在反应香蕉中测试 [英] Testing in reactive-banana
问题描述
我注意到有各种解释*
函数,但似乎无法了解如何使用它们。还有 Model
模块,它看起来非常适合测试,但与真实实现完全不同。
当你说单元测试的时候,我想象着像 QuickCheck
这样的东西,在这里你向网络注入一些输入并检查输出。要做到这一点,我们需要一个函数:
evalNetwork :: Network a b - > [a] - > IO [b]
在这个答案的结尾附近,我演示了一个变体<$ c对于特定类型的网络,$ c> interpret * 具有类似类型的函数。
关于<$ c的庞然大物$ c> reactive-banana 网络类型
这个函数与<$ c $中使用的整个网络的实际类型不兼容C>无功香蕉。对比涉及网络的实际函数的类型:
compile ::(forall t。Frameworks t =>矩t()) - > IO EventNetwork
所以任何网络的类型都是 forall t。框架t =>瞬间t()
。没有类型变量;没有输入或输出。同样, EventNetwork
类型没有参数。这告诉我们所有的输入和输出都是通过 IO
中的副作用来处理的。这也意味着不能有像
解释这样的函数吗? :: EventNetwork - > [a] - > IO [b]
因为 a
和 b
是?
这是 reactive-banana设计的一个重要方面
。例如,它使编写绑定到一个命令式GUI框架变得很容易。正如文档所说, reactive-banana
的神奇之处在于将所有的副作用混合在一起,就像文档中所说的那样,一个巨大的回调函数。
此外,事件网络通常与GUI本身密切相关。考虑 算术
示例,其中 bInput1
和 bInput2
均使用实际输入小部件,并且输出被绑定到 output
,另一个小部件。
可以构建一个测试工具像其他语言一样使用模拟技术。你可以将实际的GUI绑定替换成 pipes-concurrency
之类的绑定。我还没有听说过有人这样做过。
如何进行单元测试:摘出逻辑
更好,您可以并且应该尽可能多地在单独的函数中编写尽可能多的程序逻辑。如果您有两个输入,分别为 inA
和 inB
,以及一个类型输出
,也许你可以编写一个函数,如
logic :: Event t inA - >事件t inB - >行为t
这几乎是适用于 interpretFrameworks
:
interpretFrameworks ::(forall t。Event ta - > Event tb) - >
[a] - > IO [b]]
您可以将两个输入 Event <使用
)。现在你有 split
(或者说,将输入分成两个 Event
C $ C>逻辑 logic':: Event t(inA inB) - >行为t out
。
您将输出 解开 这应该会有用。 与其他框架如Gabriel Gonzalez的 Is there a way to unit test networks created in reactive banana? Say I've built up some network with some input events - is it possible to verify that events have produced some output stream/behaviours have some value after some number of input events. Does it even make sense to do this? I noticed there are various When you say "unit test," I'm imagining something like Near the end of this answer I demonstrate a variant on one of the Such a function is incompatible with the actual type of "entire networks" used in So the type of any network is because what would This is an important aspect of the design of Furthermore, it's typical for the event network to be intimately associated with the GUI itself. Consider the It would be possible to build a testing harness using "mocking" techniques as in other languages. You could substitute out the actual GUI bindings with bindings to something like Better, you can and should write as much of your program logic as possible in separate functions. If you have two inputs, of types This is almost the right type to use with You can combine the two input You're kind of stymied converting the output The easiest way to unwrap the This should do the trick. Contrast this with other frameworks like Gabriel Gonzalez's 这篇关于在反应香蕉中测试的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋! Behavior
转换为一个事件
。在0.7版中,改变函数
Reactive.Banana.Frameworks
的类型为 Frameworks t = >行为t a - > Moment t(Event ta)
,你可以用它来解开 Behavior
,尽管你必须在 Moment
monad。然而,在0.8版中, a
被封装为 Future a
,其中 Future
是未导出的类型。 (有关问题Github上重新导出未来
Behavior
的最简单方法可能就是重新实现 interpretFrameworks
与适当的类型。 (注意,它返回一个包含初始值和后续值列表的元组)。即使未来
未被导出,您可以使用它的 Functor
instance:
interpretFrameworks'::(forall t。Event ta - > Behavior tb)
- > [a] - > IO(b,[[b]])
interpretFrameworks'f xs = do
输出< - newIORef []
init< - newIORef undefined
(addHandler,runHandlers) < - newAddHandler
network< - compile $ do
e< - fromAddHandler addHandler
o< - 变化$ fe
i< - 初始$ fe
liftIO $ writeIORef init
reactimate'$(fmap。fmap)(\ b - > modifyIORef output(++ [b]))
启动网络
bs< - forM xs $ \x - >
runHandlers x
bs< - readIORef输出
writeIORef输出[]
返回bs
i< - readIORef init
return(i,bs)
与其他FRP框架比较
mvc
或ErtugrulSöylemez的 netwire
。 mvc
要求你编写你的程序逻辑作为有状态但纯粹的 Pipe ab(State s)()
,和 netwire
网络的类型为 Wire semab
;在这两种情况下,类型 a
