如何获取要在画布中显示的远程图像? [英] How to fetch a remote image to display in a canvas?
问题描述
如何从服务器获取图片?
How can I fetch images from a server?
我有一段代码,可以在画布上绘制一些图片。
I've got this bit of code which allows me to draw some images on a canvas.
<html>
<head>
<script type="text/javascript">
function draw(){
var canvas = document.getElementById('canv');
var ctx = canvas.getContext('2d');
for (i=0;i<document.images.length;i++){
ctx.drawImage(document.images[i],i*150,i*130);
}
}
</script>
</head>
<body onload="draw();">
<canvas id="canv" width="1024" height="1024"></canvas>
<img src="http://www.google.com/intl/en_ALL/images/logo.gif">
<img src="http://l.yimg.com/a/i/ww/beta/y3.gif">
<img src="http://static.ak.fbcdn.net/images/welcome/welcome_page_map.png">
</body>
</html>
而不是循环document.images,我想继续从服务器获取图像。 p>
Instead of looping over document.images, i would like to continually fetch images from a server.
for (;;) {
/* how to fetch myimage??? */
myimage = fetch???('http://myserver/nextimage.cgi');
ctx.drawImage(myimage, x, y);
}
推荐答案
使用内置< a href =http://www.w3schools.com/htmldom/dom_obj_image.asp =nofollow noreferrer> JavaScript图片对象。
下面是一个使用Image对象的非常简单的例子:
Here is a very simple example of using the Image object:
myimage = new Image();
myimage.src = 'http://myserver/nextimage.cgi';
这是一个更适合您的情况的机制从这个答案的评论。
Here is a more appropriate mechanism for your scenario from the comments on this answer.
感谢 olliej !
值得注意的是,你不能同步请求一个资源,所以你应该做一些事情:
It's worth noting that you can't synchronously request a resource, so you should actually do something along the lines of:
myimage = new Image();
myimage.onload = function() {
ctx.drawImage(myimage, x, y);
}
myimage.src = 'http://myserver/nextimage.cgi';
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