模态 JDialog 避免卡住的最佳位置 [英] Optimal location for a modal JDialog to avoid stuck

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问题描述

我的 Swing 应用程序必须向用户显示一个模式对话框.很抱歉没有发布 SSCCE.

My Swing application has to show a modal dialog to the user. Sorry for not posting SSCCE.

topContainer 可能是 JFrameJApplet.

private class NewGameDialog extends JDialog {
     public NewGameDialog () {
         super(SwingUtilities.windowForComponent(topContainer), "NEW GAME", ModalityType.APPLICATION_MODAL);

         //add components here

         getContentPane().setLayout(new BoxLayout(getContentPane(), BoxLayout.Y_AXIS));

         //TODO:
         setSize(new Dimension(250, 200));
         setLocation(650, 300);
     }
}

我在网络事件中开始这样的对话框

I start the dialog like this on network event

SwingUtilities.invokeLater(new Runnable() {
     @Override
     public void run() {
         NewGameDialog dialog = new NewGameDialog();
         dialog.setVisible(true);
     }
});

问题是为我的对话设置最佳位置.

The problem is to set optimal location for my dialog.

1) 如果它设置为绝对值,并且我将应用程序框架移动到第二个屏幕,那么对话框会显示在第一个屏幕上,这很奇怪.

1) If it is set as absolute value, and I move the app frame to the second screen, then dialog is shown on the first screen which is weird.

2) 如果将其设置为 JFrame 的相对值,则可能会出现用户将应用程序框架移动到屏幕之外,并且相对定位的对话框对用户来说是不可见的.而且因为它是模态的,所以游戏会卡住.

2) If it is set a relative value to JFrame, it might appear that user moved the app frame outside of the screen and the dialog being relatively located would not be visible to the user. And because it is modal, the game would be stuck.

考虑到上述两个问题,最佳解决方案是什么?

推荐答案

这让我想起了我最喜欢的一篇文章,使用 Window.setLocationByPlatform(true),在 StackOverflow 上.

This reminded me of a very favourite post of mine, using Window.setLocationByPlatform(true), on StackOverflow.

如何最好地定位 Swing GUI

编辑 1:

您可以将 FocusListener 添加到您的 JDialogfocusGained(...) 方法上,您可以使用 setLocationRelativeTo(JFrameJDialog 都为 null),这样无论它们之前在哪里,它们都会来到屏幕的中心.

You can add a FocusListener to your JDialog and on focusGained(...) method, you can use setLocationRelativeTo(null) for both the JFrame and the JDialog, so that they both come to the center of the screen no matter where they are before.

import java.awt.*;
import java.awt.event.FocusEvent;
import java.awt.event.FocusListener;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;

/**
 * Created with IntelliJ IDEA.
 * User: Gagandeep Bali
 * Date: 1/14/13
 * Time: 7:34 PM
 * To change this template use File | Settings | File Templates.
 */
public class FrameFocus
{
    private JFrame mainwindow;
    private CustomDialog customDialog;

    private void displayGUI()
    {
        mainwindow = new JFrame("Frame Focus Window Example");
        customDialog = new CustomDialog(mainwindow, "Modal Dialog", true);
        mainwindow.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

        JPanel contentPane = new JPanel();
        JButton mainButton = new JButton(
                "Click me to open a MODAL Dialog");
        mainButton.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                if (!customDialog.isShowing())
                    customDialog.setVisible(true);
            }
        });
        contentPane.add(mainButton);
        mainwindow.setContentPane(contentPane);
        mainwindow.pack();
        mainwindow.setLocationByPlatform(true);
        mainwindow.setVisible(true);
    }

    public static void main(String... args)
    {
        EventQueue.invokeLater(new Runnable()
        {
            @Override
            public void run()
            {
                new FrameFocus().displayGUI();
            }
        });
    }
}


class CustomDialog extends JDialog
{
    private JFrame mainWindow;
    public CustomDialog(JFrame owner, String title, boolean modal)
    {
        super(owner, title, modal);
        mainWindow = owner;
        JPanel contentPane = new JPanel();
        JLabel dialogLabel = new JLabel(
                "I am a Label on JDialog.", JLabel.CENTER);
        contentPane.add(dialogLabel);
        setContentPane(contentPane);
        pack();

        addFocusListener(new FocusListener() {
            @Override
            public void focusGained(FocusEvent e) {
                mainWindow.setLocationRelativeTo(null);
                setLocationRelativeTo(null);
            }

            @Override
            public void focusLost(FocusEvent e) {
                /*
                 * Nothing written for this part yet
                 */
            }
        });
    }
}

编辑 2:

我在这里和那里搜索了一下,在我看来,实际上,您的应用程序首先出现在哪个 Monitor Screen 上,将确定它是 GraphicsConfiguration.虽然当我在 API 中漫游时,对于上述 GraphicsConfiguration 事物只有一个 getter 方法,而没有相同的 setter 方法(您仍然可以通过任何顶级窗口的构造函数指定一个,即 JFrame(...)/JDialog(...)).

