如何使Progressbar(UISlider)在我的应用程序中动态工作? [英] How to make the Progressbar(UISlider) work dynamically in my app?
问题描述
可能重复:
UISlider控制AVAudioPlayer
我正在努力开发一个简单的iPhone的音频播放器应用程序,我需要实现必须根据歌曲(mediafile)长度运行的进度条。我怎么能完成这个?我可以使用带计时器的滑块吗?
提前感谢任何帮助,谢谢。
I'm trying to develop a simple audio player app for iPhone,i need to implement the progress bar which has to run according to song(mediafile) length.How can i accomplish this?can i use slider with timer? Any help is appreciated in advance, Thank You.
推荐答案
如果你用<$ c播放你的音频$ c> AVPlayer 然后你可以使用它的 ** addPeriodicTimeObserverForInterval **:
方法来更新你的UISlider。例如,如果滑块的名称是 playerScrubber
:
If you're playing your audio with AVPlayer
then you can use its **addPeriodicTimeObserverForInterval**:
method to update your UISlider. For example, if the name of your slider is playerScrubber
:
AVPlayerItem *newPlayerItem = [[AVPlayerItem alloc] initWithAsset:<your asset>];
AVPlayer* player = [[AVPlayer alloc] initWithPlayerItem:newPlayerItem];
CMTime interval = CMTimeMake(33, 1000); // 30fps
id playbackObserver = [player addPeriodicTimeObserverForInterval:interval queue:dispatch_get_current_queue() usingBlock: ^(CMTime time) {
CMTime endTime = CMTimeConvertScale (player.currentItem.asset.duration, player.currentTime.timescale, kCMTimeRoundingMethod_RoundHalfAwayFromZero);
if (CMTimeCompare(endTime, kCMTimeZero) != 0) {
double normalizedTime = (double) player.currentTime.value / (double) endTime.value;
playerScrubber.value = normalizedTime;
}
}];
以后当你完成时:
[player removeTimeObserver:playbackObserver];
Goodluck!
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