错误ITMS-90035 - Xcode 6.3.1 [签名无效] [英] Error ITMS-90035 - Xcode 6.3.1 [Invalid Signature]

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问题描述

我想在App Store提交这个cocos2d应用程式。配置/代码签名配置正确完成,但是,有一个目标,TexturePacker是给错误(更具体地 - PackTexture.sh文件)。

I am trying to submit this cocos2d app in the App Store. Provisioning / code-signing configuration is done properly, however, there's a target, TexturePacker that is giving errors (more specifically - PackTexture.sh file).

目标截图中的PackTexture.sh路径

PackTexture.sh 代表使用Texture Packer创建的所有工作表,因此如果我删除它,游戏将无法正常工作。

PackTexture.sh represents all sheets created with Texture Packer, so if I remove it, the game will not function properly.

Texture Packer目标截图

删除Texture Packer Target也不行。我的想法。

Removing Texture Packer Target is also not going to work. I am out of ideas.

Texture Packer Target可以进行代码签名,并且可以添加配置信息。但是,不会自动检测用于分发的供应配置文件以将其添加到该目标中。

Texture Packer Target can be code-signed and provisioning info can be added. However, the provisioning profiles for distribution are not auto-detected to add them into that target.

如何将此二进制文件提交到App Store?

How do I submit this binary to the App Store?

推荐答案

从项目中删除 PackTexture.sh 文件时出现问题!

Problem solved when deleted PackTexture.sh file from project!

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