I searched a bit here and there, and it turns out, in my opinion, that actually on which Monitor Screen your application comes at the first instance, will determine it's GraphicsConfiguration. Though as I roamed through the API, there is only a getter method for the said GraphicsConfiguration thingy and no setter methods for the same (Still You can specify one through the constructor of any top level Window i.e. JFrame(...)/JDialog(...)).

现在你可以用这段代码来占据你的头脑,它可以用来确定你想要设置的适当位置,在我看来,你可能不得不使用 focusGain() 方法, 以满足您问题的条件 2.看一下附加的代码,虽然不需要创建一个new JFrame/JDialog,只要看看如何获​​取屏幕坐标(你可以在focusGain()中添加)code> 方法来确定整个应用程序的位置.)

Now you can occupy your head with this code, which can be used to determine the appropriate location, that you want to set, again, you might have to use focusGain() method in my opinion, to satisfy condition 2 of your question. Have a look at the code attached, though no need to create a new JFrame/JDialog, just watch how to get coordinates for the screen (that you can add in the focusGain() method to determine the location of the whole Application.)

GraphicsEnvironment ge = GraphicsEnvironment.
    getLocalGraphicsEnvironment();
GraphicsDevice[] gs = ge.getScreenDevices();
for (int j = 0; j < gs.length; j++) {
    GraphicsDevice gd = gs[j];
    GraphicsConfiguration[] gc =
            gd.getConfigurations();
    for (int i=0; i < gc.length; i++) {
        JFrame f = new
        JFrame(gs[j].getDefaultConfiguration());
        Canvas c = new Canvas(gc[i]);
        Rectangle gcBounds = gc[i].getBounds();
        int xoffs = gcBounds.x;
        int yoffs = gcBounds.y;
        f.getContentPane().add(c);
        f.setLocation((i*50)+xoffs, (i*60)+yoffs);
        f.show();
    }
}

编辑 3:

尝试改变这一点:

int x = loc.getX() + (mainWindow.getWidth() - getWidth()) / 2;
int y = loc.getY() + (mainWindow.getHeight() - getHeight()) / 2;
setLocation(x, y);

只是:

setLocationRelativeTo(mainWindow);

为了测试上述内容,我按原样使用了我的 FrameFocus 类,尽管我已将您的更改添加到我的 CustomDialog 方法中,如修改后的 所示CustomDialog 类.

To test the above thingy, I used my FrameFocus Class as is, though I had added your changes to my CustomDialog method, as shown in this modified CustomDialog Class.

class CustomDialog extends JDialog
{
    private JFrame mainWindow;
    public CustomDialog(JFrame owner, String title, boolean modal)
    {
        super(owner, title, modal);
        mainWindow = owner;
        JPanel contentPane = new JPanel();
        JLabel dialogLabel = new JLabel(
                "I am a Label on JDialog.", JLabel.CENTER);
        contentPane.add(dialogLabel);
        setContentPane(contentPane);
        pack();

        addFocusListener(new FocusListener() {
            @Override
            public void focusGained(FocusEvent e) {
                //mainWindow.setLocationRelativeTo(null);
                //setLocationRelativeTo(null);
                GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
                GraphicsDevice[] gs = ge.getScreenDevices();
                for (int j = 0; j < gs.length; j++) {
                    GraphicsDevice gd = gs[j];
                    GraphicsConfiguration[] gc = gd.getConfigurations();
                    for (int i=0; i < gc.length; i++) {
                        Rectangle gcBounds = gc[i].getBounds();

                        Point loc = mainWindow.getLocationOnScreen();
                        if (gcBounds.contains(loc)) {
                            System.out.println("at " + j + " screen");

                            int x = gcBounds.x + (gcBounds.width - mainWindow.getWidth()) / 2;
                            int y = gcBounds.y + (gcBounds.height - mainWindow.getHeight()) / 2;
                            mainWindow.setLocation(x, y);

                            //x = (int) (loc.getX() + (mainWindow.getWidth() - CustomDialog.this.getWidth()) / 2);
                            //y = (int) (loc.getY() + (mainWindow.getHeight() - CustomDialog.this.getHeight()) / 2);
                            //CustomDialog.this.setLocation(x, y);
                            CustomDialog.this.setLocationRelativeTo(mainWindow);

                            break;
                        }
                    }
                }
            }

            @Override
            public void focusLost(FocusEvent e) {
                /*
                 * Nothing written for this part yet
                 */
            }
        });
    }
}

这篇关于模态 JDialog 避免卡住的最佳位置的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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