBy(v => v);

        foreach (int itemIndex in sortedIndex)
        {
            double top = itemIndex * translateDelta;
            if (top < previous)
                continue;

            dc.DrawRectangle(dBrush, null, new Rect(0, top, width, height));
            previous = (top + height) - 1;
        }
    }
}

这是我的带有 SearchMarkers 的单例类:

This is my singleton class with SearchMarkers in it:

public class MyClass : INotifyPropertyChanged
{
    public static ObservableCollection<object> m_searchMarkers = new ObservableCollection<object>();
    public ObservableCollection<object> SearchMarkers
    {
        get
        {
            return m_searchMarkers;
        }
        set
        {
            m_searchMarkers = value;
            NotifyPropertyChanged();
        }
    }

    private static MyClass m_Instance;
    public static MyClass Instance
    {
        get
        {
            if (m_Instance == null)
            {
                m_Instance = new MyClass();
            }

            return m_Instance;
        }
    }

    private MyClass()
    {
    }

    public event PropertyChangedEventHandler PropertyChanged;

    private void NotifyPropertyChanged([CallerMemberName] String propertyName = "")
    {
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
        }
    }
}

这是一个文本框文本更改行为.这是 ObservableCollection SearchMarkers 填充的地方.

And this is a textbox text changed behavior. This is where the ObservableCollection SearchMarkers gets populated.

public class FindTextChangedBehavior : Behavior<TextBox>
{
    protected override void OnAttached()
    {
        base.OnAttached();
        AssociatedObject.TextChanged += OnTextChanged;
    }

    protected override void OnDetaching()
    {
        AssociatedObject.TextChanged -= OnTextChanged;
        base.OnDetaching();
    }

    private void OnTextChanged(object sender, TextChangedEventArgs args)
    {
        var textBox = (sender as TextBox);
        if (textBox != null)
        {
            DataGrid dg = DataGridObject as DataGrid;
            string searchValue = textBox.Text;

            if (dg.Items.Count > 0)
            {
                var columnBoundProperties = new List<KeyValuePair<int, string>>();

                IEnumerable<DataGridColumn> visibleColumns = dg.Columns.Where(c => c.Visibility == System.Windows.Visibility.Visible);

                foreach (var col in visibleColumns)
                {
                    if (col is DataGridTextColumn)
                    {
                        var binding = (col as DataGridBoundColumn).Binding as Binding;
                        columnBoundProperties.Add(new KeyValuePair<int, string>(col.DisplayIndex, binding.Path.Path));
                    }
                    else if (col is DataGridComboBoxColumn)
                    {
                        DataGridComboBoxColumn dgcbc = (DataGridComboBoxColumn)col;
                        var binding = dgcbc.SelectedItemBinding as Binding;
                        columnBoundProperties.Add(new KeyValuePair<int, string>(col.DisplayIndex, binding.Path.Path));
                    }
                }

                Type itemType = dg.Items[0].GetType();
                if (columnBoundProperties.Count > 0)
                {
                    ObservableCollection<Object> tempItems = new ObservableCollection<Object>();
                    var itemsSource = dg.Items as IEnumerable;
                    Task.Factory.StartNew(() =>
                    {
                        ClassPropTextSearch.init(itemType, columnBoundProperties);
                        if (itemsSource != null)
                        {
                            foreach (object o in itemsSource)
                            {
                                if (ClassPropTextSearch.Match(o, searchValue))
                                {
                                    tempItems.Add(o);
                                }
                            }
                        }
                    })
                    .ContinueWith(t =>
                    {
                        Application.Current.Dispatcher.Invoke(new Action(() => MyClass.Instance.SearchMarkers = tempItems));
                    });
                }
            }
        }
    }

    public static readonly DependencyProperty DataGridObjectProperty =
        DependencyProperty.RegisterAttached("DataGridObject", typeof(DataGrid), typeof(FindTextChangedBehavior), new UIPropertyMetadata(null));

    public object DataGridObject
    {
        get { return (object)GetValue(DataGridObjectProperty); }
        set { SetValue(DataGridObjectProperty, value); }
    }
}

推荐答案

给你,我试着为你尝试一下.

Here you go, I tried to attempt it for you.

