Firebase云消息传递和C#服务器端代码 [英] Firebase Cloud Messaging and C# server side code

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本文介绍了Firebase云消息传递和C#服务器端代码的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我在我的Android和iOS应用程序中使用FCM。客户端代码工作正常,因为从Firebase控制台我可以发送通知到两个平台没有任何问题。使用我的C#代码,我可以成功地向Android设备发送通知,但通知不会出现在iPhone上,除非直接来自Firebase通知控制台。

C#服务器端代码

  try 
{
var applicationID =application_id;
var senderId =sender_id;
string deviceId =device_id_of_reciever;
WebRequest tRequest = WebRequest.Create(https://fcm.googleapis.com/fcm/send);
tRequest.Method =post;
tRequest.ContentType =application / json;
var data = new
{
to = deviceId,
notification = new
{
body =这是消息,
title =这是标题,
icon =myicon
}
};

var serializer = new JavaScriptSerializer();
var json = serializer.Serialize(data);
Byte [] byteArray = Encoding.UTF8.GetBytes(json);
tRequest.Headers.Add(string.Format(Authorization:key = {0},applicationID));
tRequest.Headers.Add(string.Format(Sender:id = {0},senderId));
tRequest.ContentLength = byteArray.Length;

using(Stream dataStream = tRequest.GetRequestStream())
{
dataStream.Write(byteArray,0,byteArray.Length);
using(StreamReader tReader = new StreamReader(dataStreamResponse))使用(WebResponse tResponse = tRequest.GetResponse())
{
using(Stream dataStreamResponse = tResponse.GetResponseStream())$ b $
{
String sResponseFromServer = tReader.ReadToEnd();
Response.Write(sResponseFromServer);



$ catch(Exception ex)

Response.Write(ex.Message);

$ / code>

通知不能在我的服务器端代码的iPhone上工作,但我得到一个好来自Firebase的响应。

  {
multicast_id:479608 XXXXXX529964,
success:1,
failure:0,
canonical_ids:0,
results:[{
message_id:0:1467935842135743%a13567c6a13567c6
} ]
}

任何帮助或建议将非常感激。

解决方案

尝试在您的FCM请求中将优先级字段设置为高。

<例如:

pre $ var $ data $ new

= deviceId
通知= new
{
body =This is the message,
title =This is the title,
icon =myicon
},
priority =high
};

请注意,在开发中使用高优先级是好的,但在生产中它应该只在用户预计会采取行动,如回复聊天消息。


I am using FCM in my Android and iOS app. The client side code is working correctly because from the Firebase console I can send notifications to both platforms with out any problem. With my C# code I can send notifications successfully to android devices but the notifications never appear on iPhone unless directly coming from the Firebase notification console. I don't know what gives.

C# server-side code

try
{
    var applicationID = "application_id";
    var senderId = "sender_id";
    string deviceId = "device_id_of_reciever";
    WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
    tRequest.Method = "post";
    tRequest.ContentType = "application/json";
    var data = new
    {
        to = deviceId,
        notification = new
        {
            body = "This is the message",
            title = "This is the title",
            icon = "myicon"
        }
    };

    var serializer = new JavaScriptSerializer();
    var json = serializer.Serialize(data);
    Byte[] byteArray = Encoding.UTF8.GetBytes(json);
    tRequest.Headers.Add(string.Format("Authorization: key={0}", applicationID));
    tRequest.Headers.Add(string.Format("Sender: id={0}", senderId));
    tRequest.ContentLength = byteArray.Length;

    using (Stream dataStream = tRequest.GetRequestStream())
    {
        dataStream.Write(byteArray, 0, byteArray.Length);
        using (WebResponse tResponse = tRequest.GetResponse())
        {
            using (Stream dataStreamResponse = tResponse.GetResponseStream())
            using (StreamReader tReader = new StreamReader(dataStreamResponse))
            {
                String sResponseFromServer = tReader.ReadToEnd();
                Response.Write(sResponseFromServer);
            }
        }
    }
}
catch (Exception ex)
{
    Response.Write(ex.Message);
}

Notifications are not working on iPhone with my server side code but I get a good response from Firebase.

    {
    "multicast_id": 479608 XXXXXX529964,
    "success": 1,
    "failure": 0,
    "canonical_ids": 0,
    "results": [{
        "message_id": "0:1467935842135743%a13567c6a13567c6"
    }]
}

Any help or suggestions would be really appreciated.

解决方案

Try setting the priority field to High in your FCM request.

Eg:

var data = new
{
    to = deviceId,
    notification = new
    {
        body = "This is the message",
        title = "This is the title",
        icon = "myicon"
    },
    priority = "high"
};

Note though that using high priority in development is fine but in production it should only be used when the user is expected to take action, like reply to a chat message.

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