如何使用Google.Apis.YouTube.v3和C#将视频上传到YouTube? [英] How to upload Video to youtube using Google.Apis.YouTube.v3 and C#?
问题描述
我使用 C#
创建了控制台
应用程序。
其中上传
视频
从本地驱动器到 youtube
。
我使用此连结在google api中建立了新应用程式。
我还使用 nuget
安装了所有必需的 packages
。
当我运行我的应用程序时,出现访问被拒绝错误,我无法找到问题。
I在 Task Run()
方法中出现错误。
using System;
使用System.IO;
使用System.Reflection;
使用System.Threading;
使用System.Threading.Tasks;
使用Google.Apis.Auth.OAuth2;
使用Google.Apis.Services;
使用Google.Apis.Upload;
使用Google.Apis.Util.Store;
使用Google.Apis.YouTube.v3;
使用Google.Apis.YouTube.v3.Data;
命名空间Google.Apis.YouTube.Samples
{
///< summary>
/// YouTube数据API v3示例:创建播放列表。
///依赖Google API Client Library for v1.7.0或更高版本。
///请参阅https://developers.google.com/api-client-library/dotnet/get_started
///< / summary>
内部类PlaylistUpdates
{
[STAThread]
static void Main(string [] args)
{
Console.WriteLine(YouTube数据API:播放列表更新);
Console.WriteLine(==================================);
尝试
{
new PlaylistUpdates()。Run()。Wait();
catch(AggregateException ex)
{
foreach(ex.InnerExceptions中的var e)
{
Console.WriteLine(Error:+ e.Message);
}
}
Console.WriteLine(按任意键继续...);
Console.ReadKey();
}
私人异步任务运行()
{
UserCredential凭证;
using(var stream = new FileStream(client_secrets.json,FileMode.Open,FileAccess.Read))
{
credential = await GoogleWebAuthorizationBroker.AuthorizeAsync(
GoogleClientSecrets.Load (stream).Secrets,
//此OAuth 2.0访问范围允许对
//认证用户的帐户进行完全读/写访问
new [] {YouTubeService.Scope.Youtube} ,
user,
CancellationToken.None,
FileDataStore(this.GetType()。ToString())
);
}
var youtubeService = new YouTubeService(new BaseClientService.Initializer()
{
HttpClientInitializer =凭证,
ApplicationName = this.GetType()。 ToString()
});
//在授权用户的频道中创建一个新的专用播放列表。
var newPlaylist = new Playlist();
newPlaylist.Snippet = new PlaylistSnippet();
newPlaylist.Snippet.Title =测试播放列表;
newPlaylist.Snippet.Description =使用YouTube API v3创建的播放列表;
newPlaylist.Status = new PlaylistStatus();
newPlaylist.Status.PrivacyStatus =public;
newPlaylist =等待youtubeService.Playlists.Insert(newPlaylist,snippet,status).executeAsync();
//将视频添加到新创建的播放列表。
var newPlaylistItem = new PlaylistItem();
newPlaylistItem.Snippet = new PlaylistItemSnippet();
newPlaylistItem.Snippet.PlaylistId = newPlaylist.Id;
newPlaylistItem.Snippet.ResourceId = new ResourceId();
newPlaylistItem.Snippet.ResourceId.Kind =youtube#video;
newPlaylistItem.Snippet.ResourceId.VideoId =GNRMeaz6QRI;
newPlaylistItem =等待youtubeService.PlaylistItems.Insert(newPlaylistItem,snippet).executeAsync();
Console.WriteLine(Playlist item id {0} added to playlist id {1}。,newPlaylistItem.Id,newPlaylist.Id);
$ / code $ / pre
我需要通过'用户'参数的gmail用户名?
使用C#的任何工作示例(控制台/网页)?
