Eclipse CDT C ++枚举“无法解析” [英] Eclipse CDT C++ enum "could not be resolved"
问题描述
我正在使用C ++ / OpenGL在Eclipse CDT中开发一个游戏,它编译和运行正常,但由于某种原因,我声明的一个枚举(SCREEN_MAIN_MENU)在红色波纹下划线,并突出显示符号SCREEN_MAIN_MENU可以不解决。这是一个明显的谎言,我如何让Eclipse识别它?
I'm developing a game in Eclipse CDT in C++/OpenGL, and it compiles and runs just fine, but for some reason an enum I'm declaring (SCREEN_MAIN_MENU) gets underlined in red squiggles and highlighting it says Symbol SCREEN_MAIN_MENU could not be resolved. This is a blatant lie, how do I get Eclipse to recognize it?
Screens.h:
Screens.h:
#ifndef SCREENS_H
#define SCREENS_H
enum {
SCREEN_MAIN_MENU,
SCREEN_LOADING,
SCREEN_GAME
};
class Screen{
public:
static void change(int screen);
static void render();
};
#endif
Screens.cpp:
Screens.cpp:
#include "screens.h"
#include "gui.h"
#include "global.h"
extern Global global;
void Screen::change(int screen){
global.screen = screen;
}
void Screen::render(){
if(global.screen == SCREEN_MAIN_MENU){ //HERE ARE THE RED SQUIGGLES!!!??
global.text_renderer.print("Sidona", global.screen_width/2-40,
global.screen_height-25);
Gui::render();
}
}
推荐答案
可能是由Eclipse CDT中的错误导致的:
This may be caused by a bug in Eclipse CDT:
https://bugs.eclipse.org/bugs/show_bug.cgi?id=356057
尝试重建索引(右键单击项目 - > Index - > Rebuild)
Try to rebuild the index (Right click on the project -> Index -> Rebuild)
这篇关于Eclipse CDT C ++枚举“无法解析”的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!