如何使用opencv获取位置和绘制矩形? [英] How can I get the position and draw rectangle using opencv?

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问题描述

我想在图片框中移动并点击鼠标时获得位置。 我想在图片窗口中在鼠标点击时创建矩形。

I want to get a position when move and click mouse in picturebox. I want to create rectangle in the image window when and where a mouse is clicked.

我有一个简单的代码, / em>

I have a simple code from document

#include "stdafx.h"
#include "opencv2/highgui/highgui.hpp"
#include <iostream>

using namespace std;
using namespace cv;

void CallBackFunc(int event, int x, int y, int flags, void* userdata)
{
    if ( event == EVENT_LBUTTONDOWN )
    {
        cout << "Left button of the mouse is clicked - position (" << x << ", " << y << ")" << endl;    
    }
    else if( event == EVENT_RBUTTONDOWN )
    {
        cout << "Right button of the mouse is clicked - position (" << x << ", " << y << ")" << endl;
    }
    else if( event == EVENT_MBUTTONDOWN )
    {
        cout << "Middle button of the mouse is clicked - position (" << x << ", " << y << ")" << endl;
    }
    else if ( event == EVENT_MOUSEMOVE )
    {
        cout << "Mouse move over the window - position (" << x << ", " << y << ")" << endl;
    }
}

int main(int argc, char** argv)
{
    bool isDragging = false;

    // Read image from file 
    Mat img = imread("input/pic1.jpg");

    //if fail to read the image
    if( img.empty() ) 
    { 
        cout << "Error loading the image" << endl;
        return -1; 
    }

    //Create a window
    namedWindow("My Window", 1);

    //set the callback function for any mouse event
    setMouseCallback("My Window", CallBackFunc, NULL);

    //show the image
    imshow("My Window", img);

    // Wait until user press some key
    waitKey(0);

    return 0;
}

它使用窗口form =,但我想使用鼠标点击。我把代码放在GUI上。它会引发以下错误:


错误3错误C3867:'ProjectFinal :: MyForm :: CallBackFunc':function call missing参数列表;使用'& ProjectFinal :: MyForm :: CallBackFunc'创建指向成员c:\users\\\
ungningz\documents\visual studio 2012 \projects\projectfinal\projectfinal\MyForm.h的指针690 1 ProjectFinal

Error 3 error C3867: 'ProjectFinal::MyForm::CallBackFunc': function call missing argument list; use '&ProjectFinal::MyForm::CallBackFunc' to create a pointer to member c:\users\nungningz\documents\visual studio 2012\projects\projectfinal\projectfinal\MyForm.h 690 1 ProjectFinal

错误6错误C3867:'ProjectFinal :: MyForm :: CallBackFunc':函数调用缺少参数列表;使用'& ProjectFinal :: MyForm :: CallBackFunc'创建指向成员c:\users\\\
ungningz\documents\visual studio 2012 \projects\projectfinal\projectfinal\MyForm.h的指针690 1 ProjectFinal

Error 6 error C3867: 'ProjectFinal::MyForm::CallBackFunc': function call missing argument list; use '&ProjectFinal::MyForm::CallBackFunc' to create a pointer to member c:\users\nungningz\documents\visual studio 2012\projects\projectfinal\projectfinal\MyForm.h 690 1 ProjectFinal

7 IntelliSense:指向成员的指针对托管类无效c:\Users\NungNingZ\Documents\Visual Studio 2012\ Projects \ProjectFinal\ProjectFinal\MyForm.h 690 37 ProjectFinal

7 IntelliSense: a pointer-to-member is not valid for a managed class c:\Users\NungNingZ\Documents\Visual Studio 2012\Projects\ProjectFinal\ProjectFinal\MyForm.h 690 37 ProjectFinal


推荐答案

有一个与你的问题无关的问题。

So you have a problem unrelated to your question.

但是,您只能使用OpenCV highgui工具来实现您的目标:

However, you can achieve your goal using only OpenCV highgui facilites:

#include <opencv2\opencv.hpp>
#include <iostream>

using namespace std;
using namespace cv;

vector<Rect> rects;
bool bDraw;
Rect r;
Point base;

Mat3b img;
Mat3b layer;
Mat3b working;


void CallBackFunc(int event, int x, int y, int flags, void* userdata)
{
    if ( event == EVENT_LBUTTONDOWN )
    {
        cout << "Left button of the mouse is clicked - position (" << x << ", " << y << ")" << endl;    

        // Init your rect
        base.x = x;
        base.y = y;
        r.x = x;
        r.y = y;
        r.width = 0;
        r.height = 0;
        bDraw = true;
    }        
    else if ( event == EVENT_MOUSEMOVE )
    {
        cout << "Mouse move over the window - position (" << x << ", " << y << ")" << endl;

        // If drawing, update rect width and height
        if(!bDraw) return;

        int dx = abs(r.x - x);
        int dy = abs(r.y - y);

        if(x < base.x) {
            r.x = x;
            r.width = abs(x - base.x);
        } else {
            r.width = dx;
        }

        if(y < base.y) {
            r.y = y;
            r.height = abs(y - base.y);
        } else {
            r.height = dy;
        }

        // Refresh
        working = layer.clone();
        rectangle(working, r, Scalar(0,255,0));
        imshow("My Window", working);
    }
    else if ( event == EVENT_LBUTTONUP)
    {
        cout << "Left button released" << endl;

        // Save rect, draw it on layer
        rects.push_back(r);
        rectangle(layer, r, Scalar(0,255,255));

        r = Rect(); 
        bDraw = false;

        // Refresh
        working = layer.clone();
        rectangle(working, r, Scalar(0,255,0));
        imshow("My Window", working);
    }
}

int main(int argc, char** argv)
{
    bool bDraw = false;
    bool isDragging = false;

    // Read image from file 
    img = imread("path_to_image");

    // initialize your temp images
    layer = img.clone();
    working = img.clone();

    //if fail to read the image
    if( img.empty() ) 
    { 
        cout << "Error loading the image" << endl;
        return -1; 
    }

    //Create a window
    namedWindow("My Window", 1);

    //set the callback function for any mouse event
    setMouseCallback("My Window", CallBackFunc, NULL);

    //show the image
    imshow("My Window", working);

    // Wait until user presses 'q'
    while((waitKey(1) & 0xFF) != 'q');

    return 0;
}

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