前瞻性声明循环依赖 [英] Forward declaration & circular dependency
问题描述
我有两个类,Entity和Level。两者都需要访问彼此的方法。因此,使用#include,出现循环依赖的问题。因此为了避免这种情况,我试图在Entity.h中转发declare Level:
class Level {};
但是,由于Entity需要访问Level中的方法,所以它不能访问这些方法,知道他们存在。有没有办法解决这个问题,而不重新声明Entity中的大多数级别?
class Level;
注意缺少花括号。这告诉编译器有一个名为 Level
的类,但是没有内容。然后你可以自由地使用指针( Level *
)和引用( Level&
p>
请注意,由于编译器需要知道类的大小来创建变量,因此不能直接实例化 Level
。
class Level;
class Entity
{
级别&level; // legal
级别; // illegal
};
为了能够使用 Level
code> Entity 的方法,你最好在单独的<$>中定义 Level
c $ c> .cpp 文件,并且只在标题中声明。从定义中分离声明是一个C ++最佳实践。
// entity.h
class Level;
class Entity
{
void changeLevel(Level&);
};
// entity.cpp
#includelevel.h
#includeentity.h
void Entity :: changeLevel(level& level)
{
level.loadEntity(* this);
}
I've got two classes, Entity and Level. Both need to access methods of one another. Therefore, using #include, the issue of circular dependencies arises. Therefore to avoid this, I attempted to forward declare Level in Entity.h:
class Level { };
However, as Entity needs access to methods in Level, it cannot access such methods, since it does not know they exist. Is there a way to resolve this without re-declaring the majority of Level in Entity?
A proper forward declaration is simply:
class Level;
Note the lack of curly braces. This tells the compiler that there's a class named Level
, but nothing about the contents of it. You can then use pointers (Level *
) and references (Level &
) to this undefined class freely.
Note that you cannot directly instantiate Level
since the compiler needs to know the class's size to create variables.
class Level;
class Entity
{
Level &level; // legal
Level level; // illegal
};
To be able to use Level
in Entity
's methods, you should ideally define Level
's methods in a separate .cpp
file and only declare them in the header. Separating declarations from definitions is a C++ best practice.
// entity.h
class Level;
class Entity
{
void changeLevel(Level &);
};
// entity.cpp
#include "level.h"
#include "entity.h"
void Entity::changeLevel(Level &level)
{
level.loadEntity(*this);
}
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