C# 多态性 [英] C# Polymorphism

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本文介绍了C# 多态性的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述


运行时多态性和编译时多态性有什么区别?另外,早期绑定和后期绑定有什么区别?示例将不胜感激.


What's the difference between run-time polymorphism and compile-time polymorphism? Also, what's the difference between early binding and late binding? Examples would be highly appreciated.

推荐答案

编译时多态

方法重载就是一个很好的例子.您可以有两个具有相同名称但具有不同签名的方法.编译器会在编译时选择正确的版本.

Method overloading is a great example. You can have two methods with the same name but with different signatures. The compiler will choose the correct version to use at compile time.

运行时多态性

在子类中覆盖父类的虚方法就是一个很好的例子.另一个是从接口实现方法的类.这允许您在使用子指定的实现时在代码中使用更通用的类型.给定以下类定义:

Overriding a virtual method from a parent class in a child class is a good example. Another is a class implementing methods from an Interface. This allows you to use the more generic type in code while using the implementation specified by the child. Given the following class definitions:

public class Parent
{
    public virtual void SayHello() { Console.WriteLine("Hello World!"); }
}

public class Child : Parent
{
    public override void SayHello() { Console.WriteLine("Goodbye World!"); }
}

以下代码将输出再见世界!":

The following code will output "Goodbye World!":

Parent instance = new Child();
instance.SayHello();

早期绑定

在编译时指定类型:

SqlConnection conn = new SqlConnection();

后期装订

类型在运行时确定:

object conn = Activator.CreateInstance("System.Data.SqlClient.SqlConnection");

这篇关于C# 多态性的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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