转换动作脚本语法目标C [英] Converting Actionscript syntax to Objective C

查看:153
本文介绍了转换动作脚本语法目标C的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有一个游戏,我在ActionScript 3中写道:我期待移植到iOS的。游戏中有来自150个班约9K LOC US $ p $垫,大部分类是数据模型,状态处理和水平产生所有这些都应该很容易移植。

I have a game I wrote in Actionscript 3 I'm looking to port to iOS. The game has about 9k LOC spread across 150 classes, most of the classes are for data models, state handling and level generation all of which should be easy to port.

不过,rejiggering用手语法在所有这些文件的思想是没有太大吸引力。是否有工具可以帮助我加快这一进程?

However, the thought of rejiggering the syntax by hand across all these files is none too appealing. Are there tools that can help me speed up this process?

我不是在寻找一个神奇的工具,在这里,我也不是在寻找一个交叉编译器,我只是想一些帮助将我的源文件。

推荐答案

我已经开始把一个工具一起搭边过这个过程的琐碎的方面。

I've started putting a tool together to take the edge off the menial aspects of this process.

我试图找出是否有足够的兴趣,使清洁和足够稳定释放给其他人使用。我可能只是做吧。

I'm trying to figure out if there's enough interest to make it clean and stable enough to release for others to use. I may just do it anyway.

http://meanwhileatthelab.blogspot.com.au/2012/08/automating-process-of-converting-as3-to.html

它是迄今为止我节省了大量的时间,而从AS3移植了我相当大的游戏之一objc。

It's so far saving me a lot of time while porting one of my fairly large games from AS3 to objc.

这篇关于转换动作脚本语法目标C的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