Lua脚本有时不会将值保存在文件中 [英] Lua script sometimes doesn't save values in the file
本文介绍了Lua脚本有时不会将值保存在文件中的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我为《我的世界》制作了一个计时器脚本,它应该显示在游戏中花费的时间。您可以暂停、继续并重置时间。我的下一步是让它能够将时间保存在一个名为timesave.txt的文件中,但有时它不能节省时间,它只是空的……如果它节省了时间,它就会读取并使用它来恢复旧时间。 代码如下:
name = "Timer"
description = "Just a normal Timer."
positionX = 0
positionY = 0
sizeX = 24
sizeY = 10
scale = 1
START_STOP_KEY = 0x55 --or 'U'
RESET_KEY = 0x4A --or 'J'
--
--[[
Timer Module Script by SebyGHG original script by Onix64(Stopwatch)
if you wish to change the key you can take the key code from here
https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
]] -------------script-code-------------
timesaved = 0
stopTime = 0
startTime = 0
f = io.input("timesave.txt")
resultstop = f :read("*line")
resultstart = f :read("*line")
f :close()
startTime = resultstop
stopTime = resultstart
timesaved = resultstart - resultstop
state = 2
function keyboard(key, isDown)
if (isDown == true) then
if (key == RESET_KEY) then
f = io.input("timesave.txt")
resultstart = f :read("*line")
resultstop = f :read("*line")
f :close()
startTime = resultstop
stopTime = resultstart
timesaved = resultstart - resultstop
state = 0
elseif (key == START_STOP_KEY) then
if (state == 0) then
state = 1
startTime = os.time() - timesaved
io.output("timesave.txt")
timesave= (io.open("timesave.txt","w"))
io.write(startTime,'
',stopTime)
io.close(timesave)
elseif (state == 1) then
state = 2
stopTime = os.time()
elseif (state == 2) then
state = 1
startTime =startTime + os.time() - stopTime
end
end
end
end
TimerText = "00:00"
TextColor = {r = 30, g = 255, b = 30, a = 255}
function doubleDigit(number)
if (number < 10) then
return "0" .. math.floor(number)
else
return math.floor(number)
end
end
function timeText(time)
local result = ""
local days = 0
while (time > 86399) do
days = days + 1
time = time - 86400
end
local hours = 0
while (time > 3599) do
hours = hours + 1
time = time - 3600
end
local minutes = 0
while (time > 59) do
minutes = minutes + 1
time = time - 60
end
if (days == 0) then
if (hours == 0) then
return doubleDigit(minutes) .. ":" .. doubleDigit(time)
else
return math.floor(hours) .. " : " .. doubleDigit(minutes) .. ":" .. doubleDigit(time)
end
else
return math.floor(days) ..
" : " .. doubleDigit(hours) .. " : " .. doubleDigit(minutes) .. ":" .. doubleDigit(time)
end
end
function update()
if (state == 0) then
TextColor = {r = 255, g = 0, b = 0, a = 255}
TimerText = "00:00"
elseif (state == 1) then
TimerText = timeText(os.time() - startTime)
TextColor = {r = 0, g = 255, b = 255, a = 255}
elseif (state == 2) then
TimerText = timeText(stopTime - startTime)
TextColor = {r = 255, g = 255, b = 0, a = 255}
end
end
function render()
local font = gui.font()
local tw = font.width(TimerText)
gfx.color(0, 0, 0, 0)
gfx.rect(0, 0, tw + 4, 10)
gfx.color(TextColor.r, TextColor.g, TextColor.b, TextColor.a)
gfx.text(2, 1, TimerText)
end
感谢您抽出时间,希望能有所帮助! SebyGHG
推荐答案
在写入操作后添加io.flush()
或timesave:flush()
以将写入的数据保存到文件。
参见https://www.lua.org/manual/5.3/manual.html#pdf-file:flush
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