  • 创建一个类 MarkerCanvas,派生 Canvas 的属性以与数据网格绑定
  • 附加 SelectionChanged 以监听任何更改并通过 InvalidateVisual 请求画布重新绘制自身
  • 重写方法 OnRender 来控制绘图并进行必要的检查和计算
  • 最终使用给定的画笔在计算出的坐标上渲染矩形

MarkerCanvas 类

MarkerCanvas class

class MarkerCanvas : Canvas
{
    public DataGrid Grid
    {
        get { return (DataGrid)GetValue(GridProperty); }
        set { SetValue(GridProperty, value); }
    }

    // Using a DependencyProperty as the backing store for Grid.  This enables animation, styling, binding, etc...
    public static readonly DependencyProperty GridProperty =
        DependencyProperty.Register("Grid", typeof(DataGrid), typeof(MarkerCanvas), new PropertyMetadata(null, OnGridChanged));

    private static void OnGridChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
    {
        MarkerCanvas canvas = d as MarkerCanvas;

        if (e.NewValue != null)
        {
            (e.NewValue as DataGrid).SelectionChanged += canvas.MarkerCanvas_SelectionChanged;
        }
        if (e.OldValue != null)
        {
            (e.NewValue as DataGrid).SelectionChanged -= canvas.MarkerCanvas_SelectionChanged;
        }
    }

    void MarkerCanvas_SelectionChanged(object sender, SelectionChangedEventArgs e)
    {
        InvalidateVisual();
    }

    public Brush MarkerBrush
    {
        get { return (Brush)GetValue(MarkerBrushProperty); }
        set { SetValue(MarkerBrushProperty, value); }
    }

    // Using a DependencyProperty as the backing store for MarkerBrush.  This enables animation, styling, binding, etc...
    public static readonly DependencyProperty MarkerBrushProperty =
        DependencyProperty.Register("MarkerBrush", typeof(Brush), typeof(MarkerCanvas), new PropertyMetadata(Brushes.SlateGray));


    protected override void OnRender(System.Windows.Media.DrawingContext dc)
    {
        base.OnRender(dc);

        if (Grid==null || Grid.SelectedItems == null)
            return;

        object[] markers = Grid.SelectedItems.OfType<object>().ToArray();
        double translateDelta = ActualHeight / (double)Grid.Items.Count;
        double width = ActualWidth;
        double height = Math.Max(translateDelta, 4);
        Brush dBrush = MarkerBrush;

        for (int i = 0; i < markers.Length; i++)
        {
            double itemIndex = Grid.Items.IndexOf(markers[i]);
            double top = itemIndex * translateDelta;

            dc.DrawRectangle(dBrush, null, new Rect(0, top, width, height));
        }
    }
}

我还调整了marker的高度,当物品较少时它会变大,您可以根据需要选择将其固定为特定值

I have also adjusted the height of marker so it grows when there are less items, you can choose to fix it to specific value as per your needs

在 XAML 中,用绑定到网格的新标记画布替换您的项目控件

in XAML replace your items control with the new marker canvas with binding to the grid

<helpers:MarkerCanvas Grid.Row="1" Grid="{Binding RelativeSource={RelativeSource AncestorType={x:Type DataGrid}}}"/>

helpers:指的是我创建类的WpfAppDataGrid.Helpers,你可以选择自己的命名空间

helpers: is referring to WpfAppDataGrid.Helpers where I create the class, you can choose your own namespace

你也可以为你想要的效果绑定 MarkerBrush 属性,默认为 SlateGray

also you can bind the MarkerBrush property for your desired effet, which defaulted to SlateGray

现在渲染速度相当快,也许可以通过对 indexof 方法做一些工作来使其更快.

rendering is pretty fast now, perhaps could make it more fast by doing some work on indexof method.