帮助赞赏。
解决方案对于他的代码和答案在这里
一个基本的Web项目示例
Default.aspx
<%@ Page Language =C#AutoEventWireup =trueCodeFile =Default.aspx.csInherits = _Default%>
<!DOCTYPE html>
< html xmlns =http://www.w3.org/1999/xhtml>
< head runat =server>
< title>测试< / title>
< / head>
< body>
< form id =form1runat =server>
< div>
< p>< asp:TextBox runat =serverID =videoNameplaceholder =Video Title/>< / p>
< p>< asp:TextBox runat =serverID =videoDescplaceholder =Video Description/>< / p>
< p>< asp:FileUpload ID =videoUploadrunat =server/>< / p>
< p>< asp:Button id =saveDetailsText =更新教堂组runat =serverOnClick =saveDetails_click/>< / p>
< / div>
< / form>
< / body>
< / html>
Default.aspx.cs
使用System;
使用System.IO;
使用System.Reflection;
使用System.Threading;
使用System.Threading.Tasks;
使用Google.Apis.Auth.OAuth2;
使用Google.Apis.Services;
使用Google.Apis.Upload;
使用Google.Apis.Util.Store;
使用Google.Apis.YouTube.v3;
使用Google.Apis.YouTube.v3.Data;
使用Google.Apis.Auth.OAuth2.Flows;
使用Google.Apis.Auth.OAuth2.Responses;
public partial class _Default:System.Web.UI.Page
{
string vID =none;
public void Page_Load(object sender,EventArgs e)
{
}
protected void saveDetails_click(object sender,EventArgs e)
{$ b $ (Path.GetFileName(videoUpload.PostedFile.FileName)!=)
{
YouTubeUtilities ytU = new YouTubeUtilities(REFRESH,SECRET,CLIENT_ID); //在这里传入你的API代码
使用(var fileStream = videoUpload.PostedFile.InputStream)//选定的后文件
{
vID = ytU.UploadVideo(fileStream, videoName.Text,videoDesc.Text, 22,假);
}
Response.Write(vID);
}
}
}
公共类YouTubeUtilities
{
/ *
获取刷新标记的指令:
* https://stackoverflow.com/questions/5850287/youtube-api-single-user-scenario-with-oauth-uploading-videos/8876027#8876027
*
*获取client_id和client_secret时,使用已安装的应用程序,其他(这会令令牌成为长期令牌)
* /
私人字符串CLIENT_ID {get;组; }
private String CLIENT_SECRET {get;组; }
private String REFRESH_TOKEN {get;组; }
private String UploadedVideoId {get;组; }
私人YouTubeService youtube;
public YouTubeUtilities(String refresh_token,String client_secret,String client_id)
{
CLIENT_ID = client_id;
CLIENT_SECRET = client_secret;
REFRESH_TOKEN = refresh_token;
youtube = BuildService();
$ b private YouTubeService BuildService()
{
ClientSecrets secrets = new ClientSecrets()
{
ClientId = CLIENT_ID,
ClientSecret = CLIENT_SECRET
};
var token = new TokenResponse {RefreshToken = REFRESH_TOKEN};
var credentials = new UserCredential(new GoogleAuthorizationCodeFlow(
new GoogleAuthorizationCodeFlow.Initializer
{
ClientSecrets = secrets
}),
user,
令牌);
var service = new YouTubeService(new BaseClientService.Initializer()
{
HttpClientInitializer = credentials,
ApplicationName =TestProject
});
//service.HttpClient.Timeout = TimeSpan.FromSeconds(360); //选择一个超时以满足您的
退货服务;
$ b $ public String UploadVideo(Stream stream,String title,String desc,String categoryId,Boolean isPublic)
{
var video = new Video();
video.Snippet = new VideoSnippet();
video.Snippet.Title = title;
video.Snippet.Description = desc;
video.Snippet.CategoryId = categoryId; //请参阅https://developers.google.com/youtube/v3/docs/videoCategories/list
video.Status = new VideoStatus();
video.Status.PrivacyStatus = isPublic? 公开:不公开; //private或public或unlisted
// var videosInsertRequest = youtube.Videos.Insert(video,snippet,status,stream,video / *);
var videosInsertRequest = youtube.Videos.Insert(video,snippet,status,stream,video / *);
videosInsertRequest.ProgressChanged + = insertRequest_ProgressChanged;
videosInsertRequest.ResponseReceived + = insertRequest_ResponseReceived;
videosInsertRequest.Upload();
返回UploadedVideoId;
}
void insertRequest_ResponseReceived(视频视频)
{
UploadedVideoId = video.Id;
// video.ID为您提供Youtube视频的ID。
//您可以从
访问视频// http://www.youtube.com/watch?v={video.ID}
}
void insertRequest_ProgressChanged(Google.Apis.Upload.IUploadProgress progress)
{
//你可以在这里处理几条状态信息。
switch(progress.Status)
{
case UploadStatus.Failed:
UploadedVideoId =FAILED;
休息;
case UploadStatus.Completed:
break;
默认值:
break;
}
}
}
我讨厌.NET和I几个星期以来一直在与此斗争。我遇到的一些问题;
- 错误的一对API密钥,它们不起作用。我猜这是一个随机错误。
- 我也有一些MP4,我从Youtube下载,不会上传,在creator studio中他们会说上传失败:无法处理文件我试图通过youTube界面上传它们来确定这一点。 (而不是通过API)
- 异步与同步引起了许多问题,我只是不明白。
我想改进此代码以提供实际的上传状态/反馈,但我认为这需要在客户端完成。我不是很擅长C#/。NET
更新这里是我的反馈代码,通过服务器&客户端 - https://stackoverflow.com/a/49516167/3790921
I have created console
application using C#
.
