是否可以检查是否为给定的类型和参数定义了用户字面量? [英] Is it possible to check if a user literal is defined for given type and argument?
问题描述
我想在编译时检查用户文字 _name
是否为类型 Ret
和参数 Arg
。虽然我有半解决方案,它需要至少定义一次运算符:
I want to check at compile-time if user literal _name
is defined for type Ret
and argument Arg
. While I have half-solution, it requires the literal operator
to be defined at least once:
#include <iostream>
#include <type_traits>
struct one { };
struct two { };
// we need at least one of these definitions for template below to compile
one operator"" _x(char const*) {return {};}
two operator"" _x(unsigned long long int) {return {};}
template<class T, class S, class = void>
struct has_literal_x : std::false_type
{ };
template<class T, class S>
struct has_literal_x <T, S,
std::void_t<decltype((T(*)(S))(operator"" _x))>
> : std::true_type
{ };
int main()
{
std::cout << has_literal_x<one, char const*>::value << std::endl;
std::cout << has_literal_x<two, unsigned long long int>::value << std::endl;
std::cout << has_literal_x<one, unsigned long long int>::value << std::endl;
std::cout << has_literal_x<two, char const*>::value << std::endl;
std::cout << has_literal_x<int, char const*>::value << std::endl;
}
输出:
1
1
0
0
0
但是如果没有至少一个可能重载的用户文字的定义,这个解决方案将不工作。有什么办法来检查它,即使对于不存在的文字(可能是同样的方式,我们可以检查如果 X
有成员成员
,但我不知道在这种情况下是否可行)
But if there isn't at least one definition of possibly overloaded user literal, this solution will not work. Is there any way to check it even for non-existing literals (possibly the same way we can check if class X
has member member
, but I don't know if it's viable in this case)?
推荐答案
是否可以检查是否为给定的类型和参数定义了用户文字?
Is it possible to check if an user literal is defined for given type and argument?
例如,您可以在示例代码中使用以下特化:
As an example, you can use the following specialization in your example code:
template<class T, class S>
struct has_literal_x <T, S,
std::enable_if_t<std::is_same<decltype(operator""_x(std::declval<S>())), T>::value>
> : std::true_type
{ };
这很快就会变成:
#include <iostream>
#include <type_traits>
#include <utility>
struct one { };
struct two { };
//one operator"" _x(char const*) { return {}; }
//two operator"" _x(unsigned long long int) { return {}; }
template<class T, class S, class = void>
struct has_literal_x : std::false_type
{ };
template<class T, class S>
struct has_literal_x <T, S,
std::enable_if_t<std::is_same<decltype(operator""_x(std::declval<S>())), T>::value>
> : std::true_type
{ };
int main()
{
std::cout << has_literal_x<one, char const*>::value << std::endl;
std::cout << has_literal_x<two, unsigned long long int>::value << std::endl;
std::cout << has_literal_x<one, unsigned long long int>::value << std::endl;
std::cout << has_literal_x<two, char const*>::value << std::endl;
std::cout << has_literal_x<int, char const*>::value << std::endl;
}
输出是预期的输出: 0
。
The output is the expected one: 0
for all of them.
另一种方法是在C ++ 14 @ Jarod42的此答案是通过模板变量。
作为示例:
Another way to do that in C++14 (mostly inspired by this answer of @Jarod42) is by means of a template variable.
As an example:
template<typename T, typename S, typename = void>
constexpr bool has_literal_v = false;
template<typename T, typename S>
constexpr bool has_literal_v<T, S, std::enable_if_t<std::is_same<decltype(operator""_x(std::declval<S>())), T>::value>> = true;
main
p>
The main
would become instead:
int main()
{
std::cout << has_literal_v<one, char const*> << std::endl;
std::cout << has_literal_v<two, unsigned long long int> << std::endl;
std::cout << has_literal_v<one, unsigned long long int> << std::endl;
std::cout << has_literal_v<two, char const*> << std::endl;
std::cout << has_literal_v<int, char const*> << std::endl;
}
我发现很容易阅读,这是一个 constexpr
变量。还有什么?
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