这个dealloc在ARC有什么问题? [英] What's wrong with this dealloc in ARC?

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本文介绍了这个dealloc在ARC有什么问题?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在处理一个执行图像处理的应用程序,并显示生成的图像。 Im使用 UIScrollView 让用户滚动所有图像,因为图像不是标准的jpg或png,加载需要时间。我使用GCD异步加载,当完成分派到主队列显示。该代码段如下:

   - (void)loadImage:(NSString *)name 
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0),^ {
UIImage * image = [Reader loadImage:name];
dispatch_sync(dispatch_get_main_queue(),^ {
[self displayImage:image];
});
});
}

loadImage 方法的读者是这样的:

  +(UIImage *)loadImage:(NSString *)name 
{
UInt8 * data = NULL;
NSString * mfjPath = [TMP stringByAppendingPathComponent:name];
NSData * mfjData = [NSData dataWithContentsOfFile:mfjPath];
if(mfjData){
data = malloc(sizeof(UInt8)* mfjData.length);
[mfjData getBytes:data];
}
if(data){
ResultHolder * result = [sDecoder decodeData:data withOffset:0]; // static id< IDecoder>解码器; in Reader.m before @implementation Reader。
return [result bitmap];
}
retun nil;
}

IDCoder 协议,它是

  @protocol IDecoder< NSObject> 
- (ResultHolder *)decodeData:(UInt8 *)withOffset:(int)offset;
@end

ResultHolder 一个类来加载简单的图像和组合复杂的图像。如下:



ResultHolder.h

  typedef struct color24 {
UInt8 R;
UInt8 G;
UInt8 B;
} Color24;

@interface ResultHolder:NSObject
{
unsigned long mWidth;
unsigned long mHeight;
UInt8 * mData;
CGImageRef mBitmap;

BOOL isMonoColor;
Color24 mMonoColor;
}

+(ResultHolder *)resultHolderWithCGImage:(CGImageRef)image;
+(ResultHolder *)resultHolderWithData:(UInt8 *)data width:(unsigned long)width andHeight:(unsigned long)height;
+(ResultHolder *)resultHolderWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height;

- (ResultHolder *)initWithData:(UInt8 *)data width:(unsigned long)width andHeight:(unsigned long)height;
- (ResultHolder *)initWithCGImage:(CGImageRef)image;
- (ResultHolder *)initWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height;

- (BOOL)isSuccess;
- (UIImage *)bitmap;
- (void)combineFixResultHolder:(ResultHolder *)child Rect:(CGRect)bounds Width:(unsigned long)width andHeight:(unsigned long)height;
- (void)combineResultHolder:(ResultHolder *)child Bounds:(CGRect)bounds Width:(unsigned long)width andHeight:(unsigned long)height;
@end

ResultHolder.m

  @implementation ResultHolder 

@synthesize width = mWidth;
@synthesize height = mHeight;
@synthesize isMonoColor;
@synthesize monoColor = mMonoColor;

- (ResultHolder *)initWithData:(UInt8 *)data Width:(unsigned long)width andHeight:(unsigned long)height
{

if = [super init]){
mWidth = width;
mHeight = height;
mData = malloc(mWidth * mHeight * sizeof(Color24));
memcpy(mData,data,mWidth * mHeight * sizeof(Color24));

mBitmap = NULL;
}

return self;
}

- (ResultHolder *)initWithCGImage:(CGImageRef)image
{
if(self = [super init]){
mBitmap = CGImageRetain (图片);
mWidth = CGImageGetWidth(image);
mHeight = CGImageGetHeight(image);
}
return self;
}

- (ResultHolder *)initWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height
{
if = [super init]){
mMonoColor = monoColor;

isMonoColor = YES;
mWidth = width;
mHeight = height;
mBitmap = NULL;
mData = NULL;
}

return self;
}

+(ResultHolder *)resultHolderWithCGImage:(CGImageRef)image
{
ResultHolder * resultHolder = [[ResultHolder alloc] initWithCGImage:image];
return resultHolder;
}