还要跳过一些要渲染的重叠矩形,您可以像这样更改方法.目前的小问题

Also to skip some of the overlapping rectangles to be rendered you can change the method like this. little buggy as of now

protected override void OnRender(System.Windows.Media.DrawingContext dc)
{
    base.OnRender(dc);

    if (Grid==null || Grid.SelectedItems == null)
        return;

    object[] markers = Grid.SelectedItems.OfType<object>().ToArray();
    double translateDelta = ActualHeight / (double)Grid.Items.Count;
    double width = ActualWidth;
    double height = Math.Max(translateDelta, 4);
    Brush dBrush = MarkerBrush;
    double previous = 0;

    for (int i = 0; i < markers.Length; i++)
    {
        double itemIndex = Grid.Items.IndexOf(markers[i]);
        double top = itemIndex * translateDelta;
        if (top < previous)
            continue;
        dc.DrawRectangle(dBrush, null, new Rect(0, top, width, height));
        previous = (top + height) - 1;
    }
}

性能优化

我尝试使用稍微不同的方法来优化性能,特别是对于全选按钮

I tried to optimize the performance using a slight different approach, specially for the select all button

protected override void OnRender(System.Windows.Media.DrawingContext dc)
{
    base.OnRender(dc);

    if (Grid == null || Grid.SelectedItems == null)
        return;

    object[] items = new object[Grid.Items.Count];
    Grid.Items.CopyTo(items, 0);

    object[] selection = new object[Grid.SelectedItems.Count];
    Grid.SelectedItems.CopyTo(selection, 0);

    Dictionary<object, int> indexes = new Dictionary<object, int>();

    for (int i = 0; i < selection.Length; i++)
    {
        indexes.Add(selection[i], 0);
    }

    int itemCounter = 0;
    for (int i = 0; i < items.Length; i++)
    {
        object item = items[i];
        if (indexes.ContainsKey(item))
        {
            indexes[item] = i;
            itemCounter++;
        }
        if (itemCounter >= selection.Length)
            break;
    }

    double translateDelta = ActualHeight / (double)items.Length;
    double width = ActualWidth;
    double height = Math.Max(translateDelta, 4);
    Brush dBrush = MarkerBrush;
    double previous = 0;

    IEnumerable<int> sortedIndex = indexes.Values.OrderBy(v => v);

    foreach (int itemIndex in sortedIndex)
    {
        double top = itemIndex * translateDelta;
        if (top < previous)
            continue;

        dc.DrawRectangle(dBrush, null, new Rect(0, top, width, height));
        previous = (top + height) - 1;
    }
}

反思方法

在此,我尝试获取基础选择列表并尝试从中检索所选索引,在执行全选时还添加了更多优化

in this I have tried to get the underlying selection list and attempted to retrieve the selected indexes from the same, also added even more optimization when doing select all

protected override void OnRender(System.Windows.Media.DrawingContext dc)
{
    base.OnRender(dc);

    if (Grid == null || Grid.SelectedItems == null)
        return;

    List<int> indexes = new List<int>();
    double translateDelta = ActualHeight / (double)Grid.Items.Count;
    double height = Math.Max(translateDelta, 4);
    int itemInOneRect = (int)Math.Floor(height / translateDelta);
    itemInOneRect -= (int)(itemInOneRect * 0.2);
    if (Grid.SelectedItems.Count == Grid.Items.Count)
    {
        for (int i = 0; i < Grid.Items.Count; i += itemInOneRect)
        {
            indexes.Add(i);
        }
    }
    else
    {
        FieldInfo fi = Grid.GetType().GetField("_selectedItems", BindingFlags.NonPublic | BindingFlags.FlattenHierarchy | BindingFlags.Instance);
        IEnumerable<object> internalSelectionList = fi.GetValue(Grid) as IEnumerable<object>;
        PropertyInfo pi = null;
        int lastIndex = int.MinValue;
        foreach (var item in internalSelectionList)
        {
            if (pi == null)
            {
                pi = item.GetType().GetProperty("Index", BindingFlags.Instance | BindingFlags.NonPublic);
            }
            int newIndex = (int)pi.GetValue(item);
            if (newIndex > (lastIndex + itemInOneRect))
            {
                indexes.Add(newIndex);
                lastIndex = newIndex;
            }
        }
        indexes.Sort();
    }

    double width = ActualWidth;
    Brush dBrush = MarkerBrush;

    foreach (int itemIndex in indexes)
    {
        double top = itemIndex * translateDelta;
        dc.DrawRectangle(dBrush, null, new Rect(0, top, width, height));
    }
}

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