如何连续旋转UIButton并能停止它? [英] How can I rotate a UIButton continuously and be able to stop it?
问题描述
我想连续旋转UIButton来表示应用程式正在录音。这是一个好主意。
我如何使用动画来做这个?
使用UIView动画方法:
animateWithDuration:delay:options:animations:completion :
并使用选项 UIViewAnimationOptionRepeat
p>
例如对于 UIButton *
出口命名为按钮
:
- (void)viewDidLoad
{
[super viewDidLoad];
[UIView animateWithDuration:2.0 delay:0.0 options:UIViewAnimationOptionRepeat | UIViewAnimationOptionCurveLinear animations:^ {
CGAffineTransform transform = CGAffineTransformMakeRotation(M_PI);
self.button.transform = transform;
} completion:NULL];
}
因为它是圆的和圆的,我只是旋转它的π弧度, 2pi。
要停止动画,您可以使用任何角度。
,只需创建从当前状态开始的短暂持续时间的动画,例如 - (void)stopRotating {
[UIView animateWithDuration:0.1 delay:0.0 options:UIViewAnimationOptionBeginFromCurrentState | UIViewAnimationOptionCurveLinear animations:^ {
CGAffineTransform transform = CGAffineTransformMakeRotation(M_PI * 0.05);
self.button.transform = transform;
} completion:NULL];
}
这提供了一个非常短的动画,覆盖当前动画。注意,变换的角度乘以0.05,这是0.1 / 2.0的比率,这意味着该小段的旋转速度与连续旋转速度相同。
I want to rotate a UIButton continuously as a means of indicating that an app is recording something. Is this a good idea. I also want to be able to stop this continuous rotation.
How would I use animation to do this?
Use the UIView animation method:
animateWithDuration:delay:options:animations:completion:
and use the option UIViewAnimationOptionRepeat
For example for a UIButton *
outlet named button
:
- (void)viewDidLoad
{
[super viewDidLoad];
[UIView animateWithDuration:2.0 delay:0.0 options:UIViewAnimationOptionRepeat | UIViewAnimationOptionCurveLinear animations:^{
CGAffineTransform transform = CGAffineTransformMakeRotation(M_PI);
self.button.transform = transform;
} completion:NULL];
}
Since it's going round and round, I just rotate it by pi radians rather than 2pi. you could use any angle you want.
Edit
To stop the animation, just create another animation of a short duration beginning from the current state, e.g.
- (void)stopRotating {
[UIView animateWithDuration:0.1 delay:0.0 options:UIViewAnimationOptionBeginFromCurrentState | UIViewAnimationOptionCurveLinear animations:^{
CGAffineTransform transform = CGAffineTransformMakeRotation(M_PI * 0.05);
self.button.transform = transform;
} completion:NULL];
}
This provides a very short animation which overrides the current animation. Note that the angle of the transform is multiplied by 0.05 which is the ratio of 0.1/2.0 which means that the rotational speed for this little segment is the same as the continuous rotational speed.
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