函数的运行时间 [英] Running time of functions
问题描述
我想打印我的功能的运行时间。由于某种原因,我的计时器总是返回0.任何人都可以告诉我为什么?
double RunningTime(clock_t time1,clock_t time2)
{
double t = time1 - time2;
double time =(t * 1000)/ CLOCKS_PER_SEC;
return time;
}
int main()
{
clock_t start_time = clock();
//一些代码.....
clock_t end_time = clock();
std :: cout<< 经过时间:< double(RunningTime(end_time,start_time))< 女士;
return 0;
}
我试图使用 gettimeofday
并返回0。
double get_time()
{
struct timeval t;
gettimeofday(& t,NULL);
double d = t.tv_sec +(double)t.tv_usec / 100000;
return d;
}
int main()
{
double time_start = get_time();
//一些代码......
double time_end = get_time();
std :: cout<< time_end - time_start;
return 0;
}
也尝试使用 chrono
它给我各种构建错误:
- 错误:#error此文件需要编译器和库支持
即将到来的ISO C ++标准,C ++ 0x。此支持目前为
实验性的,必须使用-std = c ++ 0x或-std = gnu ++ 0x
编译器选项启用。 - warning:'auto'将改变C ++ 0x中的含义;请删除它
- 错误:ISO C ++禁止宣布't1'没有类型错误:
'std :: chrono'尚未声明 -
错误:请求成员'count'在'(t2 - t1)',这是
非类型'int'
int main()
{
auto t1 = std :: chrono :: high_resolution_clock :: now();//有些代码......
auto t2 = std :: chrono :: high_resolution_clock :: now();
std :: cout<< 经过时间:< std :: chrono :: duration_cast< std :: chrono :: milliseconds>(t2-t1).count()< milliseconds\\\
;
return 0;
}
计时器滴答大约等于1 / CLOCKS_PER_SEC秒,这是一个毫秒的分辨率。要查看一个实数(非零)数字,您应该调用一个很长时间的函数,或者使用另一个具有更高时间分辨率的库:
- new c ++ 11x library
chrono
(使用MSVS 2012) -
boost :: chrono
(不幸的是,该库指的是很多其他人) - POSIX函数
gettimeofday
,可提供1微秒的时间解决方案
I am wanting to print the running time of my functions. For some reason my timer always returns 0. Can anyone tell me why?
double RunningTime(clock_t time1, clock_t time2)
{
double t=time1 - time2;
double time = (t*1000)/CLOCKS_PER_SEC;
return time;
}
int main()
{
clock_t start_time = clock();
// some code.....
clock_t end_time = clock();
std::cout << "Time elapsed: " << double(RunningTime(end_time, start_time)) << " ms";
return 0;
}
I attempted to use gettimeofday
and it still returned 0.
double get_time()
{
struct timeval t;
gettimeofday(&t, NULL);
double d = t.tv_sec + (double) t.tv_usec/100000;
return d;
}
int main()
{
double time_start = get_time();
//Some code......
double time_end = get_time();
std::cout << time_end - time_start;
return 0;
}
Also tried using chrono
and it gave me all kinds of build errors:
- error: #error This file requires compiler and library support for the
upcoming ISO C++ standard, C++0x. This support is currently
experimental, and must be enabled with the -std=c++0x or -std=gnu++0x compiler options. - warning: 'auto' will change meaning in C++0x; please remove it
- error: ISO C++ forbids declaration of 't1' with no type error: 'std::chrono' has not been declared
error: request for member 'count' in '(t2 - t1)', which is of non-class type 'int'
int main() { auto t1 = std::chrono::high_resolution_clock::now();
//Some code...... auto t2 = std::chrono::high_resolution_clock::now(); std::cout << "Time elapsed: " << std::chrono::duration_cast<std::chrono::milliseconds>(t2-t1).count() << " milliseconds\n"; return 0; }
A timer tick is approximately equal to 1/CLOCKS_PER_SEC second, which is a millisecond resolution. To see a real (non-zero) number, you should either invoke a very long-time function or use another library with a higher time resolution facility:
- new c++11x library
chrono
(use MSVS 2012) boost::chrono
(unfortunately, the library refers to a lot of others)- POSIX function
gettimeofday
, which gives you a 1 microsecond time resolution
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