+(ResultHolder *)resultHolderWithData:(UInt8 *)data Width:(unsigned long)width andHeight:(unsigned long)height
{
ResultHolder * resultHolder = [[ResultHolder alloc] initWithData:data Width:width andHeight:height];
return resultHolder;
}

+(ResultHolder *)resultHolderWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height
{
ResultHolder * resultHolder = [[ResultHolder alloc] initWithMonoColor:monoColor withWidth:width andHeight:height];
return resultHolder;
}

- (BOOL)isSuccess
{
if([ReaderConfigures CodecDebug])
NSLog(@ResultHolder isSuccess);
return(mData!= NULL || isMonoColor || mBitmap!= nil);
}

- (void)fillMonoColor
{

if(isMonoColor){
if(mData){
free (mData);
}
mData =(UInt8 *)malloc(mWidth * mHeight * sizeof(Color24));

for(int i = 0; i for(int j = 0; j memcpy(mData + i * mWidth + j)* 3,& mMonoColor,sizeof(Color24));
}
}
isMonoColor = NO;
}
}


- (void)extractBitmap
{
if(mBitmap){

CGDataProviderRef dataProvider = CGImageGetDataProvider(mBitmap);
CFDataRef bitmapData = CGDataProviderCopyData(dataProvider);
UInt8 * dataSource =(UInt8 *)CFDataGetBytePtr(bitmapData);

size_t width = CGImageGetWidth(mBitmap);
size_t height = CGImageGetHeight(mBitmap);
if(mData)
free(mData);
mData = malloc(width * height * 3);

for(int i = 0; i for(int j = 0; j< width; j ++){
memcpy(mData + i * width + j)* 3,dataSource +(i * width + j)* 4,sizeof(Color24)
}
}

CFRelease(bitmapData);
CGImageRelease(mBitmap);
mBitmap = NULL;
}
}


- (UInt8 *)getRawData
{

if(mBitmap){
[self extractBitmap];
}
if(isMonoColor){
[self fillMonoColor];
}

return mData;
}

- (UIImage *)bitmap
{
if(mBitmap){
UIImage * image = [[UIImage alloc] initWithCGImage:mBitmap] ;
CGImageRelease(mBitmap);
mBitmap = NULL;
return image;
}
if(isMonoColor){
[self fillMonoColor];
}
if(mData){
CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL,mData,mWidth * mHeight * 3,NULL);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGImageRef bitmap = CGImageCreate(mWidth,mHeight,8,24,mWidth * 3,colorSpace,kCGBitmapByteOrderDefault,dataProvider,NULL,YES,kCGRenderingIntentDefault);
CGColorSpaceRelease(colorSpace);
CGDataProviderRelease(dataProvider);
UIImage * image = [[UIImage alloc] initWithCGImage:bitmap];
CGImageRelease(bitmap);

return image;
}

return nil;
}

- (void)combineResultHolder:(ResultHolder *)child Bounds:(CGRect)bounds Width:(unsigned long)width andHeight:(unsigned long)height
{
CGRect rect = CGRectMake(MAX(0,bounds.origin.x),MAX(0,bounds.origin.y),MIN(width -1,bounds.origin.x + bounds.size.width),MIN (height - 1,bounds.origin.y + bounds.size.height));

int w = MIN(rect.size.width + 1,child.width);
int h = MIN(rect.size.height + 1,child.height);

int dstPos =(height - 1 - (rect.origin.y + h - 1))* width;

UInt8 * dataParent = [self getRawData];

if(child.isMonoColor){
Color24 childMonoColor = child.monoColor;
for(int i = 0; i memcpy(dataParent +(d​​stPos +(int)rect.origin.x)* 3,& childMonoColor,w * 3);
dstPos + = width;
}

} else {
UInt8 * dataChild = [child getRawData];
if(dataChild!= nil){
int srcPos = 0;
for(int i = 0; i memcpy(dataParent + dstPos * 3 +((int)rect.origin.x)* 3,dataChild + srcPos * w * 3);
srcPos + = child.width;
dstPos + = width;
}
}

