我的列表副本之一的大小在我的堆栈中打印不正确 [英] The size of one of my list copies is printing out incorrectly in my stack
问题描述
要开始,这个列表的最大大小是30,并且创建的每个列表中的项目数量存储在num_items中,通过push和pop方法我在其他地方增加和减少,但我想知道我是否需要保持这里的num_items的轨道。我会显示输出我期待与输出我得到:
To start, the max size of this list is 30 and the number of items in each list created is stored in num_items, which is incremented and decremented by push and pop methods i have elsewhere but i am wondering if i need to keep track of the num_items here as well. I will show the output i'm expecting along with the output i am getting:
现在我将显示复制我的堆栈的代码:
I will now show the code that copies my stack:
void operator=(const Stack& s)
{
if (s.top == NULL)
top = NULL;
else
{
top = new Node;
top->data = s.top->data;
Node* newP = top;
for(Node* curr = s.top->link; curr != NULL; curr = curr->link)
{
if(num_items != MAX_SIZE)
{
newP->link = new Node;
newP = newP->link;
newP->data = curr->data;
}
}
}
}
提供输出的代码是:
Stack<int> s2(s1); // s2 declared as a copy of s1
cout << "*declare s2 as a copy of s1 (stack s2(s1))\ns2=" << s2 << endl;
cout << "s2.Size()=" << s2.Size() << endl;
cout << "s2.IsEmpty()=" << ((s2.IsEmpty()) ? "T" : "F") << endl;
cout << "s2.IsFull()=" << ((s2.IsFull()) ? "T" : "F") << endl;
cout << "s2.Peek()=" << s2.Peek() << endl;
cout << endl;
编辑:
初始化 num_items = 0;
在代码中我将显示如下
After initializing num_items = 0;
in the code i will show below
void operator=(const Stack& s)
{
if (s.top == NULL)
top = NULL;
else
{
top = new Node;
top->data = s.top->data;
Node* newP = top;
for(Node* curr = s.top->link; curr != NULL; curr = curr->link)
{
num_items = 0;
if(num_items != MAX_SIZE)
{
newP->link = new Node;
newP = newP->link;
newP->data = curr->data;
num_items++;
}
}
}
}
输出我得到我的大小结果是1,我会显示整个输出再次在一个图像:
The output i get for my size turns out to be 1, i will show the whole output again in an image:
第二个编辑:
我现在已经修改我的代码如下:
I have now modified my code to the following:
void operator=(const Stack& s)
{
if (s.top == NULL)
top = NULL;
else
{
top = new Node;
top->data = s.top->data;
Node* newP = top;
num_items = 0;
for(Node* curr = s.top->link; curr = NULL; curr = curr->link)
{
if(num_items != MAX_SIZE)
cout<< num_items;
{
newP->link = new Node;
newP = newP->link;
newP->data = curr->data;
++num_items;
}
}
}
}
这个虽然我的大小只计数到9而不是10,我想,因为我的循环跳过0或NULL,而是,但必须有一种方法,使它停止这样做。
with this though i my size only counts up to 9 instead of 10, i figure because my loop is skipping over 0 or "NULL" rather, but there must be a way to make it stop doing that.
推荐答案
最好复制单个列表,同时保持Node ** store指向需要设置到下一个Node *的变量:
A single list is best copied while maintaining a Node** store pointing to the variable that needs to be set to the next Node*:
void operator=( const Stack& rhs ){ // or return Stack&
// call this->clear() to avoid memory leak
if( rhs.top == NULL ){ top = NULL; return /* *this */; }
Node** store = ⊤
for( Node* curr = rhs.top; curr != NULL; curr = curr->link ){
Node* newNode = new Node;
num_items++;
newNode->data = curr->data;
*store = newNode;
store = &newNode->link;
}
return /* *this */;
}
此赋值运算符将产生内存泄漏,除非注意删除任何现有条目。
This assignment operator will produce a memory leak unless care is taken to remove any existing entries. Perhaps there's already a clear() method?
后来
这些构造函数可能被使用:
Later: These constructors might be used:
Stack() : num_items(0), top(NULL) {}
Stack( const Stack& other ) {
*this = other;
}
这种清晰的方法应该在指定的地方使用:
This clear method should be used where indicated:
void clear(){
Node* curr = top;
while( curr != NULL ){
Node* next = curr->link;
delete curr;
curr = next;
}
}
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