和 b
都会显示网络的输入和输出。这可以让你轻松测试,但是排除了 reactive-banana
中的inlineGUI绑定。这是一个折衷。interpret*
functions but couldn't seem to work out how to use them. There's also the Model
module which looks ideal for testing but has completely different types to the real implementation.QuickCheck
, where you inject a number of inputs into the network and examine the outputs. To do such a thing, we'd need a function along the lines of:evalNetwork :: Network a b -> [a] -> IO [b]
interpret*
functions that has a similar type, for a specific type of "network."Mumbo-jumbo about
reactive-banana
network typesreactive-banana
. Contrast the type of the actual function involving networks:compile :: (forall t. Frameworks t => Moment t ()) -> IO EventNetwork
forall t. Frameworks t => Moment t ()
. There are no type variables; no inputs or outputs. Similarly, the EventNetwork
type has no parameters. That tells us that all of the input and output is handled via side-effects in IO
. It also means there can't really be a function likeinterpret? :: EventNetwork -> [a] -> IO [b]
a
and b
be?reactive-banana
. It makes writing bindings to an imperative GUI framework easy, for instance. The magic of reactive-banana
is to shuffle around all the side-effects into, as the docs call it, "a single, huge callback function."Arithmetic
example, where bInput1
and bInput2
are both built using the actual input widgets, and the output is bound to output
, another widget.pipes-concurrency
. I haven't heard of anybody doing so.How to unit test: Abstract out the logic
inA
and inB
, and one output of type out
, perhaps you can write a function likelogic :: Event t inA -> Event t inB -> Behavior t out
interpretFrameworks
:interpretFrameworks :: (forall t. Event t a -> Event t b) ->
[a] -> IO [[b]]
Event
s using split
(or rather, split the input into the two Event
s required by logic
). Now you'd have logic' :: Event t (Either inA inB) -> Behavior t out
.Behavior
to an Event
. In version 0.7, the changes
function in Reactive.Banana.Frameworks
had type Frameworks t => Behavior t a -> Moment t (Event t a)
, which you could have used to unwrap the Behavior
, although you'd have to do it in the Moment
monad. In version 0.8, however, the a
is wrapped up as a Future a
, where Future
is an unexported type. (There's an issue on Github re exporting Future
.)Behavior
is probably just to reimplement interpretFrameworks
with the appropriate type. (Note that it returns a tuple containing the initial value and the list of subsequent values.) Even though Future
is not exported, you can use its Functor
instance:interpretFrameworks' :: (forall t. Event t a -> Behavior t b)
-> [a] -> IO (b, [[b]])
interpretFrameworks' f xs = do
output <- newIORef []
init <- newIORef undefined
(addHandler, runHandlers) <- newAddHandler
network <- compile $ do
e <- fromAddHandler addHandler
o <- changes $ f e
i <- initial $ f e
liftIO $ writeIORef init i
reactimate' $ (fmap . fmap) (\b -> modifyIORef output (++[b])) o
actuate network
bs <- forM xs $ \x -> do
runHandlers x
bs <- readIORef output
writeIORef output []
return bs
i <- readIORef init
return (i, bs)
Comparison with other FRP frameworks
mvc
or Ertugrul Söylemez's netwire
. mvc
requires you to write your program logic as a stateful but otherwise-pure Pipe a b (State s) ()
, and netwire
networks have type Wire s e m a b
; in both cases the types a
and b
expose the input to and output from your network. This gets you easy testing, but precludes the "inline" GUI bindings available with reactive-banana
. It's a tradeoff.