Which will upload
Video
from local drive to youtube
.
I have created new app in google api using this link.
I have also installed all required packages
using nuget
.
When I run my application I am getting error as "Access Denied" I am not able to find the issue.
I am getting error in Task Run()
method.
using System;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Google.Apis.Auth.OAuth2;
using Google.Apis.Services;
using Google.Apis.Upload;
using Google.Apis.Util.Store;
using Google.Apis.YouTube.v3;
using Google.Apis.YouTube.v3.Data;
namespace Google.Apis.YouTube.Samples
{
/// <summary>
/// YouTube Data API v3 sample: create a playlist.
/// Relies on the Google APIs Client Library for .NET, v1.7.0 or higher.
/// See https://developers.google.com/api-client-library/dotnet/get_started
/// </summary>
internal class PlaylistUpdates
{
[STAThread]
static void Main(string[] args)
{
Console.WriteLine("YouTube Data API: Playlist Updates");
Console.WriteLine("==================================");
try
{
new PlaylistUpdates().Run().Wait();
}
catch (AggregateException ex)
{
foreach (var e in ex.InnerExceptions)
{
Console.WriteLine("Error: " + e.Message);
}
}
Console.WriteLine("Press any key to continue...");
Console.ReadKey();
}
private async Task Run()
{
UserCredential credential;
using (var stream = new FileStream("client_secrets.json", FileMode.Open, FileAccess.Read))
{
credential = await GoogleWebAuthorizationBroker.AuthorizeAsync(
GoogleClientSecrets.Load(stream).Secrets,
// This OAuth 2.0 access scope allows for full read/write access to the
// authenticated user's account.
new[] { YouTubeService.Scope.Youtube },
"user",
CancellationToken.None,
new FileDataStore(this.GetType().ToString())
);
}
var youtubeService = new YouTubeService(new BaseClientService.Initializer()
{
HttpClientInitializer = credential,
ApplicationName = this.GetType().ToString()
});
// Create a new, private playlist in the authorized user's channel.
var newPlaylist = new Playlist();
newPlaylist.Snippet = new PlaylistSnippet();
newPlaylist.Snippet.Title = "Test Playlist";
newPlaylist.Snippet.Description = "A playlist created with the YouTube API v3";
newPlaylist.Status = new PlaylistStatus();
newPlaylist.Status.PrivacyStatus = "public";
newPlaylist = await youtubeService.Playlists.Insert(newPlaylist, "snippet,status").ExecuteAsync();
// Add a video to the newly created playlist.
var newPlaylistItem = new PlaylistItem();
newPlaylistItem.Snippet = new PlaylistItemSnippet();
newPlaylistItem.Snippet.PlaylistId = newPlaylist.Id;
newPlaylistItem.Snippet.ResourceId = new ResourceId();
newPlaylistItem.Snippet.ResourceId.Kind = "youtube#video";
newPlaylistItem.Snippet.ResourceId.VideoId = "GNRMeaz6QRI";
newPlaylistItem = await youtubeService.PlaylistItems.Insert(newPlaylistItem, "snippet").ExecuteAsync();
Console.WriteLine("Playlist item id {0} was added to playlist id {1}.", newPlaylistItem.Id, newPlaylist.Id);
}
}
}
Do I need to pass 'user' parameter the gmail username?
Any working example using C# (console/web) ?
Help Appreciated.
