Flash CC HTML5应该是简单的gotoAndPlay [英] Flash CC HTML5 ought to be simple gotoAndPlay
问题描述
我有一个带有按钮的信息屏幕。这个Infoscreen是来自图书馆的一个链接名称为CloseBtn的动画片段。下面的脚本在这个movieclip的第8帧:
< code>
this.stop();
var closeBtn = new lib.CloseBtn();
closeBtn.x = 130;
closeBtn.y = 150;
closeBtn.stop();
this.addChild(closeBtn);
closeBtn.addEventListener(click,function(event)
{
this.gotoAndPlay(9);
});
< / code>
当您点击按钮时,您可能已经猜到了InfoScreen中的gotoAndPlay框架9。但它不工作!当我把代码和时间线结合起来的时候,我觉得是错误的吗?
问题解决了!解决方法是在分配eventListener时按钮之前的关键字this。花了我8个小时的代码分析沮丧发现。
$ b $ pre $ this.closeBtn.addEventListener(click,function(event)
{
this.gotoAndPlay (9);
});
I'm creating an Javascript/HTML5-game in Flash CC.
I have an Info-screen with a button. This Infoscreen is a movieclip from the library with a linkname "CloseBtn". The following script is on frame 8 in this movieclip:
<code>
this.stop();
var closeBtn=new lib.CloseBtn();
closeBtn.x=130;
closeBtn.y=150;
closeBtn.stop();
this.addChild(closeBtn);
closeBtn.addEventListener("click", function (event)
{
this.gotoAndPlay(9);
});
</code>
As you probably have guessed this should gotoAndPlay frame 9 in the InfoScreen when the button is clicked. But it does not work! Am I thinkg wrong when combining code with timeline?
Problem solved!
The solution is the keyword "this" before the button when assigning the eventListener. Took me about 8 hours of frustrated code analysis to find out.
this.closeBtn.addEventListener("click", function (event)
{
this.gotoAndPlay(9);
});
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