}

}

- (void)combineFixResultHolder:(ResultHolder *)child Rect CGRect rect = CGRectMake(bounds.origin.x,height-1-bounds.origin.y-bounds.size) .height,bounds.origin.x + bounds.size.width,height-1-bounds.origin.y);

[self combineResultHolder:child Bounds:rect Width:width andHeight:height];
}

- (void)dealloc
{
if(mData){
free(mData);
mData = NULL;
}
if(mBitmap){
CGImageRelease(mBitmap);
mBitmap = NULL;
}
}

@end

简单图像,例如仅JPEG图像, +(ResultHolder *)resultHolderWithCGImage:(CGImageRef)image; - (UIImage *)bitmap; code>方法被调用。对于一些复杂的,
ResultHolder 将提取 mBitmap mData ,然后结合sub resultHolder mData 来获取图像。这些方法工作很好,如果我加载图像在我的主线程,但如果我使用GCD或 NSThread 在后台加载图像很容易崩溃,特别是当加载复杂的背景。当应用程序崩溃时,主线程状态一个CGSConvertBGR888toRGBA8888方法错误,其他线程之一正在运行 [ResultHolder dealloc] 方法,实际上是 free mData)。在应用程序崩溃时,加载线程和主线程之间似乎存在内存冲突。



错误如下:



我已经努力了这个bug几天,但仍然找不到如何解决它。
我希望有人能帮助我。
任何建议都感谢。



更新:
我制作了一个演示项目 ReaderDemo 来模拟情况。如果您有兴趣,可以下载查看错误。这个项目中有15张图片,5,7,14张图片会导致滚动时的崩溃,他们有点复杂,比别人。

解决方案

你有很多问题,但让开始关闭与第一个我发现:


  1. 不当测试

      if(index> [mPageNames count]){


  2. 您正在mainqueue上调用dispatch_sync,这似乎不是一个好的决定(但也许你有一个真正的好的一个) - 我把它改为async,似乎工作OK


  3. 如果你在这个项目中启用例外,单击Xco​​de工具栏中的断点按钮。然后选择BreakPoints选项左窗格,右起第二个。点击左下角的+图标,并添加一个所有异常断点。


  4. 我遇到了最终崩溃,我会让你修复:

      2012-09-26 08:55:12.378 ReaderDemo [787:11303] MFJAtIndex索引超出范围,索引:15,边界:15 
    2012-09-26 08:55:12.379 ReaderDemo [787:11303] ***在 - [ImageScrollView showLoadingForMFJ:]中发生声明失败,/Volumes/Data/Users/dhoerl/Downloads/ReaderDemo/ReaderDemo/ImageScrollView.m:247


p>




编辑:您的问题与 mData 内存的管理有关。你试图在你的代码中管理它的生命周期,但是这个管理不会与尝试使用它的 CGImageDataProvider 同步。崩溃几乎肯定(意味着我是99.99%确信) CGImageProvided 的副产品创建的CGDataProviderCreateWithData 尝试访问数据后你的类释放了内存中的dealloc。我已经有类似的数据提供者的经验。



正确的解决方案是删除所有 free(data)或至少大多数。考虑到你的代码的当前结构,你需要仔细考虑一下 - 你可能想用一个标志来替换所有的测试和malloc / frees。最后,你想做的是一旦内存指针被移交给 CGDataProviderCreateWithData ,你需要 NULL out mData 并让数据提供程序处理删除。



这样做的方法是提供一个函数指针到过去参数中的 CGDataProviderCreateWithData

  CGDataProviderReleaseDataCallback 
回调函数,释放您提供给函数CGDataProviderCreateWithData的数据。

typedef void(* CGDataProviderReleaseDataCallback)(
void * info,
const void * data,
size_t size
);

所有该函数只需调用 / code>。所以每当数据提供程序完成分配的内存,它将释放它(你不需要担心它)。


I am working on an app that does image processing and displays the resulting image. Im using UIScrollView to let user scroll all images, because the image is not a standard jpg or png, it takes time to load. I use GCD to load asynchronously, when finished dispatch to main queue to display. the snippet is as follows:

