你如何使一个元素无法在拉斐尔? [英] How do you make an element undragable in Raphael?
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问题描述
我使用 element.drag(start,move,up)可以拖动一个元素;
当我想要使元素无法复原,我可以使用 文档中的方法来实现这一点
When I want to make the element undragable, I can somewhat achieve this using the method from the documentation:
element.undrag(f); // Any undefined variable works as the argument
这样使得元素不能再被移动了。
This makes it so that the element cannot be moved anymore.
此方法有2个问题:
- 这使得 / strong>页面上的元素无法复原。
-
start()
每个元素仍然会触发一次。我在start()
中触发了不透明度更改,所以很明显。
- This makes all elements on the page undragable.
start()
still fires once for each element. I have an opacity change triggered instart()
so it's quite obvious.
如何使元素无法复原,以便仅该元素受到影响, start()
不会被触发?
How do I make an element undragable so that only that element is affected and start()
is not fired?
这是我到目前为止。以下尝试在拖动后使该元素无法复原:
Here's what I have so far. The following tries to make the element undragable after one drag:
wiwindow.onload = function() {
var R = Raphael("canvas", 500, 500),
c = R.circle(100, 100, 50).attr({
fill: "hsb(.8, 1, 1)",
stroke: "none",
opacity: .5
}),
d = R.circle(200, 200, 50).attr({
fill: "hsb(1, 1, .8)",
stroke: "none",
opacity: .5
}),
start = function () {
// storing original coordinates
this.ox = this.attr("cx");
this.oy = this.attr("cy");
this.attr({opacity: 1});
},
move = function (dx, dy) {
// move will be called with dx and dy
this.attr({cx: this.ox + dx, cy: this.oy + dy});
},
up = function () {
// restoring state
this.attr({opacity: .5});
this.undrag(notDefinedVariable); // Try to make it undragable
};
c.drag(move, start, up);
d.drag(move, start, up);
};
尝试用这个jsFiddle
推荐答案
这是已知的错误。将在下一个版本中修复。
This is known bug. Will be fixed in the next release.
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