C#模型用户,朋友请求和实体框架代码的朋友 [英] C# Model User, Friend Requests and Friends with Entity Framework Code First
问题描述
public class ApplicationUser:IdentityUser< int,CustomUserLogin,CustomUserRole,CustomUserClaim>
{
public ApplicationUser()
{
Friends = new List< Friend>();
}
[必需]
public string Alias {get;组; }
public virtual ICollection< Friend>新新旗新新新新新新新新新新新新新新新新新新新新新组;
}
public class Friend
{
public virtual int Id {get;组; }
public virtual ApplicationUser RequestedBy {get;组; }
public virtual ApplicationUser RequestedTo {get;组; }
public DateTime? RequestTime {get;组; }
public FriendRequestFlag FriendRequestFlag {get;组; }
}
public enum FriendRequestFlag
{
无,
已批准,
被拒绝,
已被阻止,
垃圾邮件
};
我可以添加这个方法的朋友,当我从数据库中获取它们时,它们会填充,例如: p>
public void AddFriendRequest(ApplicationUser user,ApplicationUser friendUser)
{
var friendRequest = new Friend()
{
RequestedBy = user,
RequestedTo = friendUser,
RequestTime = DateTime.Now,
FriendRequestFlag = FriendRequestFlag.None
};
user.Friends.Add(friendRequest);
}
当我运行上面的代码时,数据库中的friend表格如下所示执行后:
当我得到一个用户我会wan Entity Framework可以获得Friend的所有行,用户是 RequestedBy
或 RequestedTo
。这可能与EF有关吗?例如使用Fluent API?我还要映射密钥,以便不需要 [ApplicationUser_Id]
。
@Mukesh感谢您的答案,但我决定采取另一种方法,因为您的解决方案没有获得Friend的所有行是用户是RequestedBy或RequestedTo。这是我的解决方案:
public class ApplicationUser:IdentityUser< int,CustomUserLogin,CustomUserRole,
CustomUserClaim>
{
public async任务< ClaimsIdentity> GenerateUserIdentityAsync(UserManager< ApplicationUser,int> manager,string authenticationType)
{
//请注意,authenticationType必须与CookieAuthenticationOptions.AuthenticationType
中定义的那个匹配。var userIdentity = await manager.CreateIdentityAsync(this, authenticationType);
//在此添加自定义用户声明
return userIdentity;
}
public ApplicationUser()
{
SentFriendRequests = new List< Friend>();
ReceievedFriendRequests = new List< Friend>();
}
[必需]
public string Alias {get;组; }
public string Name {get;组; }
public byte [] ProfilePicture {get;组; }
public virtual ICollection< Friend> SentFriendRequests {get;组; }
public virtual ICollection< Friend> ReceievedFriendRequests {get;组; }
[NotMapped]
public virtual ICollection< Friend>朋友{
get
{
var friends = SentFriendRequests.Where(x => x.Approved).ToList();
friends.AddRange(ReceievedFriendRequests.Where(x => x.Approved));
返回朋友;
}}
}
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
modelBuilder.Conventions.Remove< OneToManyCascadeDeleteConvention>();
modelBuilder.Conventions.Remove< ManyToManyCascadeDeleteConvention>();
modelBuilder.Entity< Friend>()
.HasRequired(a => a.RequestedBy)
.WithMany(b => b.SentFriendRequests)
.HasForeignKey(c => c.RequestedById);
modelBuilder.Entity< Friend>()
.HasRequired(a => a.RequestedTo)
.WithMany(b => b.ReceievedFriendRequests)
.HasForeignKey(c => c.RequestedToId);
}
public class Friend
{
[Key,Column(Order = 0)]
public int RequestedById {get;组; }
[Key,Column(Order = 1)]
public int RequestedToId {get;组; }
public virtual ApplicationUser RequestedBy {get;组; }
public virtual ApplicationUser RequestedTo {get;组; }
public DateTime? RequestTime {get;组; }
public DateTime? BecameFriendsTime {get;组; }
public FriendRequestFlag FriendRequestFlag {get;组; }
[NotMapped]
public bool Approved => FriendRequestFlag == FriendRequestFlag.Approved;
public void AddFriendRequest(ApplicationUser user,ApplicationUser friendUser)
{
var friendRequest = new Friend()
{
RequestedBy = user,
RequestedTo = friendUser,
RequestTime = DateTime.Now,
FriendRequestFlag = FriendRequestFlag.None
};
user.SentFriendRequests.Add(friendRequest);
}
}
public enum FriendRequestFlag
{
无,
已批准,
被拒绝,
已阻止,
垃圾邮件
};
I have previously asked a question here on SO about a similar topic but have since taken a different approach. This is my model:
public class ApplicationUser : IdentityUser<int, CustomUserLogin, CustomUserRole,CustomUserClaim>
{
public ApplicationUser()
{
Friends = new List<Friend>();
}
[Required]