解决方案 All Credit to @iedoc for his code and answer here
A basic working Web project example
Default.aspx
<%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %>
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head runat="server">
<title>testing</title>
</head>
<body>
<form id="form1" runat="server">
<div>
<p><asp:TextBox runat="server" ID="videoName" placeholder="Video Title" /></p>
<p><asp:TextBox runat="server" ID="videoDesc" placeholder="Video Description" /></p>
<p><asp:FileUpload ID="videoUpload" runat="server" /></p>
<p><asp:Button id="saveDetails" Text="Update Chapel Group" runat="server" OnClick="saveDetails_click" /></p>
</div>
</form>
</body>
</html>
Default.aspx.cs
using System;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Google.Apis.Auth.OAuth2;
using Google.Apis.Services;
using Google.Apis.Upload;
using Google.Apis.Util.Store;
using Google.Apis.YouTube.v3;
using Google.Apis.YouTube.v3.Data;
using Google.Apis.Auth.OAuth2.Flows;
using Google.Apis.Auth.OAuth2.Responses;
public partial class _Default : System.Web.UI.Page
{
string vID = "none";
public void Page_Load(object sender, EventArgs e)
{
}
protected void saveDetails_click(object sender, EventArgs e)
{
if (Path.GetFileName(videoUpload.PostedFile.FileName) != "")
{
YouTubeUtilities ytU = new YouTubeUtilities("REFRESH", "SECRET", "CLIENT_ID"); // pass in your API codes here
using (var fileStream = videoUpload.PostedFile.InputStream) // the selected post file
{
vID = ytU.UploadVideo(fileStream,videoName.Text,videoDesc.Text,"22",false);
}
Response.Write(vID);
}
}
}
public class YouTubeUtilities
{
/*
Instructions to get refresh token:
* https://stackoverflow.com/questions/5850287/youtube-api-single-user-scenario-with-oauth-uploading-videos/8876027#8876027
*
* When getting client_id and client_secret, use installed application, other (this will make the token a long term token)
*/
private String CLIENT_ID { get; set; }
private String CLIENT_SECRET { get; set; }
private String REFRESH_TOKEN { get; set; }
private String UploadedVideoId { get; set; }
private YouTubeService youtube;
public YouTubeUtilities(String refresh_token, String client_secret, String client_id)
{
CLIENT_ID = client_id;
CLIENT_SECRET = client_secret;
REFRESH_TOKEN = refresh_token;
youtube = BuildService();
}
private YouTubeService BuildService()
{
ClientSecrets secrets = new ClientSecrets()
{
ClientId = CLIENT_ID,
ClientSecret = CLIENT_SECRET
};
var token = new TokenResponse { RefreshToken = REFRESH_TOKEN };
var credentials = new UserCredential(new GoogleAuthorizationCodeFlow(
new GoogleAuthorizationCodeFlow.Initializer
{
ClientSecrets = secrets
}),
"user",
token);
var service = new YouTubeService(new BaseClientService.Initializer()
{
HttpClientInitializer = credentials,
ApplicationName = "TestProject"
});
//service.HttpClient.Timeout = TimeSpan.FromSeconds(360); // Choose a timeout to your liking
return service;
}
public String UploadVideo(Stream stream, String title, String desc, String categoryId, Boolean isPublic)
{
var video = new Video();
video.Snippet = new VideoSnippet();
video.Snippet.Title = title;
video.Snippet.Description = desc;
video.Snippet.CategoryId = categoryId; // See https://developers.google.com/youtube/v3/docs/videoCategories/list
video.Status = new VideoStatus();
video.Status.PrivacyStatus = isPublic ? "public" : "unlisted"; // "private" or "public" or unlisted
//var videosInsertRequest = youtube.Videos.Insert(video, "snippet,status", stream, "video/*");
var videosInsertRequest = youtube.Videos.Insert(video, "snippet,status", stream, "video/*");
videosInsertRequest.ProgressChanged += insertRequest_ProgressChanged;
videosInsertRequest.ResponseReceived += insertRequest_ResponseReceived;
videosInsertRequest.Upload();
return UploadedVideoId;
}
void insertRequest_ResponseReceived(Video video)
{
UploadedVideoId = video.Id;
// video.ID gives you the ID of the Youtube video.
// you can access the video from
// http://www.youtube.com/watch?v={video.ID}
}
void insertRequest_ProgressChanged(Google.Apis.Upload.IUploadProgress progress)
{
// You can handle several status messages here.
switch (progress.Status)
{
case UploadStatus.Failed:
UploadedVideoId = "FAILED";
break;
case UploadStatus.Completed:
break;
default:
break;
}
}
}
I hate .NET and I have been fighting with this for weeks. Some of the problems I encountered;
- a faulty pair of API Keys, they just didn't work. I guess it was a random bug.
- I also have a couple MP4's that I downloaded from Youtube that would not upload back, within creator studio they would say "Upload failed: Can't process file" I determined this by attempting to upload them in the youTube interface. (not through API)
- async vs. synchronous was causing me many issues I just don't understand.
I would like to improve this code to provide actual upload status/feedback but I think that would need to be done client side. I am not very good at C#/.NET
UPDATE here is my feedback code via server & client side - https://stackoverflow.com/a/49516167/3790921
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