一段时间后停止代码 [英] Stop the code after a time period
问题描述
可能重复:
15秒后停止运行代码
我正在处理数据包嗅探器的代码,我只想对其进行一些修改。现在我正在编辑它,所以一旦启动程序,它将只捕获数据包15秒。以下是截取数据包的代码部分,您可以看到我正在处理Try / Catch / Throw,它的工作原理就像循环。
code> public void Start(){
if(m_Monitor == null)
{
try
{
m_Monitor = new Socket(AddressFamily.InterNetwork,SocketType.Raw,ProtocolType.IP);
m_Monitor.Bind(new IPEndPoint(IP,0));
m_Monitor.IOControl(SIO_RCVALL,BitConverter.GetBytes((int)1),null);
m_Monitor.BeginReceive(m_Buffer,0,m_Buffer.Length,SocketFlags.None,new AsyncCallback(this.OnReceive),null);
}
catch
{
m_Monitor = null;
throw new SocketException();
}
}
}
///< summary>
///停止侦听指定的接口。
///< / summary>
public void Stop(){
if(m_Monitor!= null){
m_Monitor.Close();
m_Monitor = null;
}
}
///< summary>
///当套接字拦截IP数据包时调用。
///< / summary>
///< param name =ar>异步结果< / param>
///
private void OnReceive(IAsyncResult ar){
try
{
int received = m_Monitor.EndReceive(ar);
try
{
if(m_Monitor!= null)
{
byte [] packet = new byte [received];
Array.Copy(Buffer,0,packet,0,received);
OnNewPacket(new Packet(packet));
}
}
catch {} // invalid packet;忽略
m_Monitor.BeginReceive(Buffer,0,Buffer.Length,SocketFlags.None,new AsyncCallback(this.OnReceive),null);
}
catch
{
Stop();
}
}
你觉得我可以修改这段代码,以便例如在15秒后才能停止一次?我试图使用DateTime,但并不成功,我无法打破这个所谓的循环。
我想你需要测量时间,并在特定时间后停止代码说15秒, StopWatch
class可以帮助你。
//创建新的秒表实例
秒表秒表=新的秒表();
//开始秒表
stopwatch.Start();
//停止秒表
stopwatch.Stop();
//写入结果
Console.WriteLine(Time elapsed:{0},秒表。
//如果超过15秒,您可以检查Elapsed属性
//然后停止代码
已经过的属性返回TimeSpan 一个>实例,你会做这样的事情。
TimeSpan timeGone =秒表。
为了适应您的方案,您可以做这样的事情
秒表秒表=新秒表();
TimeSpan timeGone;
//使用TimeSpan构造函数指定:
// ...天,小时,分钟,秒,毫秒。
// ...返回的TimeSpan有这些值。
TimeSpan RequiredTimeLine = new TimeSpan(0,0,0,15,0); //设置为15秒
While(timeGone.Seconds< RequiredTimeLine.Seconds)
{
stopwatch.Start();
Start();
timeGone =秒表。
}
Stop(); //您将停止收听的方法
一些有用的链接
给了足够的指针,任何人都可以通过这些基本方法来解决他的问题,请同时检查我的评论另一种方法。
Possible Duplicate:
Stop running the code after 15 seconds
I am dealing with the code of a packet sniffer and I just want to make some modifications to it. Now I am trying to edit it so that once I start the program, it will only capture the packets for 15 seconds. Below is the part of code which intercepts the packets and as you can see I am dealing with Try/Catch/Throw and it works like a loop.
public void Start() {
if (m_Monitor == null)
{
try
{
m_Monitor = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP);
m_Monitor.Bind(new IPEndPoint(IP, 0));
m_Monitor.IOControl(SIO_RCVALL, BitConverter.GetBytes((int)1), null);
m_Monitor.BeginReceive(m_Buffer, 0, m_Buffer.Length, SocketFlags.None, new AsyncCallback(this.OnReceive), null);
}
catch
{
m_Monitor = null;
throw new SocketException();
}
}
}
/// <summary>
/// Stops listening on the specified interface.
/// </summary>
public void Stop() {
if (m_Monitor != null) {
m_Monitor.Close();
m_Monitor = null;
}
}
/// <summary>
/// Called when the socket intercepts an IP packet.
/// </summary>
/// <param name="ar">The asynchronous result.</param>
///
private void OnReceive(IAsyncResult ar) {
try
{
int received = m_Monitor.EndReceive(ar);
try
{
if (m_Monitor != null)
{
byte[] packet = new byte[received];
Array.Copy(Buffer, 0, packet, 0, received);
OnNewPacket(new Packet(packet));
}
}
catch { } // invalid packet; ignore
m_Monitor.BeginReceive(Buffer, 0, Buffer.Length, SocketFlags.None, new AsyncCallback(this.OnReceive), null);
}
catch
{
Stop();
}
}
How do you think I can modify this code so that it will be stopped once started after 15 seconds for instance? I have tried to use DateTime but it was not successfull and I couldn't kind of break this so-called loop.
I think you need to measure time and stop the code after particular time say "15 seconds" ,StopWatch
class can help you out.
// Create new stopwatch instance
Stopwatch stopwatch = new Stopwatch();
// start stopwatch
stopwatch.Start();
// Stop the stopwatch
stopwatch.Stop();
// Write result
Console.WriteLine("Time elapsed: {0}",stopwatch.Elapsed);
// you can check for Elapsed property when its greater than 15 seconds
//then stop the code
Elapsed property returns TimeSpan instance you would do something like this.
TimeSpan timeGone = stopwatch.Elapsed;
To fit your scenario you can do something like this
Stopwatch stopwatch = new Stopwatch();
TimeSpan timeGone;
// Use TimeSpan constructor to specify:
// ... Days, hours, minutes, seconds, milliseconds.
// ... The TimeSpan returned has those values.
TimeSpan RequiredTimeLine = new TimeSpan(0, 0, 0, 15, 0);//set to 15 sec
While ( timeGone.Seconds < RequiredTimeLine.Seconds )
{
stopwatch.Start();
Start();
timeGone = stopwatch.Elapsed;
}
Stop();//your method which will stop listening
Some useful links
MSDN StopWatch
Note:
Im' sure that i have given enough pointers that anyone can sort his problem through these basic approach ,kindly also check my comments for another approach.
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