HTML5适合屏幕分辨率 [英] HTML5 Fitting To Screen Resolution

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本文介绍了HTML5适合屏幕分辨率的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我一直在寻找解决方案,但运气很少。我不擅长HTML或CSS。我理解基础知识,但我需要用HTML 5制作的内容。所以我非常感谢任何帮助。

I've been looking around for a solution to this with very little luck. I'm not very good at HTML or CSS. I understand basics, but I need what I am making in HTML 5. So I would really appreciate any assistance.

我用这个网站得到了我想要的东西这里

I used this site to get kind of what I'm going for Here.

它应该是一个可以在Android,iPhone和iPad上显示的HTML5应用程序。它真的没有很多功能。主要只是滑动翻页的能力,就像链接显示一样。我的问题是我无法获取图像,它整体上适合它所在的屏幕。它似乎是硬编码在iPhone大小上工作,但在iPad上显示它占据了屏幕的一小部分。我会在下面发布他的代码,所以你不必去那里看看。

It supposed to be an HTML5 app that can be displayed on Android, iPhone, and iPad. It really doesn't have many features. Mainly just the ability to swipe to flip pages just like that link shows. My issue is I can't get the images and it as a whole to fit whichever screen it is on. It seems like it is hard coded to work at iPhone size, but when displayed on an iPad it takes up a small portion of the screen. I'll post his code below so you don't have to go there to see it.

HTML:

<!DOCTYPE html>
<html>
<head>
<title>Swipe Gesture - Gallery</title>
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="viewport" content="initial-scale=1.0; minimum-scale=1.0; maximum-scale=1.0;" />
<link href="css/styles.css" rel="Stylesheet" />
</head>
<body>
  <div id="wrapper">
    <ul id="slideContainer">
      <li>
        <img src="img/1.jpg" width="100%" height="100%"/>
      </li>
      <li>
        <img src="img/2.jpg" width="100%" height="100%" />
      </li>
      <li>
        <img src="img/3.jpg" width="100%" height="100%" />
      </li>
      <li>
        <img src="img/4.jpg" width="100%" height="100%" />
      </li>
      <li>
        <img src="img/5.jpg" width="100%" height="100%"/>
      </li>
      <li>
        <img src="img/6.jpg" width="100%" height="100%"/>
      </li>
      <li>
        <img src="img/7.jpg" width="100%" height="100%"/>
      </li>
    </ul>
  </div>
</body>
<script type="text/javascript" src="js/scripts.js">
</script>
</html>

CSS:

body
{
  margin:0;
  padding:10px;
}

#wrapper
{
  overflow:hidden;
}

#wrapper ul
{
  list-style:none;
  margin:0;
  padding:0;
  -webkit-transition: -webkit-transform 0.3s linear;
}

#wrapper ul li
{
  float:left;
}
#imgFit {
   width: 100%;
   min-width: 320px;
   max-width: 768px
}

JS:

 (function() {
var swipey = {
slideContainer: null, //<ul> element object that holds the image slides
wrapper: null, //meant for masking/clipping
slides: null, //array of all slides i.e <li> elements
distanceX: 0, //distance moved in X direction i.e left or right
startX: 0, //registers the initial touch co-ordinate
preferredWidth: 0, //dynamic variable to set width
preferredHeight: 0, //dynamic variable to set height
direction: "", //direction of movement
timer: null, //timer that set starts when touch starts
timerCounter: 0, //counter variable for timer
isTouchStart: false, //boolen to chk whether touch has started
maxDistance: 0, //maximum distance in X direction that slide container can move
currentDistance: 0, //current distance moved by slide container through translate

initSwipey: function() {
//scroll the window up to hide the address bar of the browser.
window.setTimeout(function() { window.scrollTo(0, 1); }, 100);
//get all the instances of the HTML elements
swipey.wrapper = document.getElementById("wrapper");
swipey.slideContainer = document.getElementById("slideContainer");
swipey.slides = slideContainer.getElementsByTagName("li");

