将图像转换为黑白问题 CGContext - iPhone Dev [英] Convert Image to B&W problem CGContext - iPhone Dev

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问题描述

我正在使用一种方法将相机拍摄的图像转换为黑白图像.我遇到的问题是,如果照片是在人像模式下拍摄的,它会在下一个视图中旋转和拉伸.但是,如果是在风景中,它只是找到.

I am using a method to convert images taken with the camera into black and white. The problem I'm running into is that if the picture is taken in Portrait mode, it rotates and stretches in the next view. But, if is taken in landscape it is just find.

当我将图像转换为黑白时,我只能复制此错误.这是我正在使用的方法.

I can only duplicate this bug when I convert the image to Black And White. Here is the method I am using.

我不是 100% 认为此错误来自转换,但它仅在转换时发生.哦是的.这是 iOS 4.

Im not 100% that this bug is from the conversion, but it only happens when its converted. Oh ya. This is the iOS 4.

///

- (UIImage *)convertImageToGrayScale:(UIImage *)image
{

 // Create image rectangle with current image width/height
 CGRect imageRect = CGRectMake(0, 0, image.size.width, image.size.height);

 // Grayscale color space
 CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray();

 // Create bitmap content with current image size and grayscale colorspace
 CGContextRef context = CGBitmapContextCreate(nil, image.size.width, image.size.height, 8, 0, colorSpace, kCGImageAlphaNone);

 // Draw image into current context, with specified rectangle
 // using previously defined context (with grayscale colorspace)
 CGContextDrawImage(context, imageRect, [image CGImage]);

 // Create bitmap image info from pixel data in current context
 CGImageRef imageRef = CGBitmapContextCreateImage(context);

 // Create a new UIImage object  
 UIImage *newImage = [UIImage imageWithCGImage:imageRef];

 // Release colorspace, context and bitmap information
 CGColorSpaceRelease(colorSpace);
 CGContextRelease(context);
 CFRelease(imageRef);

 // Return the new grayscale image
 return newImage;
}

@lessfame

推荐答案

我明白了.

我最终做的是找到这个函数,它可以根据方向根据变换旋转图像.它的作用是修复这个奇怪的旋转错误.

What I ended up doing is finding this function that rotates images based off of transform depending on the orientation. What it does is fixes this weird rotate bug.

代码片段如下:

- (UIImage *)rotateImage:(UIImage *)image {

int kMaxResolution = 320; // Or whatever

CGImageRef imgRef = image.CGImage;

CGFloat width = CGImageGetWidth(imgRef);
CGFloat height = CGImageGetHeight(imgRef);


CGAffineTransform transform = CGAffineTransformIdentity;
CGRect bounds = CGRectMake(0, 0, width, height);
if (width > kMaxResolution || height > kMaxResolution) {
    CGFloat ratio = width/height;
    if (ratio > 1) {
        bounds.size.width = kMaxResolution;
        bounds.size.height = bounds.size.width / ratio;
    }
    else {
        bounds.size.height = kMaxResolution;
        bounds.size.width = bounds.size.height * ratio;
    }
}

CGFloat scaleRatio = bounds.size.width / width;
CGSize imageSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef));
CGFloat boundHeight;
UIImageOrientation orient = image.imageOrientation;
switch(orient) {

    case UIImageOrientationUp: //EXIF = 1
        transform = CGAffineTransformIdentity;
        break;

    case UIImageOrientationUpMirrored: //EXIF = 2
        transform = CGAffineTransformMakeTranslation(imageSize.width, 0.0);
        transform = CGAffineTransformScale(transform, -1.0, 1.0);
        break;

    case UIImageOrientationDown: //EXIF = 3
        transform = CGAffineTransformMakeTranslation(imageSize.width, imageSize.height);
        transform = CGAffineTransformRotate(transform, M_PI);
        break;

    case UIImageOrientationDownMirrored: //EXIF = 4
        transform = CGAffineTransformMakeTranslation(0.0, imageSize.height);
        transform = CGAffineTransformScale(transform, 1.0, -1.0);
        break;

    case UIImageOrientationLeftMirrored: //EXIF = 5
        boundHeight = bounds.size.height;
        bounds.size.height = bounds.size.width;
        bounds.size.width = boundHeight;
        transform = CGAffineTransformMakeTranslation(imageSize.height, imageSize.width);
        transform = CGAffineTransformScale(transform, -1.0, 1.0);
        transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
        break;

    case UIImageOrientationLeft: //EXIF = 6
        boundHeight = bounds.size.height;
        bounds.size.height = bounds.size.width;
        bounds.size.width = boundHeight;
        transform = CGAffineTransformMakeTranslation(0.0, imageSize.width);
        transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
        break;

    case UIImageOrientationRightMirrored: //EXIF = 7
        boundHeight = bounds.size.height;
        bounds.size.height = bounds.size.width;
        bounds.size.width = boundHeight;
        transform = CGAffineTransformMakeScale(-1.0, 1.0);
        transform = CGAffineTransformRotate(transform, M_PI / 2.0);
        break;

    case UIImageOrientationRight: //EXIF = 8
        boundHeight = bounds.size.height;
        bounds.size.height = bounds.size.width;
        bounds.size.width = boundHeight;
        transform = CGAffineTransformMakeTranslation(imageSize.height, 0.0);
        transform = CGAffineTransformRotate(transform, M_PI / 2.0);
        break;

    default:
        [NSException raise:NSInternalInconsistencyException format:@"Invalid image orientation"];

}

UIGraphicsBeginImageContext(bounds.size);

CGContextRef context = UIGraphicsGetCurrentContext();

if (orient == UIImageOrientationRight || orient == UIImageOrientationLeft) {
    CGContextScaleCTM(context, -scaleRatio, scaleRatio);
    CGContextTranslateCTM(context, -height, 0);
}
else {
    CGContextScaleCTM(context, scaleRatio, -scaleRatio);
    CGContextTranslateCTM(context, 0, -height);
}

CGContextConcatCTM(context, transform);

CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, width, height), imgRef);
UIImage *imageCopy = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

return imageCopy; }

该方法返回一个图像,然后我可以在我的黑白函数中使用它

The method returns an IMAGE that i can then use in my BLACK AND WHITE Function

- (UIImage *)convertImageToGrayScale:(UIImage *)image {

image = [self rotateImage:image];//THIS IS WHERE REPAIR THE ROTATION PROBLEM

// Create image rectangle with current image width/height
CGRect imageRect = CGRectMake(0, 0, image.size.width, image.size.height);

// Grayscale color space
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray();

// Create bitmap content with current image size and grayscale colorspace
CGContextRef context = CGBitmapContextCreate(nil, image.size.width, image.size.height, 8, 0, colorSpace, kCGImageAlphaNone);

// Draw image into current context, with specified rectangle
// using previously defined context (with grayscale colorspace)
CGContextDrawImage(context, imageRect, [image CGImage]);

// Create bitmap image info from pixel data in current context
CGImageRef imageRef = CGBitmapContextCreateImage(context);

// Create a new UIImage object  
UIImage *newImage = [UIImage imageWithCGImage:imageRef];

// Release colorspace, context and bitmap information
CGColorSpaceRelease(colorSpace);
CGContextRelease(context);
CFRelease(imageRef);

// Return the new grayscale image
return newImage; }

尽情享受吧!

这篇关于将图像转换为黑白问题 CGContext - iPhone Dev的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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