适用于iPhone的Markerless AR lib [英] Markerless AR lib for iPhone

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本文介绍了适用于iPhone的Markerless AR lib的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在为iPhone搜索功能性的AR Markerless库(至少从3GS开始支持iOS 4.3)。

I'm searching a functional AR Markerless library for the iPhone (from 3GS and supporting iOS 4.3 at least).

我已经测试了大量的SDK包括Qualcomm AR,Layar,ARToolkit,但它们都不能满足我的需求。

I've already tested a large amount of SDKs including Qualcomm AR, Layar, ARToolkit, but none of them was satisfying my needs.

更准确地说,我既不需要基于本地化的AR技术(Layar) ,也不是标记技术(ARToolkit)。
如果可能,图书馆必须是免费的,因为我没有太多的财务资源。

To be more precise, I need neither a localization-based AR technology (Layar), nor a marker technology (ARToolkit). If possible, the library has to be free, as I don't have much financial resources.

推荐答案

Qualcomm (QCAR)最近发布了iOS版本的测试版。因此,如果这就是为什么它不能满足您的需求,那么现在可能。

Qualcomm ( QCAR ) has recently released an iOS version into beta. So if that's why it didn't meet your needs, it may now.

此外Junaio的胶水提供了一个简单的无标记解决方案 - http://www.junaio.com/publisher/junaioglue

Also Junaio's Glue provides a simple 'markerless' solution - http://www.junaio.com/publisher/junaioglue

还有免费且廉价的String许可证 - http://www.poweredbystring.com/ 但字符串目标需要具有高对比度矩形边框。

There are also free, and inexpensive, licenses for String - http://www.poweredbystring.com/ but String targets need to have a high contrast rectangular border.

Total Immersion和Metaio的其他SDK相当昂贵 - 或者他们是我最后一次检查。

Other SDKs by Total Immersion and Metaio are rather expensive - or they were the last time I'd checked.

如果iOS的QCAR将会工作,这可能是你最好的选择。

If QCAR for iOS will work, that may be your best bet.

这篇关于适用于iPhone的Markerless AR lib的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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