对于单声道的PS3开发资源 [英] Development resources for Mono on PS3

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问题描述

我一直在考虑采取的暴跌,并在我的Playstation 3,安装Linux作为C#是我目前所选择的语言,下一个逻辑步骤是安装单。

I have been considering taking the plunge and installing Linux on my Playstation 3. As C# is my current language of choice, the next logical step would be to install Mono.

我做了一些研究,发现 http://psubuntu.com/wiki/InstallationInstructions 有上安装Ubuntu和链接指令,下载包含的Ubuntu PS3特定版本的ISO。还有一个在 http://code.google.com/p/celldotnet/已开发了一些代码以利用CPU的,不只是在通用一个的6个额外的SPU核心您有默认访问

I have done a little research and found that http://psubuntu.com/wiki/InstallationInstructions has instruction on installing Ubuntu and links to download an ISO containing a PS3 specific version of Ubuntu. There is also this cool project at http://code.google.com/p/celldotnet/ that has developed some code to utilize the 6 additional SPU cores of the CPU, not just the general-purpose one that you have access to by default.

问题是该项目的文件似乎有点单薄。有没有人成立了一个PS3开发.NET代码?如果是这样,你有没有遇到什么问题呢? ?有没有人有任何代码样本如何甚至部分加载了这些怪物的处理器之一。

The problem is that the project documentation seems a little thin. Has anyone set up a PS3 to develop .NET code? If so, what problems did you encounter? Does anyone have any code samples of how to even partially load up one of these monster processors?

更新:

我也知道基本的.NET /单声道节目会在这里发挥作用。我模糊的部分是你传递什么样的数据结构,以一个专业的核心?如果我读这一权利, 6 SPU核心在有128位各 128寄存器。我还没有看到如何去为这个有效编码任何讨论

I do realize that basic .NET/Mono programming will come into play here. The part I am fuzzy on is what sort of data structures do you pass to a specialty core? If I am reading this right, the 6 SPU cores have 128 registers at 128 bits each. I haven't seen any discussion on how to go about coding effectively for this.

更新2:

IBM已经宣布 Cell处理器上的进一步发展已被取消。虽然这几乎杀死任何愿望我可能要在平台上进行开发,希望别人可能会增加一些有用的信息。

IBM has announced that further development on the Cell processor has been cancelled. While this pretty much kills any desire I might have to develop on the platform, hopefully someone else might add some useful info.

推荐答案

刚刚发现米格尔奥德伊卡萨的博客此张贴。允诺,最近在2008年2月他在找这个。由于他是多所社区现在,我希望他能摆脱的话题了进一步的光中的一员。

Just found this posting from Miguel de Icaza's blog. Promising that as recently as Feb 2008 he was looking into this. As he is a member of the SO community now, I hope he can shed some further light on the topic.

这篇关于对于单声道的PS3开发资源的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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