//for iPhone, the width and height
swipey.preferredWidth = 320;
swipey.preferredHeight = 416; //510 for android
//setting the width and height to our wrapper with overflow = hidden
swipey.wrapper.style.width = swipey.preferredWidth + "px";
swipey.wrapper.style.height = swipey.preferredHeight + "px";
//setting the width to our <ul> element which holds all the <li> elements
swipey.slideContainer.style.width = swipey.slides.length * swipey.preferredWidth + "px";
swipey.slideContainer.style.height = swipey.preferredHeight + "px";
//calculating the max distance of travel for Slide Container i.e <ul> element
swipey.maxDistance = swipey.slides.length * swipey.preferredWidth;
//initialize and assign the touch events
swipey.initEvents();
},
initEvents: function() {
//registering touch events to the wrapper
swipey.wrapper.addEventListener("touchstart", swipey.startHandler, false);
swipey.wrapper.addEventListener("touchmove", swipey.moveHandler, false);
swipey.wrapper.addEventListener("touchend", swipey.endHandler, false);
},
//funciton called when touch start event is fired i.e finger is pressed on the screen
startHandler: function(event) {
//stores the starting X co-ordinate when finger touches the device screen
swipey.startX = event.touches[0].pageX; //.changedTouches[0]
//timer is set on
swipey.timer = setInterval(function() { swipey.timerCounter++; }, 10);
swipey.isTouchStart = true;
event.preventDefault(); //prevents the window from scrolling.
},
//funciton called when touch move event is fired i.e finger is dragged over the screen
moveHandler: function(event) {
if (swipey.isTouchStart) {
swipey.distanceX = event.touches[0].pageX - swipey.startX;
//move the slide container along with the movement of the finger
swipey.slideContainer.style.webkitTransform = "translate3d(" + (swipey.distanceX + swipey.currentDistance) + "px, 0,0)";
}
},
//funciton called when touch end event is fired i.e finger is released from screen
endHandler: function(event) {
clearInterval(swipey.timer); //timer is stopped
if (swipey.distanceX > 0) {
swipey.direction = "right";
}
if (swipey.distanceX < 0) {
swipey.direction = "left";
}
//the following conditions have been discussed in details
if ((swipey.direction == "right" && swipey.currentDistance == 0) || (swipey.direction == "left" && swipey.currentDistance == -(swipey.maxDistance - swipey.preferredWidth))) {
swipey.comeBack();
}
else if (swipey.timerCounter < 30 && swipey.distanceX > 10) {
swipey.moveRight();
}
else if (swipey.timerCounter < 30 && swipey.distanceX < -10) {
swipey.moveLeft();
}
else if (swipey.distanceX <= -(swipey.preferredWidth / 2)) { //-160
swipey.moveLeft();
}
else if (swipey.distanceX >= (swipey.preferredWidth / 2)) { //160
swipey.moveRight();
}
else {
swipey.comeBack();
}

swipey.timerCounter = 0; //reset timerCounter
swipey.isTouchStart = false; //reset the boolean var
swipey.distanceX = 0; //reset the distance moved for next iteration
},
moveLeft: function() {
swipey.currentDistance += -swipey.preferredWidth;
swipey.slideContainer.style.webkitTransitionDuration = 300 + "ms";
//using CSS3 transformations - translate3d function for movement
swipey.slideContainer.style.webkitTransform = "translate3d(" + swipey.currentDistance + "px, 0,0)";
},
moveRight: function() {
swipey.currentDistance += swipey.preferredWidth;
swipey.slideContainer.style.webkitTransitionDuration = 300 + "ms";
swipey.slideContainer.style.webkitTransform = "translate3d(" + swipey.currentDistance + "px, 0,0)";
},
comeBack: function() {
swipey.slideContainer.style.webkitTransitionDuration = 250 + "ms";
swipey.slideContainer.style.webkitTransitionTimingFunction = "ease-out";
swipey.slideContainer.style.webkitTransform = "translate3d(" + swipey.currentDistance + "px, 0,0)";
}
}; //end of swipey object
window.swipeyObj = swipey; //expose to global window object
})();

swipeyObj.initSwipey(); //invoke the init method to get started

我添加了imageFit,因为图像没有缩放到屏幕尺寸,这是我的尝试。无论如何,它似乎都适用于最大宽度。如果有更好的方法可以做到这一点,或者如果你知道修复我会非常感谢你的帮助。谢谢

I added the imageFit one because the images were not scaling to the screen size and that was my attempt. It seems that it goes for the max-width no matter what. If there are any better ways of doing this or if you know a fix I would really appreciate the help. Thank you

推荐答案

尝试更改此代码块:

//for iPhone, the width and height
swipey.preferredWidth = 320;
swipey.preferredHeight = 416; //510 for android

收件人:

//Auto-detect resolution via javascript:
swipey.preferredWidth = screen.width;
swipey.preferredHeight = screen.height;

这将使用javascript自动检测屏幕分辨率。

This will use javascript to auto-detect the screen resolution.

然后脚本会将li宽度乘以li元素的数量,以调整slideContainer ul以适合内容:

Then the script will multiply the li width by the number of li elements to adjust the slideContainer ul to fit content:

//setting the width to our <ul> element which holds all the <li> elements
swipey.slideContainer.style.width = swipey.slides.length * swipey.preferredWidth + "px";
swipey.slideContainer.style.height = swipey.preferredHeight + "px";
//calculating the max distance of travel for Slide Container i.e <ul> element
swipey.maxDistance = swipey.slides.length * swipey.preferredWidth;

如果上述方法无效,请尝试删除#imgFit样式并查看是否修复了滚动。问题。它可能会干扰某些事情。

If the above doesn't work, also try removing #imgFit style and see if it fixes the scrolling. problem. It may be interfering with something.

此外,通过使用内联样式将图像宽度和高度设置为100%,它们在加载到不同分辨率时将看起来不成比例。如果您希望图像保持特定比例,您可以尝试将宽度设置为100%,然后浏览器应该正确缩放它。

Also, by setting the image widths and heights to 100% with the inline styling they will look out of proportion when loaded on different resolutions. If you want the images to stay a specific proportion, you can try just setting the width to 100%, then the browser should scale it properly.

这篇关于HTML5适合屏幕分辨率的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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