public string Alias { get; set; }
public virtual ICollection<Friend> Friends { get; set; }
}
public class Friend
{
public virtual int Id { get; set; }
public virtual ApplicationUser RequestedBy { get; set; }
public virtual ApplicationUser RequestedTo { get; set; }
public DateTime? RequestTime { get; set; }
public FriendRequestFlag FriendRequestFlag { get; set; }
}
public enum FriendRequestFlag
{
None,
Approved,
Rejected,
Blocked,
Spam
};
I can add Friends with this approach and they populate when I get them from database, sample:
public void AddFriendRequest(ApplicationUser user, ApplicationUser friendUser)
{
var friendRequest = new Friend()
{
RequestedBy = user,
RequestedTo = friendUser,
RequestTime = DateTime.Now,
FriendRequestFlag = FriendRequestFlag.None
};
user.Friends.Add(friendRequest);
}
When I run the code above, the friend table in the database looks like this after execution:
When I get a user I would wan't Entity Framework to get all rows in Friend were the user is either RequestedBy
or RequestedTo
. Is this possible to do with EF? For example with Fluent API? I would also like to map the keys so that [ApplicationUser_Id]
is not needed.
@Mukesh thanks for your answer but I decided to take another approach since your solution did not get all rows in Friend were the user is either RequestedBy or RequestedTo. This is my solution:
public class ApplicationUser : IdentityUser<int, CustomUserLogin, CustomUserRole,
CustomUserClaim>
{
public async Task<ClaimsIdentity> GenerateUserIdentityAsync(UserManager<ApplicationUser, int> manager, string authenticationType)
{
// Note the authenticationType must match the one defined in CookieAuthenticationOptions.AuthenticationType
var userIdentity = await manager.CreateIdentityAsync(this, authenticationType);
// Add custom user claims here
return userIdentity;
}
public ApplicationUser()
{
SentFriendRequests = new List<Friend>();
ReceievedFriendRequests = new List<Friend>();
}
[Required]
public string Alias { get; set; }
public string Name { get; set; }
public byte[] ProfilePicture { get; set; }
public virtual ICollection<Friend> SentFriendRequests { get; set; }
public virtual ICollection<Friend> ReceievedFriendRequests { get; set; }
[NotMapped]
public virtual ICollection<Friend> Friends {
get
{
var friends = SentFriendRequests.Where(x => x.Approved).ToList();
friends.AddRange(ReceievedFriendRequests.Where(x => x.Approved));
return friends;
} }
}
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
modelBuilder.Conventions.Remove<OneToManyCascadeDeleteConvention>();
modelBuilder.Conventions.Remove<ManyToManyCascadeDeleteConvention>();
modelBuilder.Entity<Friend>()
.HasRequired(a => a.RequestedBy)
.WithMany(b => b.SentFriendRequests)
.HasForeignKey(c => c.RequestedById);
modelBuilder.Entity<Friend>()
.HasRequired(a => a.RequestedTo)
.WithMany(b => b.ReceievedFriendRequests)
.HasForeignKey(c => c.RequestedToId);
}
public class Friend
{
[Key, Column(Order = 0)]
public int RequestedById { get; set; }
[Key, Column(Order = 1)]
public int RequestedToId { get; set; }
public virtual ApplicationUser RequestedBy { get; set; }
public virtual ApplicationUser RequestedTo { get; set; }
public DateTime? RequestTime { get; set; }
public DateTime? BecameFriendsTime { get; set; }
public FriendRequestFlag FriendRequestFlag { get; set; }
[NotMapped]
public bool Approved => FriendRequestFlag == FriendRequestFlag.Approved;
public void AddFriendRequest(ApplicationUser user, ApplicationUser friendUser)
{
var friendRequest = new Friend()
{
RequestedBy = user,
RequestedTo = friendUser,
RequestTime = DateTime.Now,
FriendRequestFlag = FriendRequestFlag.None
};
user.SentFriendRequests.Add(friendRequest);
}
}
public enum FriendRequestFlag
{
None,
Approved,
Rejected,
Blocked,
Spam
};
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