建设和OS X的终端上运行的MonoDevelop解决方案 [英] Building and running Monodevelop solution in OS X Terminal
问题描述
我想建立并运行OS X的终端一个MonoDevelop的解决方案。 什么是适当的工具/命令来做到这一点?
I'd like to build and run a Monodevelop solution from the OS X Terminal. What are the appropriate tools/commands to do this?
我试图运行 mdtools建立
从包含目录 MySolution.sln
。这将导致 -bash:mdtools:命令未找到
。我在哪里可以下载并安装 mdtools
? (如果这是正确的方式去)。
I tried running mdtools build
from the directory containing MySolution.sln
. This results in -bash: mdtools: command not found
. Where can I download and install mdtools
? (if this is the right way to go).
我建立从IDE的解决方案。然后我试图从斌/调试
与 mySolution.exe
运行。这导致了错误信息 -bash:mySolution.exe:命令未找到
(即使 LS
显示它的存在)
I built the solution from the IDE. Then I tried to run it from bin/Debug
with mySolution.exe
. This resulted in the error message -bash: mySolution.exe: command not found
(even though ls
shows it exists).
推荐答案
在Mac上, mdtool
不在PATH,但可以在MD应用程序包内找到,例如:
On a Mac, mdtool
is not in the PATH, but can be found inside the MD app bundle, for example
/Applications/MonoDevelop.app/Contents/MacOS/mdtool build MySolution.sln
另外,您可以尝试 xbuild
,其安装为单色的一部分,并且是在路径中。这是的MSBuild的实现。不幸的是,还不能处理所有的 mdtool
可以处理自定义的项目类型。
Alternatively you could try xbuild
, which is installed as part of Mono, and is in PATH. This is an implementation of MSBuild. Unfortunately it can't yet handle all the custom project types that mdtool
can handle.
xbuild MySolution.sln
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