在UIView子类中调用drawRect [英] calling drawRect in a UIView subclass
问题描述
我已经将UIView子类化了,并且我实现了一个drawRect。我基本上希望在设置CGPoint之后调用这个drawRect,这是这个UIView的属性。我该怎么做呢?这是我的代码:
I have subclassed a UIView and I have a drawRect implemented. I basically want this drawRect to be called after I've set the CGPoint, which is a property of this UIView. How do I do this? Here's my code:
-(id) initWithCoder:(NSCoder *)aDecoder
{
if(self = [super initWithCoder:aDecoder]) {
point_.x = 0;
self.page_ = [UIImage imageNamed:@"pages"];
}
return self;
}
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
if (point_.x != 0){
[self.page_ drawInRect:rect];
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetStrokeColorWithColor(context, [UIColor blackColor].CGColor);
CGContextSetLineWidth(context, 1.0f);
CGContextMoveToPoint(context, 40, point_.y);
CGContextAddLineToPoint(context, 420, point_.y);
CGContextStrokePath(context);
}
}
当我设定这个UIView和我在我的其他UIViewController中调用drawRect,如下所示:
When I've set the point of this UIView and I call drawRect in my other UIViewController like follows:
self.page_.point_ = CGPointMake(-100, self.title_.frameHeight + self.title_.frameX + 40);
[self.page_ drawRect:self.page_.frame];
它给了我所有这些错误:
It gives me all of these errors:
<Error>: CGContextSaveGState: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextSetBlendMode: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextSetAlpha: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextTranslateCTM: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextScaleCTM: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextDrawImage: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextRestoreGState: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextSetStrokeColorWithColor: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextSetLineWidth: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextMoveToPoint: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextAddLineToPoint: invalid context 0x0
Feb 22 20:24:38 <Error>: CGContextDrawPath: invalid context 0x0
为什么会这样?
推荐答案
你永远不应该打电话给 -drawRect:
直接。
使用 -setNeedsDisplay
代替:
self.page_.point_ = CGPointMake(-100, self.title_.frameHeight + self.title_.frameX + 40);
[self.page_ setNeedsDisplay];
如果您需要自定义绘图区域(又名 CGRect
将传递给 -drawRect:
),你可以使用 -setNeedsDisplayInRect:
If you need to customize the drawing area (aka the CGRect
that will be passed to -drawRect:
), you can use -setNeedsDisplayInRect:
如 @rob mayoff 所建议,您可以覆盖设置者点_
属性:
As @rob mayoff has suggested, you can override the setter for the point_
property:
- (void)setPoint_:(CGPoint)point {
if(!CGPointEqualToPoint(point_, point)) {
point_ = point;
[self setNeedsDisplay];
}
}
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