GetFilesAsync停止工作 [英] GetFilesAsync stops working
本文介绍了GetFilesAsync停止工作的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我有这段代码
public static class Storage
{
public async static Task<bool> Exists(string filename)
{
var folder = await Package.Current.InstalledLocation.GetFolderAsync("Assets");
var _files= await folder.GetFilesAsync(CommonFileQuery.OrderByName).AsTask().ConfigureAwait(false);
var file = _files.FirstOrDefault(x => x.Name == filename);
return file != null;
}
}
和从我的Windows 8 Store应用程序调用它;
and calling it from my Windows 8 Store application;
this.IconExists = this.Game != null && Storage.Exists(this.IconName).Result;
所以,如果我把一个破发点以上线并运行它一步一步来,它的工作原理, 。但没有打破,只是运行的应用程序导致挂起的应用程序
So if I put a break point on the above line and run it step by step, it works, but without breaking and just running the application causes a hang in application.
和类似的代码正在对前几天的承诺;
And a similar code was working on a few days ago's commit;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Windows.ApplicationModel;
using Windows.Storage;
using Windows.Storage.Search;
namespace eggrr.Core.FileStorage
{
public class Storage
{
private IReadOnlyList<StorageFile> _files;
public Storage()
{
_files = GetFilesAsync("Assets").Result;
}
private async Task<IReadOnlyList<StorageFile>> GetFilesAsync(string relativeFolderPath)
{
var path = string.Format("{0}\\{1}", Package.Current.InstalledLocation.Path, relativeFolderPath);
var folder = await StorageFolder.GetFolderFromPathAsync(path);
return await folder.GetFilesAsync(CommonFileQuery.OrderByName).AsTask().ConfigureAwait(false);
}
public bool Exists(string filename)
{
var file = _files.FirstOrDefault(x => x.Name == filename);
return file != null;
}
private static readonly Storage _instance = new Storage();
public static Storage Instance { get { return _instance; } }
}
}
任何想法?
Any ideas?
推荐答案
看来这个解决它的问题;
Seems this solved it issue;
public static class Storage
{
private static IReadOnlyList<StorageFile> _files;
static Storage()
{
_files = GetFilesAsync("Assets").Result;
}
private async static Task<IReadOnlyList<StorageFile>> GetFilesAsync(string relativeFolderPath)
{
var folder = await Package.Current.InstalledLocation.GetFolderAsync("Assets").AsTask().ConfigureAwait(false);
return await folder.GetFilesAsync(CommonFileQuery.OrderByName).AsTask().ConfigureAwait(false);
}
public static bool Exists(string filename)
{
var file = _files.FirstOrDefault(x => x.Name == filename);
return file != null;
}
}
这更多信息;
- 的WinRT:加载静态数据与GetFileFromApplicationUriAsync()
- 的 http://nitoprograms.blogspot.com/2012/07/dont-block-on-async-code.html
- 的 http://lunarfrog.com/blog/2012/01/23/简单 - 的 - 异步和-的await /
- WinRT: Loading static data with GetFileFromApplicationUriAsync()
- http://nitoprograms.blogspot.com/2012/07/dont-block-on-async-code.html
- http://lunarfrog.com/blog/2012/01/23/simplicity-of-async-and-await/
这篇关于GetFilesAsync停止工作的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!
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