什么是Windows游戏库和类库之间的区别? [英] What's the difference between a Windows Game Library and a Class Library?
问题描述
是什么的Windows游戏库和类库的区别?难道仅仅是一个由包括XNA框架开始了吗?
What's the difference between a Windows Game Library and a Class Library? Is it just that one starts off by including the XNA Framework?
此外,到哪里都是在窗口 / 的Xbox360 / Zune的游戏库?他们似乎都用相同的参考开始( Microsoft.Xna.Framework,Microsoft.Xna.Framework.Game 的)。
Also, where are the differences between the Windows / Xbox360 / Zune Game Libraries? They all seem to start off with the same References (Microsoft.Xna.Framework, Microsoft.Xna.Framework.Game).
推荐答案
有没有真正的区别。这仅仅是一个项目模板,它可以帮助你获得所有的项目设置正确。是的,集引用是BIGGIES之一。我没有安装它来检查,但你可以用,比如说,记事本看的.vcproj文件,看看他们的默认将被覆盖哪些设置。
There is no real difference. It is just a project template, it helps you get all the project settings right. Yes, the assembly references are one of the biggies. I don't have it installed to check, but you can use, say, notepad to look at the .vcproj file to see what settings are overridden from their default.
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