如何在谷歌地图上画线 [英] How to draw lines on a google maps
本文介绍了如何在谷歌地图上画线的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我想在谷歌地图上绘制线条,线条可能是直线或曲线,但我想绘制线条,使它们连接两个点,可能位于任何地理位置。
I want to draw lines over google maps, the lines may be straight or curve, but i want to draw lines such that they connect two points, that may be at any geographical locations.
谢谢。
GuruPrasad R Gujjar。
GuruPrasad R Gujjar.
推荐答案
以下是示例代码,请尝试使用此代码。
编辑:此外,您还必须下载RegexKitLite头文件和类文件。
Here is the example code, please try with this. Also you have to download "RegexKitLite" header file and class file.
// This method will calculate the routes and return an array with point
-(NSArray*) calculateRoutesFrom:(CLLocationCoordinate2D) f to: (CLLocationCoordinate2D) t {
NSString* saddr = [NSString stringWithFormat:@"%f,%f", f.latitude, f.longitude];
NSString* daddr = [NSString stringWithFormat:@"%f,%f", t.latitude, t.longitude];
NSString* apiUrlStr = [NSString stringWithFormat:@"http://maps.google.com/maps?output=dragdir&saddr=%@&daddr=%@", saddr, daddr];
NSURL* apiUrl = [NSURL URLWithString:apiUrlStr];
NSLog(@"api url: %@", apiUrl);
NSString *apiResponse = [NSString stringWithContentsOfURL:apiUrl];
NSString* encodedPoints = [apiResponse stringByMatching:@"points:\\\"([^\\\"]*)\\\"" capture:1L];
return [self decodePolyLine:[encodedPoints mutableCopy]];
}
-(NSMutableArray *)decodePolyLine: (NSMutableString *)encoded {
[encoded replaceOccurrencesOfString:@"\\\\" withString:@"\\"
options:NSLiteralSearch
range:NSMakeRange(0, [encoded length])];
NSInteger len = [encoded length];
NSInteger index = 0;
NSMutableArray *array = [[[NSMutableArray alloc] init] autorelease];
NSInteger lat=0;
NSInteger lng=0;
while (index = 0x20);
NSInteger dlat = ((result & 1) ? ~(result >> 1) : (result >> 1));
lat += dlat;
shift = 0;
result = 0;
do {
b = [encoded characterAtIndex:index++] - 63;
result |= (b & 0x1f) = 0x20);
NSInteger dlng = ((result & 1) ? ~(result >> 1) : (result >> 1));
lng += dlng;
NSNumber *latitude = [[[NSNumber alloc] initWithFloat:lat * 1e-5] autorelease];
NSNumber *longitude = [[[NSNumber alloc] initWithFloat:lng * 1e-5] autorelease];
printf("[%f,", [latitude doubleValue]);
printf("%f]", [longitude doubleValue]);
CLLocation *loc = [[[CLLocation alloc] initWithLatitude:[latitude floatValue] longitude:[longitude floatValue]] autorelease];
[array addObject:loc];
}
return array;
}
// This method will draw the route with array of points.
-(void) updateRouteView
{
CGContextRef context = CGBitmapContextCreate(nil,
routeView.frame.size.width,
routeView.frame.size.height,
8,
4 * routeView.frame.size.width,
CGColorSpaceCreateDeviceRGB(),
kCGImageAlphaPremultipliedLast);
CGContextSetStrokeColorWithColor(context, lineColor.CGColor);
CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1.0);
CGContextSetLineWidth(context, 3.0);
for(int i = 0; i &ls; routes.count; i++) {
CLLocation* location = [routes objectAtIndex:i];
CGPoint point = [map convertCoordinate:location.coordinate toPointToView:routeView];
if(i == 0) {
CGContextMoveToPoint(context, point.x, routeView.frame.size.height - point.y);
} else {
CGContextAddLineToPoint(context, point.x, routeView.frame.size.height - point.y);
}
}
CGContextStrokePath(context);
CGImageRef image = CGBitmapContextCreateImage(context);
UIImage* img = [UIImage imageWithCGImage:image];
routeView.image = img;
//[self.view addSubview:routeView];
CGContextRelease(context);
//29-07-10
CGContextRef context2 = CGBitmapContextCreate(nil,
routeView2.frame.size.width,
routeView2.frame.size.height,
8,
4 * routeView2.frame.size.width,
CGColorSpaceCreateDeviceRGB(),
kCGImageAlphaPremultipliedLast);
CGContextSetStrokeColorWithColor(context2, lineColor2.CGColor);
CGContextSetRGBFillColor(context2, 0.0, 0.0, 1.0, 1.0);
CGContextSetLineWidth(context2, 3.0);
for(int i = 0; i &ls; routes2.count; i++) {
CLLocation* location2 = [routes2 objectAtIndex:i];
CGPoint point2 = [map convertCoordinate:location2.coordinate toPointToView:routeView2];
if(i == 0) {
CGContextMoveToPoint(context2, point2.x, routeView2.frame.size.height - point2.y);
} else {
CGContextAddLineToPoint(context2, point2.x, routeView2.frame.size.height - point2.y);
}
}
CGContextStrokePath(context2);
CGImageRef image2 = CGBitmapContextCreateImage(context2);
UIImage* img2 = [UIImage imageWithCGImage:image2];
routeView2.image = img2;
//[self.view addSubview:routeView];
CGContextRelease(context2);
}
我认为它可以帮助您完成任务。
I think it will help you to complete your task.
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