- (void)loadImage:(NSString *)name
{
    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        UIImage *image = [Reader loadImage:name];
        dispatch_sync(dispatch_get_main_queue(), ^{
            [self displayImage:image];
        });
    });
}

the loadImage method of Reader is like this:

+ (UIImage *)loadImage:(NSString *)name
{
   UInt8 *data = NULL;
   NSString *mfjPath = [TMP stringByAppendingPathComponent:name];
   NSData *mfjData = [NSData dataWithContentsOfFile:mfjPath];
   if(mfjData){
        data = malloc(sizeof(UInt8)*mfjData.length);
        [mfjData getBytes:data];
   }
   if(data){
        ResultHolder *result = [sDecoder decodeData:data withOffset:0];// static id<IDecoder> sDecoder; in Reader.m before @implementation Reader.
        return [result bitmap];
   }
    retun nil;
}

IDCoder is a protocol which is

@protocol IDecoder <NSObject>
- (ResultHolder *)decodeData:(UInt8 *) withOffset:(int)offset;
@end

ResultHolder is a class to load simple image and combine complicated image. which is as follows:

ResultHolder.h

typedef struct color24{
    UInt8 R;
    UInt8 G;
    UInt8 B;
} Color24;

@interface ResultHolder : NSObject
{
    unsigned long mWidth;
    unsigned long mHeight;
    UInt8 *mData;
    CGImageRef mBitmap;

    BOOL isMonoColor;
    Color24 mMonoColor;
}

+ (ResultHolder *)resultHolderWithCGImage:(CGImageRef)image;
+ (ResultHolder *)resultHolderWithData:(UInt8 *)data Width:(unsigned long)width andHeight:(unsigned long)height;
+ (ResultHolder *)resultHolderWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height;

- (ResultHolder *)initWithData:(UInt8 *)data Width:(unsigned long)width andHeight:(unsigned long) height;
- (ResultHolder *)initWithCGImage:(CGImageRef)image;
- (ResultHolder *)initWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height;

- (BOOL)isSuccess;
- (UIImage *)bitmap;
- (void)combineFixResultHolder:(ResultHolder *)child Rect:(CGRect)bounds Width:(unsigned long)width andHeight:(unsigned long)height;
- (void)combineResultHolder:(ResultHolder *)child Bounds:(CGRect)bounds Width:(unsigned long)width andHeight:(unsigned long)height;
@end

ResultHolder.m

@implementation ResultHolder

@synthesize width = mWidth;
@synthesize height = mHeight;
@synthesize isMonoColor;
@synthesize monoColor = mMonoColor;

- (ResultHolder *)initWithData:(UInt8 *)data Width:(unsigned long)width andHeight:(unsigned long)height
{

    if (self = [super init]) {        
        mWidth = width;
        mHeight = height;
        mData = malloc(mWidth*mHeight*sizeof(Color24));
        memcpy(mData, data, mWidth*mHeight*sizeof(Color24));

        mBitmap = NULL;
    }

    return self;
}

- (ResultHolder *)initWithCGImage:(CGImageRef)image
{
    if (self = [super init]) {
        mBitmap = CGImageRetain(image);
        mWidth = CGImageGetWidth(image);
        mHeight = CGImageGetHeight(image);
    }
    return self;
}

- (ResultHolder *)initWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height
{
    if (self = [super init]) {
        mMonoColor = monoColor;

        isMonoColor = YES;
        mWidth = width;
        mHeight = height;
        mBitmap = NULL;
        mData = NULL;
    }

    return self;
}

+ (ResultHolder *)resultHolderWithCGImage:(CGImageRef)image
{
    ResultHolder *resultHolder = [[ResultHolder alloc] initWithCGImage:image];
    return resultHolder;
}

+ (ResultHolder *)resultHolderWithData:(UInt8 *)data Width:(unsigned long)width andHeight:(unsigned long)height
{
    ResultHolder *resultHolder = [[ResultHolder alloc] initWithData:data Width:width andHeight:height];
    return resultHolder;
}

