在哪里可以找到关于快速警报(UIAlertController)的清晰解释? [英] Where to find a clear explanation about swift alert (UIAlertController)?

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问题描述

解决方案

在一个主题上搜索一段时间后,我没有找到清楚和翔实的解释。 t
找到一个明确的解释,即使在它的类参考
UIAlertController参考



没关系,但对我来说不够清楚。



所以在收集一些peaces之后,我决定做出自己的解释
(希望它有帮助)



所以这里:


  1. UIAlertView 已被弃用,如下所示:

  2. UIAlertController 应该在iOS8 +
    中使用,以便先创建一个我们需要实例化的代码,
    构造函数(init)获取3个参数:

2.1标题:字符串 - >显示在警报对话框顶部的大胆文本



2.2消息:字符串 - >较小的文本(几乎解释为自己)



2.3 prefferedStyle:UIAlertControllerStyle - >定义对话框样式,在大多数情况下: UIAlertControllerStyle.Alert


  1. 向用户显示,我们可以使用 showViewController presentViewController 并将我们的警报作为参数


  2. 传递给我们可以使用的用户的一些交互:


4.1
UIAlertController.addAction 创建按钮



4.2
UIAlertController.addTextField to cre at文本字段



编辑备注:下面的代码示例,更新为swift 3语法



示例1 :简单对话框

  @IBAction func alert1(发件人:UIButton){
//简单警报对话框
let alert = UIAlertController(标题:Alert 1,消息:One was won,preferredStyle:UIAlertControllerStyle.alert);
//显示
show(alert,sender:self);
}

示例2 :具有一个输入textField和amp ;两个按钮

  @IBAction func alert2(发件人:UIButton){
//与一个输入textField&两个按钮
let alert = UIAlertController(title:Alert 2,message:Two will win too,preferredStyle:UIAlertControllerStyle.alert);
//默认输入textField(无配置...)
alert.addTextField(configurationHandler:nil);
//没有事件处理程序(只是关闭对话框)
alert.addAction(UIAlertAction(title:No,style:UIAlertActionStyle.cancel,handler:nil));
//关闭事件处理函数
alert.addAction(UIAlertAction(title:Yes),style:UIAlertActionStyle.default,handler:{(action:UIAlertAction)in
let fields = alert。 textFields !;
print(是的,我们可以:+ fields [0] .text!);
}));
present(alert,animated:true,completion:nil);
}

示例3 :一个自定义输入textField&一个按钮

  @IBAction func alert3(发件人:UIButton){
//一个输入&一个按钮
let alert = UIAlertController(标题:Alert 3,消息:Three will set me free,preferredStyle:UIAlertControllerStyle.alert);

//配置输入textField
var field:UITextField?; //运算符?因为它已被稍后初始化
alert.addTextField(configurationHandler:{(input:UITextField)in
input.placeholder =我没有显示时,没有值;-);
input.clearButtonMode = UITextFieldViewMode.whileEditing;
field = input; //赋值给外部变量(以供参考)
});
// alert3 yesHandler - >在同一范围内与alert进行定义,然后作为事件处理程序传递
func yesHandler(actionTarget:UIAlertAction){
print(YES - > !!);
//打印来自'field'的文本,现在引用相关的输入
print(field!.text!); // operator!因为它是可选这里
}
//具有预定义函数的事件处理程序
alert.addAction(UIAlertAction(title:Yes,style:UIAlertActionStyle.default,handler:yesHandler));

present(alert,animated:true,completion:nil);
}

希望有帮助,祝你好运; - )


Couldn't find a clear and informative explanation for this.

解决方案

After searching a while on a subject I didn't find a clear explanation , even in it's class reference UIAlertController Reference

It is ok, but not clear enough for me.

So after collecting some peaces I decided to make my own explanation (Hope it helps)

So here it goes:

  1. UIAlertView is deprecated as pointed out : UIAlertView in Swift
  2. UIAlertController should be used in iOS8+ so to create one first we need to instantiate it, the Constructor(init) gets 3 parameters:

2.1 title:String -> big-bold text to display on the top of alert's dialog box

2.2 message:String -> smaller text (pretty much explains it's self)

2.3 prefferedStyle:UIAlertControllerStyle -> define the dialog box style, in most cases: UIAlertControllerStyle.Alert

  1. Now to actually show it to the user, we can use showViewController or presentViewController and pass our alert as parameter

  2. To add some interaction with a user we can use:

4.1 UIAlertController.addAction to create buttons

4.2 UIAlertController.addTextField to create text fields

Edit note: code examples below, updated for swift 3 syntax

Example 1: Simple Dialog

@IBAction func alert1(sender: UIButton) {
     //simple alert dialog
    let alert=UIAlertController(title: "Alert 1", message: "One has won", preferredStyle: UIAlertControllerStyle.alert);
    //show it
    show(alert, sender: self);
}

Example 2: Dialog with one input textField & two buttons

@IBAction func alert2(sender: UIButton) {
    //Dialog with one input textField & two buttons
    let alert=UIAlertController(title: "Alert 2", message: "Two will win too", preferredStyle: UIAlertControllerStyle.alert);
    //default input textField (no configuration...)
    alert.addTextField(configurationHandler: nil);
    //no event handler (just close dialog box)
    alert.addAction(UIAlertAction(title: "No", style: UIAlertActionStyle.cancel, handler: nil));
    //event handler with closure
    alert.addAction(UIAlertAction(title: "Yes", style: UIAlertActionStyle.default, handler: {(action:UIAlertAction) in
        let fields = alert.textFields!;
        print("Yes we can: "+fields[0].text!);
    }));
    present(alert, animated: true, completion: nil);
}

Example 3: One customized input textField & one button

@IBAction func alert3(sender: UIButton) {
   // one input & one button
   let alert=UIAlertController(title: "Alert 3", message: "Three will set me free", preferredStyle: UIAlertControllerStyle.alert);

    //configured input textField
    var field:UITextField?;// operator ? because it's been initialized later
    alert.addTextField(configurationHandler:{(input:UITextField)in
        input.placeholder="I am displayed, when there is no value ;-)";
        input.clearButtonMode=UITextFieldViewMode.whileEditing;
        field=input;//assign to outside variable(for later reference)
    });
    //alert3 yesHandler -> defined in the same scope with alert, and passed as event handler later
    func yesHandler(actionTarget: UIAlertAction){
        print("YES -> !!");
        //print text from 'field' which refer to relevant input now
        print(field!.text!);//operator ! because it's Optional here
    }
    //event handler with predefined function
    alert.addAction(UIAlertAction(title: "Yes", style: UIAlertActionStyle.default, handler: yesHandler));

    present(alert, animated: true, completion: nil);
 }

Hope It helps, and good luck ;-)

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