图像的随机位置 [英] random position of images
问题描述
我找到了一个可以随机定位div / images的脚本。然而,它并没有完全按照我想要/需要它的方式工作。
i found a script that would position divs / images randomly. However, it isn't completely working the way i want/need it to.
图像在div中加载(我觉得这不是理想的)。我有大约30张图片。
The images are loaded each within a div (which isn't ideal i guess). I have around 30 images.
但它们加载不好而且 var posy =(Math.random()*($(document) .height() - 0))。toFixed();
也不能很好地工作。图像大部分都加载到顶部(我认为博客中的图像不计算,所以它得到没有图像的高度?)
But they don't load nicely and var posy = (Math.random() * ($(document).height() - 0)).toFixed();
doesn't work nicely either. The images mostly load on top (i think that the images in the blog don't count so it gets the height without images?)
所以我想要的:加载更好地随机化它们以便它们也到达页面底部
So what I want: Load the in more nicely Randomize them so they get to the bottom of the page, too
var circlePosition = document.getElementsByClassName('circle');
console.log(circlePosition);
function position() {
for (var i = 0; i < circlePosition.length; i++ ) {
//give circle a random position
var posx = (Math.random() * ($(document).width() - 0)).toFixed();
var posy = (Math.random() * ($(document).height() - 0)).toFixed();
//apply position to circle
$(circlePosition[i]).css({
'position':'absolute',
'left':posx+'px',
'top':posy+'px',
})
}
} //end function position
var circleTotal = circlePosition.length;
$('.circle').click(function() {
$(this).fadeOut();
circleTotal = circleTotal - 1;
console.log(circleTotal);
if(circleTotal == 0) {
position()
$('.circle').fadeIn();
}
});
position();
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<img src="//placehold.it/1x5000"> <!-- Placeholder image to show issue -->
<div class="circle">
<img src="http://static.tumblr.com/tensqk8/k8anq0438/01.png">
</div>
<div class="circle">
<img src="http://static.tumblr.com/tensqk8/k8anq0438/01.png">
</div>
推荐答案
一个干净,可读且没有jQuery依赖的解决方案可能是这样的。它通过定位图像本身避免不必要地将图像包装在div中。它包含一个隐藏元素作为一种穷人 shadow DOM 。
A clean and readable and solution without a jQuery dependence might be something like this. It avoids unnecessarily wrapping your images in divs by positioning the images themselves. It includes a hidden element as a sort of "poor man's" shadow DOM.
http://jsfiddle.net/sean9999 / yv9otwr7 / 9 /
;(function(window,document,undefined){
"use strict";
var init = function(){
var canvas = document.querySelector('#x');
var icon_template = document.querySelector('#template');
var icon_width = 40;
var icon_height = 30;
var the_images = [
'http://static.tumblr.com/tensqk8/k8anq0438/01.png',
'http://static.tumblr.com/tensqk8/rYanq05el/04.png',
'http://static.tumblr.com/tensqk8/SYknq05py/05.png',
'http://static.tumblr.com/tensqk8/s7inq057d/03.png'
];
var pickRandomImage = function(){
var i = Math.floor( Math.random() * the_images.length );
return the_images[i];
};
var total_number_of_images = 10;
var max_height = canvas.offsetHeight - icon_height;
var max_width = canvas.offsetWidth - icon_width;
var randomCoordinate = function(){
var r = [];
var x = Math.floor( Math.random() * max_width );
var y = Math.floor( Math.random() * max_height );
r = [x,y];
return r;
};
var createImage = function(){
var node = icon_template.cloneNode(true);
var xy = randomCoordinate();
node.removeAttribute('id');
node.removeAttribute('hidden');
node.style.top = xy[1] + 'px';
node.style.left = xy[0] + 'px';
node.setAttribute('src',pickRandomImage());
canvas.appendChild(node);
};
for (var i=0;i<total_number_of_images;i++){
createImage();
};
};
window.addEventListener('load',init);
})(window,document);
body {
background-color: #fed;
}
#x {
border: 3px solid gray;
background-color: white;
height: 400px;
position: relative;
}
#x .icon {
position: absolute;
z-index: 2;
}
<h1>Randomly distributed images</h1>
<div id="x"></div>
<img src="#" class="icon" hidden="hidden" id="template" />
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