+ (ResultHolder *)resultHolderWithMonoColor:(Color24)monoColor withWidth:(unsigned long)width andHeight:(unsigned long)height
{
    ResultHolder *resultHolder = [[ResultHolder alloc] initWithMonoColor:monoColor withWidth:width andHeight:height];
    return resultHolder;
}

- (BOOL)isSuccess
{
    if ([ReaderConfigures CodecDebug])
        NSLog(@"ResultHolder isSuccess");
    return (mData != NULL || isMonoColor || mBitmap != nil);
}

- (void)fillMonoColor
{

    if (isMonoColor) {
        if (mData) {
            free(mData);
        }
        mData = (UInt8 *)malloc(mWidth*mHeight*sizeof(Color24));

        for (int i = 0; i < mHeight; i++) {
            for (int j = 0; j < mWidth; j++) {
                memcpy(mData+(i*mWidth+j)*3, &mMonoColor, sizeof(Color24));
            }
        }
        isMonoColor = NO;
    }
}


- (void)extractBitmap  
{
    if (mBitmap) {

        CGDataProviderRef dataProvider = CGImageGetDataProvider(mBitmap);
        CFDataRef bitmapData = CGDataProviderCopyData(dataProvider);
        UInt8 * dataSource = (UInt8 *)CFDataGetBytePtr(bitmapData);

        size_t width = CGImageGetWidth(mBitmap);
        size_t height = CGImageGetHeight(mBitmap);
        if(mData)
            free(mData);
        mData = malloc(width*height*3);

        for (int i = 0; i < height; i++) {
            for (int j = 0; j < width; j++) {
                memcpy(mData+(i*width+j)*3, dataSource+(i*width+j)*4, sizeof(Color24));
            }
        }

        CFRelease(bitmapData);
        CGImageRelease(mBitmap);
        mBitmap = NULL;
    }
}


- (UInt8 *)getRawData
{

    if (mBitmap) {
        [self extractBitmap];
    }
    if (isMonoColor) {
        [self fillMonoColor];
    }

    return mData;
}

- (UIImage *)bitmap
{
    if (mBitmap) {
        UIImage *image = [[UIImage alloc] initWithCGImage:mBitmap];
        CGImageRelease(mBitmap);
        mBitmap = NULL;
        return image; 
    }
    if (isMonoColor) {
        [self fillMonoColor];
    }
    if (mData) {
        CGDataProviderRef dataProvider = CGDataProviderCreateWithData(NULL, mData, mWidth*mHeight*3, NULL);
        CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
        CGImageRef bitmap = CGImageCreate(mWidth, mHeight, 8, 24, mWidth*3, colorSpace, kCGBitmapByteOrderDefault, dataProvider, NULL, YES, kCGRenderingIntentDefault);
        CGColorSpaceRelease(colorSpace);
        CGDataProviderRelease(dataProvider);
        UIImage *image = [[UIImage alloc] initWithCGImage:bitmap];
        CGImageRelease(bitmap);

        return image;
    }

    return nil;
}

- (void)combineResultHolder:(ResultHolder *) child Bounds:(CGRect) bounds Width:(unsigned long)width andHeight:(unsigned long)height
{
    CGRect rect = CGRectMake(MAX(0, bounds.origin.x), MAX(0, bounds.origin.y),MIN(width - 1, bounds.origin.x + bounds.size.width), MIN(height - 1, bounds.origin.y + bounds.size.height));

    int w = MIN(rect.size.width + 1, child.width);
    int h = MIN(rect.size.height + 1, child.height);

    int dstPos = (height - 1 - (rect.origin.y + h - 1))*width;

    UInt8 *dataParent = [self getRawData];

    if (child.isMonoColor) {
        Color24 childMonoColor = child.monoColor;
        for (int i = 0; i < h; i++) {
            memcpy(dataParent+(dstPos+(int)rect.origin.x)*3, &childMonoColor, w*3);
            dstPos += width;
        }

    } else {
        UInt8 *dataChild = [child getRawData];
        if (dataChild != nil) {
            int srcPos = 0;
            for (int i = 0; i < h; i++) {
                memcpy(dataParent+dstPos*3+((int)rect.origin.x)*3, dataChild+srcPos*3, w*3);
                srcPos += child.width;
                dstPos += width;
            }
        }

