同一类中的类的静态成员对象 [英] Static member object of a class in the same class
问题描述
假设我们有一个类为
class Egg
{
static Egg e;
int i;
Egg(int ii):i(ii){}
Egg(const Egg&); //防止复制构造函数被调用
public:
static Egg * instance(){return& e}
};
鸡蛋:: e(47);
此代码确保我们不能创建任何对象,但只能使用静态对象。但是我们如何声明类中同一个类的静态对象。
还有一件事,因为e是一个静态对象,静态对象只能调用静态成员函数,因此如何在静态对象e中调用构造函数,并且其构造函数是私有的。
但是我们如何声明类中同一个类的静态对象。
A static
成员变量不存储在类的每个对象内。因此,如果在定义类之后在类中声明一个 static
成员变量或作为命名空间级对象,则仅在访问( Class :: var
和 var
)并访问 protected
和
c>是静态对象,静态对象只能调用静态成员函数
我想你正在混合 static
函数和 static
对象。在 static
函数中,只能调用 static
函数(除非你在对象上调用它们)。
那么如何在这里为静态对象调用构造函数
e
对于每个其他对象,也必须为 static
对象调用构造函数。
其构造函数也是私有的
访问控制在C ++中的类级别上检查。因为 static
对象在类中,它可以访问 private
成员。
与其他语言不同,下面是在C ++中合法的,因为访问一个私有成员是从类里面 - 即使是在另一个对象(其他
在这种情况下):
class Test {
private:
int i;
public:
Test(const Test& other)
:i(other.i)
{}
};
Suppose we have a class as
class Egg
{
static Egg e;
int i;
Egg(int ii):i(ii) {}
Egg(const Egg &); //Prevents copy-constructor to be called
public:
static Egg* instance() {return &e}
};
Egg Egg::e(47);
This code guarantees that we cannot create any object, but could use only the static object. But how could we declare static object of the same class in the class.
And also one thing more since e is a static object, and static objects can call only static member functions, so how could the constructor been called here for static object e, also its constructors are private.
But how could we declare static object of the same class in the class.
A static
member variable is not stored inside each object of a class. So if you declare a static
member variable inside a class or as a namespace level object after you defined the class, differs only in respect to access (Class::var
and var
) and access to protected
and private
members.
And also one thing more since
e
is a static object, and static objects can call only static member functions
I think you are mixing static
functions and static
objects. Inside a static
function you can call only static
functions (unless you are calling them on an object).
so how could the constructor been called here for static object
e
Like for every other object a constructor has to be called for static
objects, too.
also its constructors are private
Access Control is checked on class level in C++. So since the static
object is inside the class, it can access private
members.
Unlike in some other languages, the following is legal in C++, since the access to a private member is from inside the class - even if on another object (other
in this case):
class Test {
private:
int i;
public:
Test(const Test &other)
: i(other.i)
{}
};
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