UIGraphicsGetImageFromCurrentImageContext内存泄漏预览 [英] UIGraphicsGetImageFromCurrentImageContext memory leak with previews
问题描述
我正在尝试使用PDF
创建预览页面图像,但我在内存释放方面遇到了一些问题。
I'm trying to create previews images of pages in a PDF but I have some problems with the release of memory.
我写了一个简单的内容循环问题的测试算法,
应用程序在第40次迭代附近崩溃:
I wrote a simple test algorithm that cycles on the problem, the app crashes near the 40th iteration:
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *pdfPath = [documentsDirectory stringByAppendingPathComponent:@"myPdf.pdf"];
CFURLRef url = CFURLCreateWithFileSystemPath( NULL, (CFStringRef)pdfPath, kCFURLPOSIXPathStyle, NO );
CGPDFDocumentRef myPdf = CGPDFDocumentCreateWithURL( url );
CFRelease (url);
CGPDFPageRef page = CGPDFDocumentGetPage( myPdf, 1 );
int i=0;
while(i < 1000){
UIGraphicsBeginImageContext(CGSizeMake(768,1024));
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetRGBFillColor(context, 1.0,1.0,1.0,1.0);
CGContextFillRect(context,CGRectMake(0, 0, 768, 1024));
CGContextSaveGState(context);
CGContextTranslateCTM(context, 0.0, 1024);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextDrawPDFPage(context, page);
CGContextRestoreGState(context);
// --------------------------
// The problem is here (without this line the application doesn't crash)
UIImageView *backgroundImageView1 = [[UIImageView alloc] initWithImage:UIGraphicsGetImageFromCurrentImageContext()];
// --------------------------
UIGraphicsEndImageContext();
[backgroundImageView1 release];
NSLog(@"Loop: %d", i++);
}
CGPDFDocumentRelease(myPdf);
上述行似乎会产生内存泄漏,但
但乐器没有显示内存问题;
The above-mentioned line seems to generate a memory leak, however, instruments doesn't show memory problems;
我可以摆脱这种错误吗?有人可以用哪种方式解释我?
是否有其他方式显示pdf的预览?
Can I escape from this kind of mistake?someone can explain me in which way? Are there other ways to show previews of a pdf?
更新
我认为问题不是由 UIGraphicsGetImageFromCurrentImageContext()
方法创建的 UIImage
的发布,但是发布使用此自动释放映像创建的 UIImageView
。
I think the problem isn't the release of UIImage
created by the method UIGraphicsGetImageFromCurrentImageContext()
but the release of UIImageView
created with this autorelease image.
我已经将代码行分为三个步骤:
I have divided the line of code in three steps:
UIImage *myImage = UIGraphicsGetImageFromCurrentImageContext();
UIImageView *myImageView = [[UIImageView alloc] init];
[myImageView setImage: myImage]; // Memory Leak
第一行和第二行不会造成内存泄漏所以我认为该方法UIGraphicsGetImageFromCurrentImageContext不是问题。
The first and second lines doesn't create memory leaks so I think that the method UIGraphicsGetImageFromCurrentImageContext is not the problem.
我也尝试了如下但问题仍然存在:
I also tried as follows but the problem persists:
UIImageView *myImageView = [[UIImageView alloc] initWithImage:myImage];
我认为UIImageView的发行版中存在内存泄漏,其中包含具有autorelease属性的UIImage 。
I think there is a memory leak in the release of a UIImageView that contains a UIImage with the autorelease property.
我试图编写我的对象UIImageView继承UIView,如下所述 thread 。
I tried to write my object UIImageView inheriting a UIView as explained in this thread.
这个解决方案有效但不是很优雅,这是一种解决方法,我宁愿使用对象UIImageView解决记忆问题。
This solution works but isn't very elegant, it's a workaround, I would prefer to use the object UIImageView solving the memory problem.
推荐答案
问题是:
UIGraphicsGetImageFromCurrentImageContext()
返回自动释放 UIImage
。自动释放池保留此图像,直到您的代码将控制权返回到runloop,这是您很长时间没有做到的。要解决这个问题,你必须在的每次迭代(或每几次迭代)中创建并排空一个新的自动释放池,同时
循环。
returns an autoreleased UIImage
. The autorelease pool holds on to this image until your code returns control to the runloop, which you do not do for a long time. To solve this problem, you would have to create and drain a fresh autorelease pool on every iteration (or every few iterations) of your while
loop.
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