    }

}

- (void)combineFixResultHolder:(ResultHolder *)child Rect:(CGRect)bounds Width:(unsigned long)width andHeight:(unsigned long)height
{
    CGRect rect = CGRectMake(bounds.origin.x, height-1-bounds.origin.y-bounds.size.height, bounds.origin.x+bounds.size.width, height-1-bounds.origin.y);

    [self combineResultHolder:child Bounds:rect Width:width andHeight:height];
}

- (void)dealloc
{
    if (mData) {
        free(mData);
        mData = NULL;
    }
    if (mBitmap) {
        CGImageRelease(mBitmap);
        mBitmap = NULL;
    }
}

@end

for simple image, for example JPEG image only, + (ResultHolder *)resultHolderWithCGImage:(CGImageRef)image; and - (UIImage *)bitmap; methods are called. for some complicated ones, ResultHolder will extract mBitmap to mData, and then combine with sub resultHolder's mData to get the image. these methods work well if I load image in my main thread, but if I use GCD or NSThread to load image in background it is easy to crash, especially when loading complicated ones in background. when the app crashes, the main thread state a CGSConvertBGR888toRGBA8888 method error, one of other threads is running the [ResultHolder dealloc] method, actually is free(mData). It seems there is a memory conflict between the loading thread and the main thread.

when the app crashes, the error is like this:

I have struggled for this bug for days, but still cannot find how to fix it. I do hope someone can help me. Any suggestions are appreciated.

UPDATE: I make a demo project ReaderDemo to simulate the situation. If you are interested, you can download to see the error. There are 15 images in this project, the 5,7,14 images will cause the crash when scrolling, they are a little complicated than others. but if you scroll through thumbnail scrollview then click, they all can be displayed.

解决方案

You have a number of problems but lets start off with the first I found:

  1. Improper test

    if (index > [mPageNames count]) {
    

    That needs to be >= or you crash.

  2. you are calling dispatch_sync on the mainQueue, that does not seem to be a good decision (but maybe you have a really good one) - I changed it to async, seems to work OK

  3. If you enable exceptions in this project it will really help you. Click the Break Points button in the Xcode toolbar. Then select the BreakPoints option left pane, second from the right. Tap the bottom left '+' icon and add an All Exceptions breakpoint. Now when you run the debugger stops where the problem occurrs.

  4. I got a final crash that I'll let you fix:

    2012-09-26 08:55:12.378 ReaderDemo[787:11303] MFJAtIndex index out of bounds,index:15,bounds:15
    2012-09-26 08:55:12.379 ReaderDemo[787:11303] *** Assertion failure in -[ImageScrollView showLoadingForMFJ:], /Volumes/Data/Users/dhoerl/Downloads/ReaderDemo/ReaderDemo/ImageScrollView.m:247
    

This should get you on your way.


EDIT: Your problem relates to the management of the mData memory. You are trying to manage the lifecycle of it in your code, but this management is not sync'd with the CGImageDataProvider that is trying to use it. The crash is almost for sure (meaning I'm 99.99% convinced) a byproduct of the CGImageProvided created by CGDataProviderCreateWithData trying to access the data after your class has freed that memory in dealloc. I have had similar experiences with data providers.

The proper solution is to remove all free(data) calls, or at least most of them. Given the current structure of your code you will need to think about this carefully - you may want to replaced all the tests and malloc/frees with a flag. In the end, what you want to do is once the memory pointer is handed ovdr to CGDataProviderCreateWithData, you need to NULL out mData and let the data provider handle the removal.

The way to do this is to provide a function pointer to CGDataProviderCreateWithData in the past parameter:

CGDataProviderReleaseDataCallback
A callback function that releases data you supply to the function CGDataProviderCreateWithData.

typedef void (*CGDataProviderReleaseDataCallback) (
   void *info,
   const void *data,
   size_t size
);

All that function needs to do is just call free(data);. So whenever the data provider is done with the allocated memory, it will free it (and you don't need to worry about it).

这篇关于这个dealloc在ARC有什么问题?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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