用gmp添加浮游物给“正确的”结果,有点 [英] Adding floats with gmp gives "correct" results, sort of
问题描述
在下面的代码中,我使用 mpf_add
来添加两个浮点值的字符串表示。我现在不明白的是为什么 2.2 + 3.2 = 5.39999999999999999999999999999999999999
。我原以为 gmp
足够聪明,给 5.4
。
我不理解gmp是如何浮动的?
(顺便说一句,当我第一次写这个I不知道如何插入一个小数点,因此在最后加/减数字的东西)
$ pre $ BS $ __stdcall FBIGSUM( BSTR p1,BSTR p2){
USES_CONVERSION;
F(n1);
F(n2);
F(res);
LPSTR sNum1 = W2A(p1);
LPSTR sNum2 = W2A(p2);
mpf_set_str(n1,sNum1,10);
mpf_set_str(n2,sNum2,10);
mpf_add(res,n1,n2);
char * buff =(char *)_alloca(1024);
char expBuffer [20];
mp_exp_t exp;
mpf_get_str(buff,& exp,10,0,res);
$ b $ char * temp = ltoa((long)exp,expBuffer,10);
if(exp> = 0){
strcat(buff,+);
}
strcat(buff,expBuffer);
BSTR bResult = _com_util :: ConvertStringToBSTR(buff);
返回bResult;
在二进制环境中使用浮点运算的错误。
请参阅 IEEE 754 标准的更多信息。
In the code below I use mpf_add
to add the string representation of two floating values. What I don't understand at this point is why 2.2 + 3.2 = 5.39999999999999999999999999999999999999
. I would have thought that gmp
was smart enough to give 5.4
.
What am I not comprehending about how gmp does floats?
(BTW, when I first wrote this I wasn't sure how to insert a decimal point, thus the plus/minus digit stuff at the end)
BSTR __stdcall FBIGSUM(BSTR p1, BSTR p2 ) {
USES_CONVERSION;
F(n1);
F(n2);
F(res);
LPSTR sNum1 = W2A( p1 );
LPSTR sNum2 = W2A( p2 );
mpf_set_str( n1, sNum1, 10 );
mpf_set_str( n2, sNum2, 10 );
mpf_add( res, n1, n2 );
char * buff = (char *) _alloca( 1024 );
char expBuffer[ 20 ];
mp_exp_t exp;
mpf_get_str(buff, &exp, 10, 0, res);
char * temp = ltoa( (long) exp, expBuffer, 10 );
if (exp >= 0) {
strcat(buff, "+" );
}
strcat(buff, expBuffer );
BSTR bResult = _com_util::ConvertStringToBSTR( buff );
return bResult;
}
This is because of the inherent error of using floating-point arithmetic in a binary environment.
See the IEEE 754 standard for more information.
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