根据深度级别更改JTree节点图标 [英] Change JTree node icons according to the depth level
本文介绍了根据深度级别更改JTree节点图标的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在寻找更改我的JTree(Swing)的不同图标
I'm looking for changing the different icons of my JTree (Swing)
java文档解释了如果节点是否为叶子,如何更改图标,但这真的不是我正在搜索的内容。
The java documentation explains how to change icons if a node is a leaf or not, but that's really not what I'm searching.
对我而言,如果一个节点是一个叶子,或者我只是想改变节点的图标处于三者的第一/第二/第三深度水平。
For me it doesn't matter if a node is a leaf or, I just want to change the icons if the node is in the first/2nd/3rd depth level of the three.
推荐答案
作为自定义 TreeCellRenderer
,您可以替换 collapsedIcon
和 expandedIcon
的UI默认值:
As an alternative to a custom TreeCellRenderer
, you can replace the UI defaults for collapsedIcon
and expandedIcon
:
Icon expanded = new TreeIcon(true, Color.red);
Icon collapsed = new TreeIcon(false, Color.blue);
UIManager.put("Tree.collapsedIcon", collapsed);
UIManager.put("Tree.expandedIcon", expanded);
TreeIcon
只是<的实现code>图标界面:
class TreeIcon implements Icon {
private static final int SIZE = 14;
private boolean expanded;
private Color color;
public TreeIcon(boolean expanded, Color color) {
this.expanded = expanded;
this.color = color;
}
//@Override
public void paintIcon(Component c, Graphics g, int x, int y) {
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setPaint(color);
if (expanded) {
g2d.fillOval(x + SIZE / 4, y, SIZE / 2, SIZE);
} else {
g2d.fillOval(x, y + SIZE / 4, SIZE, SIZE / 2);
}
}
//@Override
public int getIconWidth() {
return SIZE;
}
//@Override
public int getIconHeight() {
return SIZE;
}
}
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