打字机效果文字动画 [英] Typewriter effect text animation

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本文介绍了打字机效果文字动画的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在尝试使用UILabel创建打字机动画效果,但无法找到任何答案。 UILabel是否是正确的使用对象?我希望文本在屏幕上打印一个字符串数组,例如登录...打开文件夹...重新启动系统......等等。我应该提一下,我是编码的新手,我试过搜索文档和API参考,但没有运气。我正在学习SWIFT,如果那值得一提

I'm trying to create a typewriter animation effect with a UILabel, but can't find any answers. Is the UILabel the correct object to use? I want the text to print to the screen an array of strings like, "Logging in... Opening Folder... Rebooting system.." etc. I should mention that I'm new to coding and I've tried searching the Documentation and API reference but no luck. I'm currently learning SWIFT if thats worth mentioning

推荐答案

更新: Xcode 7.0 GM•Swift 2.0

import UIKit

class ViewController: UIViewController {
    @IBOutlet weak var myTypeWriter: UITextField!
    let myText = Array("Hello World !!!".characters)
    var myCounter = 0
    var timer:NSTimer?
    func fireTimer(){
        timer = NSTimer.scheduledTimerWithTimeInterval(0.5, target: self, selector: "typeLetter", userInfo: nil, repeats: true)
    }
    func typeLetter(){
        if myCounter < myText.count {
            myTypeWriter.text = myTypeWriter.text! + String(myText[myCounter])
            let randomInterval = Double((arc4random_uniform(8)+1))/20
            timer?.invalidate()
            timer = NSTimer.scheduledTimerWithTimeInterval(randomInterval, target: self, selector: "typeLetter", userInfo: nil, repeats: false)
        } else {
            timer?.invalidate()
        }
        myCounter++
    }
    override func viewDidLoad() {
        super.viewDidLoad()
        fireTimer()
        // Do any additional setup after loading the view, typically from a nib.
    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
}

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