iOS开发:如何在Game Center中自动匹配玩家? [英] iOS Development: How do I auto match players in Game Center?
问题描述
我的应用中有一个立即播放按钮,允许玩家与其他随机播放器自动匹配。也许我在文档的某个地方遗漏了这个,但是如何编写自动匹配玩家的代码呢?
I have a "Play Now" button in my app that allows players to be auto-matched with other random players. Maybe I'm missing this somewhere in the docs, but how do I write the code to auto match players?
Game Center沙盒服务器在最近几天搞砸了,所以我很难尝试不同的东西,因为我必须猜测,因为Game Kit docs对于如何做到这一点并不十分清楚。目前,我有代码设置(但未经测试)与朋友创建匹配...
The Game Center sandbox server has been messed up the last few days, so I'm having a hard time trying different things since I have to guess because the Game Kit docs aren't exactly clear on how to do this. Currently, I have code setup (but untested) to create a match with a friend...
NSArray *playerList = [NSArray arrayWithObject:pid];
GKMatchRequest *request = [[[GKMatchRequest alloc] init] autorelease];
request.minPlayers = 2;
request.maxPlayers = 4;
request.playersToInvite = playerList;
[[self waitingIndicator] startAnimating];
[[GKMatchmaker sharedMatchmaker] findMatchForRequest:request withCompletionHandler:^(GKMatch *match, NSError *error) {
if (error)
{
//handle error
}
else if (match != nil)
{
self.myMatch = match;
//start match code
}
}];
但是如何自动匹配两个寻找游戏的随机人?我的猜测,因为文档没有说出来,或者我错过了,就是为了创建一个自动匹配,我只需设置 playersToInvite
属性匹配对象为零?如果没有,我该如何创建一个自动匹配?
But how do I auto match two random people looking for a game? My guess, since the docs don't say it, or I'm missing it, is that in order to create an auto match, I simply set the playersToInvite
property of the match object to nil? If not, how do I create an auto match?
另一个问题,当我们讨论这个主题时,Game Kit docs网站有几个常见的配对方案,一个他们是...
One other question, while we're on the topic, the Game Kit docs site a few common matchmaking scenarios, one of them being...
玩家还可以使用Game Center
应用程序创建网络
匹配。当他们邀请朋友
进入多人游戏时,您的
应用程序将在两个
设备上启动,并且
应用程序的每个副本都会收到
的邀请加入游戏。
A player can also create a network match using the Game Center application. When they invite a friend into a multiplayer game, your application is launched on both devices, and each copy of your application receives an invitation to join the game.
但是我无法弄清楚如何在Game Center应用程序中进行测试。用户如何使用Game Center应用程序创建网络匹配?我在Game Center应用程序的任何地方都没有看到任何按钮。
But I can't figure out how to do this in the Game Center app for testing purposes. How does a user create a network match using the Game Center app? I don't see any buttons for that anywhere in the Game Center app.
提前感谢您的智慧!
推荐答案
好的,现在沙盒游戏中心服务器已备份,我通过设置 playersToInvite $ c来确认自动匹配是否正常工作$ c>属性为nil,或者不是全部设置。
Ok, now that the sandbox Game Center server is back up, I was able to confirm that auto-matching works by setting the playersToInvite
property to nil, or not setting it all.
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